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Lancers from FragPunk together heading into battle.
Image via Bad Guitar Studio

All lancers in FragPunk and their abilities

A total of 13 lancers make up FragPunk's roster.

FragPunk offers a new alternative to established first-person hero shooters like VALORANT and CS2. The game has over a dozen characters, what it calls lancers, each with several unique abilities and skills.

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With so many characters in the game, though, a new player might be overwhelmed. Here’s a quick and easy list of all the lancers in FragPunk and their abilities.

All FragPunk Lancers and their skills

Most Lancers in FragPunk have three distinct abilities, with Pathojen also having a passive to boot. They are available right off the bat during matches, with no need for players to unlock them or level them up. Most abilities have two charges, functioning as items during a live round that are replenished each time a round starts.

There are 13 Lancers total in the game as of this article, so here are all of their abilities, strengths and weaknesses.

Axon

Man in a mask and a pink trench coat standing with raised arms in FragPunk.
Axon is a fantastic entry fragger. Screenshot by Dot Esports
  • Electric Guitar: Axon whips out a guitar that can shoot at enemies. Using it immediately throws two Sticky Finger bombs, replenishing with each kill. While using the guitar, Axon can slide.
  • Sticky Fingers: Axon throws bouncing grenades. These grenades ricochet off of surfaces and stick to enemies, exploding when their timer ticks down. You can hold down the spell to keep throwing them.
  • Super Freak: Axon gains immunity to blindness.

Axon is a strong entry fragger. Being immune to blindness and having the option to mellow enemies out with his grenades, he’s a great Lancer for pushing through the enemy’s initial defense. The guitar is also a solid weapon on its own which Axon can use in combination with slides to do tons of entry damage without taking much himself. In open combat he’s not that effective, as he can be outplayed by many other Lancers who are more nimble and have better dueling abilities.

Broker

A man with dreadlocks in a pink suit and pants tying the wrap around his gloves in FragPunk.
Broker’s rocket launcher can decimate multiple enemies at once. Screenshot by Dot Esports
  • Goddard’s Vengeance: Broker takes out a rocket launcher that fires explosive rockets, dealing AoE damage and knocking enemies back.
  • Smokestack Lightning: Broker throws a gadget that emits smoke in an area.
  • Cherry Bomb: Broker throws a gadget, spawning several bombs which trigger when enemies walk by them and do damage after a delay.

Broker is an all-rounder, having the tools to both set up a great entry and defend a site. His rocket launcher is a powerful AoE tool that can decimate if not outright kill multiple targets at once, and there’s seldom better tools than that. The smoke spell is the cream of the crop, however, as in games like FragPunk smoking off crucial points is essential for proper defense and site entry, and he will deliver almost always. Dueling is not his best suit, though the Cherry Bomb does help.

Corona

A shirtless man with a hairbun and a green tattoo holding his first up in FragPunk.
Dueling is the name of the game with Corona. Screenshot by Dot Esports
  • Fast Lane: A short-distance dash that is shorter when used vertically.
  • Ashes to Ashes: A throwable device that activates a warzone when hitting the ground, dealing minor damage over time to enemies in the zone. This ability also provides Corona with damage reduction and a speed boost when he’s in the warzone.
  • Hothead: Blinds all frontal enemies looking towards Corona after a short charge.

Corona might be one of the most robust Lancers in all of FragPunk. He can both push through enemy defenses and create chokepoints, solo defending or fighting numerous opponents. Hothead blinds all the enemies looking at him, allowing him to jump into a site guns blazing, while Ashes to Ashes lets him dominate an area for a duration. For a CS2 player, Corona might be the best pick out there, though keep in mind that the likes of Hollowpoint and Zephyr still pose an issue for him.

Chum

A robot wearing a hat and a jacket tipping his hat at the camera in FragPunk.
Chum is a unique Lancer that relies on his pal Chomper. Screenshot by Dot Esports
  • Chomper: Chum spawns the Chomper, which patrols a designated area and chases enemies in sight. The Chomper can be fed bait for additional effects.
  • Explosive Bait: Chum sticks bait to a wall that explodes when enemies trigger it. Chomper can be fed the bait to enter Explosive Mode, allowing him to charge enemies and explode on contact.
  • Smoking Bait: Chum throws bait that emits smoke on impact. Chomper can be fed the bait to enter Smoke Mode, allowing him to continuously release smoke around himself. Smoke Mode Chomper can be controlled with the LMB.

