Assassin Rework: First Impressions (Part 2)
The Champions and Their Win Rates
We'll start by taking a look at just the numbers, then get into a breakdown of each champion invidually.
(Win rates as of Nov. 18, 2016 in the most popular role taken from champion.gg)
Akali - 41.75% (Down from 50.11%)
Ekko - 51.95% (Up from 47.99%)
Fizz - 48.38% (Down from 49.92%)
Katarina - 43.01% (Down from 51.4%)
Kha'Zix - 50.04% (Down from 51.05%)
LeBlanc - 48.94% (Up from 48.14%)
Rengar - 47.32% (Down from 48.4%)
Shaco - 51.8% (Up from 51.74%)
Talon - 45.11% (Down from 49.23%)
Zed - 47.31% (Down from 47.63%)
Average - 47.56% (Down from 49.56%)
Passive - Sigil of Malice
LeBlanc’s abilities apply Sigil of Malice to her target. After a short duration, striking the target with LeBlanc’s abilities detonates the sigil, dealing magic damage.
Q - Shatter Orb
W - Distortion
Nothing much to see here, just a couple of things making Distortion feel a little more clean. The early mana cost helps a tiny bit, and the increase at later ranks feels pretty negligible.
E - Ethereal Chains
UPDATED R - Mimic
On cast, this ability creates a copy of LeBlanc before both becoming invisible for a brief moment. Afterwards, both LeBlanc and her copy cast an empowered version of one of LeBlanc’s basic abilities. Only the real LeBlanc deals damage. Empowering Mimic itself creates a copy of LeBlanc at a target location with global range. Once conjured, the copy will walk towards the nearest visible enemy champion, casting a fake version of LeBlanc’s last used spell before disappearing. Empowering Mimic has its own cooldown.
Passive - Unseen Predator
While in brush, basic attacking causes Rengar to leap towards his target. Leaping to enter combat generates one Ferocity. At four Ferocity, his next ability is empowered. Casting an empowered ability increases Rengar’s movement speed for a short duration. Killing unique champions grants Rengar their trophies, increasing the strength of his Bonetooth Necklace.
Q - Savagery
Rengar slashes enemies in an arc in front of him, followed by piercing in a line, generating one Ferocity. Both strikes deal physical damage. If used at four Ferocity, Savagery’s damage is significantly increased.
W - Battle Roar
E - Bola Strike
UPDATED R - Thrill of the Hunt
Rengar activates his predatory instincts, becoming camouflaged for the duration. While active, Rengar gains bonus movement speed and vision of the nearest enemy champion. Rengar can leap without being in brush during this time, and leaping to the revealed champion results in a critical strike. Attacking or using abilities ends Thrill of the Hunt.
UPDATED Passive - Backstab
Upon attacking a unit from behind, Shaco critically strikes them. Shaco can’t backstab the same unit for a short duration.
Q - Deceive
W - Jack In The Box
E - Two-Shiv Poison
R - Hallucinate
NEW Passive - Blade's End
Talon’s abilities wound champions and epic monsters for a short duration, stacking up to three times. When Talon basic attacks a fully wounded target, they bleed for a large amount of physical damage over time.
UPDATED Q - Noxian Diplomacy
Talon leaps to a target, dealing physical damage. If cast within melee range, Talon does not leap but instead critically strikes his target for 150 percent. Whenever Noxian Diplomacy kills a unit, Talon restores health and refunds 50 percent of its cooldown.
W - Rake
NEW E - Assassin's Path
Talon vaults over the nearest structure or terrain in a target direction. The vault’s speed is affected by Talon’s movement speed. Talon cannot vault over the same section of terrain for a period of time.