Image of Samira preparring for battle in TFT
Image via Riot Games

Here’s every TFT Set Six 11.24 B-patch buff and nerf

Get a full rundown of every 11.24 B-patch buff and nerf.

A huge Teamfight Tactics 11.24 B-patch will take place before the Riot Games winter holiday break, containing a total of 33 Set Six balance changes.

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Scheduled to take place on Dec. 14, the TFT 11.24 B-patch will stay in effect for at least a few weeks. No official date for Patch 11.25 has been revealed at the time of writing. Game design director Stephen “Mortdog” Mortimer provided players a preview of balance changes set to take place on Dec. 13 via Twitter, including multiple nerfs to Cho’Gath, a Yone bug fix, and a nerf to the Unstable Evolution TFT Set Six Hextech Augment. 

Here’s every TFT Set Six balance change players can expect within the 11.24 B-patch, according to Mortdog.

Hextech Augments

  • Unstable Evolution: Bonus health reduced from 600 to 500 and bonus AD/AP/AS nerfed from 40 to 30.
  • Underdogs: Heal percentage reduced from 12 to 10 and the healing cap was also nerfed from 200 to 150.
  • Ascension: Damage increase reduced from 75 to 65 percent.

Items

  • Archangel’s Staff: Stack interval increased from four to five seconds.
  • Bramble Vest: Total armor reduced from 80 to 70.

Traits

  • Chemtech: Attack speed adjusted from 25/50/75/100 to 20/50/80/125 percent.
  • Chemtech: Health regeneration increased from 3/4/6/10 to 3/4/7/12 percent.
  • Protector: Shield duration reduced from six to four seconds

One-cost champions

  • Kassadin: A bug fix will prevent Kassadin’s damage reduction from stacking on itself and his spell damage reduction is getting reduced from 35 to 30 percent.
  • Darius: Man nerf from 50/100 to 70/120.

Three-cost champions

  • Cho’Gath: Health nerfed from 1400 to 1300, mana nerfed from 100/150 to 100/165, and attack damage reduced from 100 to 90.
  • Samira: Spell attack damage percentage increased from 165/170/180 to 175/180/190 percent, adjusted by Mortdog.
  • Vex: Spell shield stacking increased from 10 to 15 percent and spell shield buffed from 500/600/750 to 550/675/850.

Four-cost champions

  • Fiora: Spell percent heal increased from 15 to 20 percent
  • Yone: A bug fix was applied to Yone, preventing his clone from receiving “double benefits” from the Challenger and Academy trait stat buffs.
  • Yone: Attack damage increased from 75 to 90 and attack speed buffed from 0.8 to 0.85.

Five-cost champions

  • Galio: Health reduced from 1900 to 1800 and attack damage nerfed from 120 to 110.
  • Akali: Health reduced from 850 to 800 and her spell damage was nerfed from 300/375/2000 to 275/375/2000
  • Akali: Spell Execute threshold reduced from 20/25/90 to 15/20/90 percent.

Bug fixes

  • Six Sniper will no longer grant its bonus damage to the entire team.
  • The item Archangel’s Staff will no longer stack ability power during combat while equipped on a benched unit. 

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Author
Danny Forster
Lead Magic: The Gathering/Teamfight Tactics scribe and staff writer for Dot Esports. Danny is a gamer beach bum residing in Spacecoast Florida and has been a journalist for seven years, of which five have been at Dot Esports. Prior media outllets Danny wrote for were Screen Rant and TheGamer. You can typically catch Danny playing TCGs and a variety of strategic games. He also hangs out on Twitter @Dannyspacecoast.