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Legends of Runeterra Black Market Merchant
Image via Riot Games

Every Legends of Runeterra patch 1.4 nerf and buff

A new season, a new meta.
This article is over 4 years old and may contain outdated information

The Season of Fortune, Legends of Runeterra‘s next ranked season launches with the games 1.4 patch later today. It will contain a number of adjustments that are likely to shake up the meta.

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Balance changes in the update include a focus on improving underutilized Epic units and champions, buffs to the Freljord region, and an adjustment to “steal effects.” Nab is a new mechanic in LoR, replacing the previous “steal-from-deck effect.” Instead of removing cards from the top of an opponent’s deck, Nab removes them from the bottom. The intention is to reduce drawing buffed cards from an opponent or possibly increasing their chance to top-deck a champion. 

The focus on the Freljord region has been long overdue, despite the recent popularity of Sejuani. Anivia was once the queen of Control decks and Braum hasn’t seen a good amount of gameplay since the open beta. Adjustments to both champions in the update should shift back into top-tier status. From champion buffs to Epic units like Jae Mederda, here’s every nerf and buff taking place within the LoR 1.4 update. 

Champions

Hoping to increase playability for certain LoR champions, adjustments were made to Darius, Anivia, and Braum. 

Darius (level 2)

The increase to Darius’ health only affects his leveled up form. Considering most players don’t bring him into play until he levels up, though, this buff is a big deal. Expect to see Darius once again in Midrange Noxus builds and even potentially in Burn decks as a solid finisher. 

  • Health increase from five to six.

Anivia and level 2 Anivia

Since the release of Rising Tides, Anivia was often overlooked due to her casting cost of seven. The Riot team compared her to Nautilus and a leveled-up Karma and decided to reduce her cost by one. Expect Frost Control decks to return within the meta. 

  • Cost decreased from seven to six.

Braum

Braum was given a total overhaul, increasing his cost and power level , while also adjusting his text. Braum was always at his best when spitting out Poros after being dealt damage, so the LoR team made it his baseline and leveled up ability. His cost increase takes this into account, along with his power of one at baseline and a +1/+1 when leveled. 

  • Cost increased from three to four.
  • Power increased from zero to one.
  • New text: The first time I survive damage, summon a Mighty Poro.

Braum (level 2)

  • Cost increases from three to four.
  • Power increased from zero to two.
  • Health decreased from seven to six.
  • Text: The first time I survive damage, summon a Mighty Poro.

Units

A total of five LoR Epic units are getting adjustments in the upcoming 1.4 update. Cards with Nab have been changed, and a major nerf was applied to Black Market Merchant, reducing his health by one. 

Genevieve Elmheart (Epic)

Genevieve Elmheart is often overlooked in Scout builds and other Midrange decks due to other six-cost Demacia cards like Cithria the Bold. The LoR team has increased her stats in hoping that she’ll have an impact on the Standard Constructed meta. As a 5/4, Swiftwing Lancer sees play; and as a 5/5 with Scout, so might Genevieve Elmheart. 

  • Power increased from four to five.
  • Health increased from four to five.

Captain Farron (Epic)

The intentional design behind Captain Farron was to use him as a finisher against slow decks. His original text had a player discard their hand in order to turn those cards in Decimates. Now he creates three Decimates upon being summoned, instead. The change to Captain Farron will likely earn him gameplay in Noxus Burn decks as a solid finisher. 

  • Text change to “ When I’m summoned, create 3 Decimates in hand.”

She Who Wanders (Epic)

She Who Wanders received an added Keyword, Regeneration. A change like this may have an impact on Freljord Control decks. 

  • Added Keyword: “Regeneration.”

Ren Shadowblade (Epic)

Ren Shadwoblade is a powerful Ionian Epic card. His cost reduction will allow him to get played more often in Ephemeral builds, but his power and health decrease will increase his vulnerability to removal. 

  • Cost reduced from eight to four.
  • Power decreased from six to three.
  • Health reduced from four to three.
  • New text that says Quick Attack Strike: Create a Shadow Fiend in hand. 

Jae Mederda (Epic)

Jae Mederda has an awesome ability that was often overlooked due to his casting cost. A reduction from eight to six makes him more accessible and will likely create cantrip that’s worth putting him P&Z Control builds. 

  • Cost reduced from eight to six.
  • Health decreased from six to four.
  • Power reduced from six to four.
  • New text that says “ When I’m targeted and survive, draw one.

Basilisk Rider

  • Health increased from two to three.

Poro Herder

  • Cost reduced from four to two.
  • Power decreased from three to two.
  • Health reduced from four to three.
  • New text stating “When I’m summoned, draw a Poro if you have a Poro ally.”

They Who Endure

Endure decks have taken a slight hit, but the cost increase won’t likely change its tier status. 

  • Cost increased from six to seven.

Escaped Abomination

A nerf to Escaped Abomination not only increases the vulnerability of the card to removal, but also reduces its survivability upon being blocked. 

  • Health decreased from four to three.

Dreg Dredgers

Sea Monster builds won’t get hit too hard with the nerf to Dreg Dredgers. It will reduce the Deep decks early game presence, but not enough to hurt the overall build. 

  • Power decreased from two to one.

Petty Officer

Bilgewater Keg decks are fun to play, but the LoR team wants them viable in competitive play as well. An increase in health to Petty Officer won’t likely make that happen. It will, however, work nicely in those meme decks. 

  • Health increased from one to two. 

Black Market Merchant

A nerf to Black Market Merchant will improve the health of the overall LoR meta. He’s more vulnerable to removal at one health and will likely get taken out within a turn or two at most. 

  • Health decreased from two to one.
  • Nab: Draw a non-champion card from the bottom of the enemy deck.

Yordle Grifter

  • Nab: Draw a non-champion card from the bottom of the enemy deck.

Spells

Of the six spells adjusted in the LoR 1.4 update, The Harrowing and Unyielding Spirit will have the greatest impact. A buff to Super Mega Death Rocket will also increase Jinx builds, as it only costs one spell mana to cast it now.

Aurora Porealis

  • Cost decreased from seven to six.

Mind Meld

  • Cost reduction from eight to seven.

The Harrowing:

  • Cost reduced from 10 to nine. 

Unyielding Spirit

  • Spell speed change from Burst to Fast.

Super Mega Death Rocket

  • Cost reduced from two to one. 

Pilfered Goods

  • Nab: Draw a non-champion card from the bottom of the enemy deck.


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Danny Forster
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.