May 24 2016 - 3:14 am
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Improvements for Fantasy LCS Detailed

Riot Games has outlined the improvements they are bringing to their Fantasy LCS platform. Changes ca
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Riot Games has outlined the improvements they are bringing to their Fantasy LCS platform. Changes can be classified under two main categories: revitalization of the way one’s league records scoring as well as a series of quality of life improvements.

The changes to league scoring completely changes the way Fantasy LCS will be played. In the past, participants in a league would score points based on all the games played by their roster during the week. But, due to the fact that North America and Europe, the two leagues included in Fantasy LCS, are using different formats, this is no longer an option.

For those not familiar, North America will now play two best-of-three series each week, while Europe will be playing two sets of two. As NA players will be getting more games, the old system is obviously obsolete.

Fantasy LCS will now provide users two different options for scoring, fair for those who pick NA and EU players.

The first option, and the default one, is to use the first two games of a series. This means that of the two best-of-threes that NA teams play, only the first two games of each set will count. As EU only plays sets of two, all of their games count.

The second option is to use the best game of a set. This means that the highest scoring game of that player’s set is used to score points.

These are two very different methods of scoring. It will be interesting to see which one is more popular and which one is statistically optimal for each region. It also has the chance to change how users may select their teams, opting for players that can show up for one high scoring game rather than consistency.

The quality of life improvements include booting participants of the league before the draft happens, allowing for a ready check before the draft begins and finally accelerating autopick drafts from 60 seconds to eight seconds.

Fantasy LCS for the 2016 Summer LCS Split goes live on May 26. Remember to grab your friends and pick your teams to find out how you would do as the manager of an LCS squad.


What do you think of these changes? Let us know in the comments below or tweet us @GAMURScom.

Patrick Cowley can be contacted through email at patrick@esports.guru or on Twitter, @PtrckCowley.

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