Chum is the latest addition to FragPunk‘s roster of Lancers, and is perhaps the most unique. While he can use his bait himself to smoke off or blow up a place, its best if Chum feeds his Chomper and turns him into a proper killing machine. Chomper is a great patrolling tool that lets Chum know a lot more of the map than the average Lancer, while also having some great offensive capabilities when given the baits. His over-reliance on Chomper makes him a weird choice, however, and Chum requires a ton of skill to be played correctly.

Hollowpoint

A woman holding her arm to her mouth as if to speak into a hidden microphone. She wears headphones and a pink jacket in FragPunk.
Hollowpoint is one of the free Lancers you get upon installing the game. Screenshot by Dot Esports
  • Meteora: Hollowpoint equips a single-shot scoped railgun. Aiming down sight charges the weapon for extra damage and exposes enemies within its FOV.
  • Smoke Screen: Hollowpoint throws a smoke screen that moves forward and reveals enemies standing in it.
  • Paparazzi: Hollowpoint places a trap that attaches to enemies passing by it and reveals their location. The trap can be destroyed by interacting with it.

Those who loved to camp the mid window on Mirage in CS2 and just installed FragPunk are certainly going to love Hollowpoint. She is a proper sniper assassin, having a ton of pushing and defending capabilities, both blinding and picking off enemies as she goes. She can also reveal enemies for her allies to take down or be wary of, making her a pretty difficult Lancer to play against. She generally falters in close-range duels, which is more or less her only weakness along with a relative lack of mobility.

Jaguar

A man with strange robes and purpleheart standing at the ready in FragPunk.
Jaguar can provide a ton of utility to his team. Screenshot by Dot Esports
  • Live Wire: Jaguar throws an electric trap, dealing damage and slowing enemies afflicted by it.
  • Electric Avenue: Jaguar places a cage around enemies in front of him and blocks their vision.
  • I Can See For Miles: Reveals the number of enemies ahead of Jaguar and reveals those who are low on HP or afflicted by Jaguar’s other skills. Also grants him bonus movement speed.

Jaguar is a very challenging but nonetheless powerful Lancer that can disrupt enemies quite significantly. Whether they’re trying to take over a site or defend it, Jaguar can easily throw them off, allowing his team to swipe them up with relative ease. With the extra movement speed, Jaguar is nimble and elusive which gives him an extra edge in most combat scenarios. The lack of long-range abilities is a downside of his, though not too significant.

Kismet

A woman with glasses and an oversized pink jacket holding her arm to her head in FragPunk.
Kismet can turn invisible and dance around her enemies. Screenshot by Dot Esports
  • Hello, Goodbye: Kismet places an orb in front of her, exposing all enemies within.
  • Misery Angel: Kismet throws a bomb that does damage to enemies in range, ignoring all barricades.
  • Walk on the Wild Side: Kismet enters the Rift Walk, gaining invisibility and invulnerability. She can’t see other Lancers while in this mode.

Kismet is a strange one. Requiring precise ability usage, she has a very high skill ceiling, much higher than most Lancers on this list. However, when everything falls into place, she is one of the most powerful as well. She can turn completely invisible and run behind the enemy line without their realizing it, allowing her to strike from unpredictable angles. Her bomb is useful when used in chokepoints, whereas Hello, Goodbye is a fantastic ability that reveals any enemies that might be lurking around the corner, making her a great pick for entry-fragging.

Pathojen

A woman in a leather pilot uniform posing in front of the camera in FragPunk.
Pathojen is the only Lancer in the game with a passive ability. Screenshot by Dot Esports
  • Emotional Rescue: Pathojen throws a gadget that creates a healing zone on the ground, restoring HP to those standing in it.
  • Shroom Wall: Pathojen conjures up a fungal wall in doorways or on the ground.
  • Killer Queen: Pathojen places a trap that she can activate manually, dealing damage to enemies in its range. The trap also automatically triggers if enemies walk by it.
  • Passive – Chemical Romance: Pathojen has immunity to poison damage.

Pathojen is the only Lancer in the game with a passive, though I can’t say it’s all that useful. Her other abilities, however, are amazing options for when you’re on the defending side. She can cover up doorways completely, block off difficult chokepoints, and restore allies’ health with her mushrooms. Those traps of hers can also be set up to deal additional damage to unaware enemies, making her all the better for defending challenging areas. She’s pretty weak on the offense, though, so that’s her biggest drawback.

