Three Apex legends fire at enemies while posing.
Image via Respawn Entertainment

These are the damage stats for all weapons in Apex Legends

Which weapon is the best? Statistically speaking, of course.

Like all of its legends, the weapons of Apex Legends are all viable in different situations. Even though one gun may have more damage per bullet than another, that stat is balanced by influences as disparate as ammo stack size, recoil, and reload time.

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Even so, sometimes, it can be useful to know exactly what a particular weapon’s stats are. If you want to compare two of your favorite weapons or know which care package weapon you should swipe from a death box, stats are the way to go. We’ve compiled the damage stats for each of the game’s weapons here, including related numbers like reload time and qualitative data like available fire modes.

These stats assume white helmets for head damage and do not include an attachment or legend passive modifiers (ie. Fortified). Reload times for many weapons also differ based on whether they’re reloaded while empty or with at least one round still in the weapon. Supply drop weapons have been marked with their original ammo type.

These stats are accurate as of Apex season 20.

All Apex Legends Supply Drop Weapons

Ballistic dives sideways with a gun pointed towards the camera
Let’s talk about guns. Screenshot via Respawn Entertainment

Care package weapons always have a chance to spawn in from the neutral care packages dropping at the start of each new ring announcement. Currently, four weapons can be obtained from the care package, with two weapons usually rotated out each season. The current care package weapon rotation is as follows:

  • Kraber .50-Cal Sniper (Permanent Care Package Weapon)
  • Bocek Compound Bow
  • Wingman
  • EVA-8 Auto

Apex Legends weapons damage stats

Assault rifle stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
Nemesis Burst AREnergy16291220Burst (4)2.7s
HAVOC RifleEnergy18321524Auto3.2s
VK-47 FlatlineHeavy18321520Auto
Single
2.4s/3.1s
Hemlok Burst ARHeavy20371518Burst (3) Single2.16s/2.85s
1.75/2.85s (Boosted Loader)
R-301 CarbineLight13231018Auto
Single
2.4s/3.2s

Submachine gun stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
Alternator SMGLight16 /
19 (Disruptor)
20 /
24 (Disruptor)
13 /
15 (Disruptor)
19Auto1.9s/2.23s
Prowler Burst PDWHeavy15231220Burst (5)
2.0s/2.6s
R-99 SMGLight1114917Auto1.8s/2.45s
Volt SMGEnergy15191219Auto1.44s/2.03s
C.A.R. SMGHeavy/Light1215919Auto1.7s/2.13s

Light machine gun stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
Devotion LMGEnergy15231336Auto2.8s/3.63s
M600 SpitfireLight18251535Auto3.4s/4.2s
L-STAR EMGEnergy172614N/AAuto2.45s
Rampage LMGHeavy26392228Auto3.2s/4s

Marksman stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
30-30 RepeaterHeavy39-5471-97 /
85-115 (Skullpiercer)
33-45SixSingle0.33s per bullet
Bocek BowArrows25/70
35-84 (Shatter Caps)
31/112
42-105 (Shatter Caps)
20/63
28-84 (Shatter Caps)
N/ASingleN/A
G7 ScoutLight32562410Single2.16s/2.7s
Triple TakeEnergy6311157SixSingle2.34s/3.06s

Sniper rifle stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
Charge RifleSniper75-110
(Based on distance)
150-220
(Based on distance)
68-99
(Based on distance)
FourSingle3.5s/4.6s
Longbow DMRSniper55118 /
138 (Skullpiercer)
48SixSingle2.66s/3.66s
Kraber .50-Cal SniperSniper140280112FourSingle3.2s/4.3s
SentinelSniper70/88 (Charged)140/176 (Charged)63/79 (Charged)FourSingle2.5s/3.6s

Shotgun stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
EVA-8 AutoShotgun48 / 56 (Hammerpoints) 60 / 72 (Hammerpoints)48 / 56 (Hammerpoints)EightAuto2.75s/3.0s
Mastiff ShotgunShotgun8811288FiveSingle0.9s per shell/1.6s per shell
Mozambique ShotgunShotgun45 / 60 (Hammerpoints)57 / 75 (Hammerpoints)45 / 60 (Hammerpoints)SixAuto1.9s/2.4s
PeacekeeperShotgun99 /
121 (Disruptor)
121 /
154 (Disruptor)
99 /
121 (Disruptor)
FiveSingle2.5s/3.5s

Pistol stats

WeaponAmmoBody damageHead damageLegs damageBase mag sizeFire modesReload
RE-45 AutoLight14 /
16 (Hammerpoints)
18 /
24 (Hammerpoints)
11 /
14 (Hammerpoints)
25Auto1.5s/1.95s
P2020Light18 /
27 (Hammerpoints)
27 /
41 (Hammerpoints)
16 /
24 (Hammerpoints)
14Single1.25s
WingmanSniper5095 /
118
(Skullpiercer)
47SixSingle2.1s /
1.4s (Boosted Loader)

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Author
Jerome Heath
Jerome Heath is a senior editor at Dot Esports.
Author
Justin-Ivan Labilles
Freelance Writer for Dot Esports covering Apex Legends, League of Legends, and VALORANT. Justin has played video games throughout all of his life, starting his esports writing career in 2022 at The Game Haus. When he's not spectating matches, he can easily be found grinding the ranked ladder.