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Image via Blizzard Entertainment

Blizzard is adjusting the way Overwatch heroes move

The changes are in testing on Overwatch's PTR.
This article is over 6 years old and may contain outdated information

An Overwatch patch is hitting the PTR that changes the way many of the game’s heroes move.

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The overarching change, which doesn’t require a patch update, tweaks the way that some heroes “move and accelerate,” Overwatch game director Jeff Kaplan wrote on the forum. “This was originally done to fix bugs on a couple heroes, but the changes are systemic and affect all heroes,” Kaplan said.

Overwatch’s new movement adjustments will make ground movement more consistent across heroes, Kaplan wrote. Inclines will no longer affect a hero’s speed—they previously could increase or decrease speed based on the circumstances.

Related: Jeff Kaplan shuts down Overwatch troll in the game’s forum

“Inclines will also no longer cause a small amount of strafing movement when moving diagonally on them,” Kaplan said. “A side effect of these changes is characters will now have slightly better air control.”

Kaplan used Winston as an example: Making small adjustments to his pathing during his leap used to be a challenge, but should feel easier now with the ground movement change. Likewise, it should also feel noticeable on other heroes that are often found in the air, Kaplan said.

Though the changes will overall be improvements for many heroes, there could be some unintended side effects, and Kaplan is asking players to report any new bugs found on the PTR.

The changes don’t seem large enough to totally rework the way heroes feel to most players—it’s not an overhaul, just a tweak.


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Nicole Carpenter
Nicole Carpenter is a reporter for Dot Esports. She lives in Massachusetts with her cat, Puppy, and dog, Major. She's a Zenyatta main who'd rather be playing D.Va.