Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

League of Legends is finally getting replays

Riot Games will be implementing replays into League of Legends—nearly seven years after the feature was first announced
This article is over 8 years old and may contain outdated information

Riot Games will be implementing replays into League of Legends—nearly seven years after the feature was first announced.

Recommended Videos

The replay feature will allow players to not only view past games on demand, but also create highlights instantly during a match for later viewing, which is bound to become a fan favorite. Additionally, the replays will also feature a dedicated timeline of events for actions such as kills, Baron attempts, and tower kills.

Riot’s process to add replays to the League client was outlined today in a news release; a process the company touched upon nearly one year ago, but which it ultimately didn’t prioritize due to the “technical demands“ that entailed. This included support for backpatching, a feature which allows the client to spectate older replays that have been played on previous patches.

“Since then, we’ve put a ton of love into League’s global infrastructure, prompting us to revisit the conversation. At that point, we realized it was finally the right time for us to explore the feature,” the news release reads.

Aside from allowing players to save and view their own match replays, the company will also allow users to record specific highlights through a new built-in recording functionality.

While replays are a central feature of other esports like Counter-Strike: Global Offensive and Dota 2, the lack of replays in League has been one of the most sought-after features by the game’s community ever since its release in 2009.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Sam Nordmark
Sam Nordmark
Writer at @dotesports
twitter