Nitro

A woman in a croptop saluting the camera in FragPunk.
Nitro’s turrets can be invaluable when on the defending side. Screenshot by Dot Esports
  • Chug Chug: Spawns a robot with a gun and other functions that can be controlled manually.
  • The Wall: Nitro pulls out a placeable three-shield wall.
  • Mr. PewPew: Nitro throws a gadget that sticks to walls and turns into an automated turret, shooting enemies in sight.

Nitro, like Pathojen, is another support-oriented Lancer. Similar to Pathojen’s mushroom wall, Nitro can prop up three shields to block off areas and provide an additional area to hide behind during enemy attacks. Her robot, which can be controlled from a distance, lets her search for enemies around the map and check dangerous angles during attacks. The Mr. PewPew gadget can also do solid damage and is a great defensive tool. All in all, she’s much like Pathojen, albeit with extra offensive edge due to the robot.

Serket

A woman in a pilot uniform standing with her arm on her hip in FragPunk.
Serket’s a very unique Lancer, albeit not among the best. Screenshot by Dot Esports
  • Station to Station: Serket becomes hidden and can place a beacon. For a duration, Serket can teleport to the beacon. Enemies standing near the beacon are shown as sandstorms.
  • Gold Dust Woman: Serket unleashes a tornado that moves forward and slows enemies.
  • Dilemma: Serket throws a gadget that pulls enemies towards it.

Serket’s mobility lets her cover a lot of ground quickly while revealing her opponents in the process. However, where she truly shines is the Dilemma spell that creates a hole in the ground, dragging nearby enemies towards it. This AoE disruption can throw the whole enemy team off during danger-close situations, with Serket able to either hold off or open up any attack or site. Her overall kit, however, isn’t all too impressive, and she suffers as a result.

Sonar

A humanoid creature with blue skin and strange hair wearing an ovrsized pink jacket in FragPunk.
Sonar has some of the best supporting abilities in the entire game. Screenshot by Dot Esports
  • Echolocation: Sonar deploys a device that reveals moving enemies in range.
  • Sonic Surge: Sonar unleashes a sonic wave, exposing all enemies that are hit. A sonic blast also erupts, knocking back, dazing, and again exposing the enemies. Holding the skill charges it up and expands its range.
  • Sound of Silence: Sonar and her allies’ footsteps are silenced. Her team cannot be Echolocated.

Sonar is an amazing support Lancer who can reveal the entire enemy team constantly, preventing them from hiding. This is highly useful both in attacking and defending situations, especially since Sonar can also disrupt enemies with her Sonic Surge. Giving your allies that extra information and silencing their footsteps makes Sonar an invaluable Lancer for scrims, though keep in mind that she doesn’t have too many dueling capabilities.

Spider

A man with mechanic spider arms protruding from his back. He wears pink pants and is resting one of his arms on the other in FragPunk.
Alongside Sonar, Spider is the best support in FragPunk. Screenshot by Dot Esports
  • Teleporter: Spider places two teleporters that he can remotely recall.
  • Spirited Away: Spider throws out a gadget that teleports all enemies in range to where Spider threw it from after a delay.
  • Spider Web: Spider places a trap, blinding and slowing enemies who trigger it.

Being able to waltz around the map with teleporters, teleport the entire enemy team to where he pleases, and disrupt those who dare to tread near his traps—Spider is probably the best support in the game. He provides a ton of utility for his team with his spells and can genuinely throw the opposing side off, whether they’re defenders or attackers. His lack of dueling can be made up for with proper gun skills, so I can’t say he really lacks anything.

Zephyr

A woman in a combat uniform holding her finger to her mouth in FragPunk.
Zephyr is a slower, more lethal version of Kismet. Screenshot by Dot Esports
  • Midnight Rambler: Zephyr cloaks herself and is only able to use melee weapons. The cloaking breaks either upon taking damage or using firing a gun.
  • Fade Away: Zephyr designates an area where her Midnight Rambler cloaking turns her completely invisible. The cloaking also lasts indefinitely but can be disrupted if she takes damage.
  • Get Back: Zephyr places a beacon to which she can teleport by recasting the skill and a brief delay. Does not remove Midnight Rambler’s invisibility.

Zephyr is one of the strangest and most powerful Lancers in the game. She’s best described as an assassin, walking up behind enemies and striking at them with her dagger. She can prowl the map in search of lonely targets and even teleport around with her Get Back ability. Where she truly shines are defending situations where she can use Fade Away to completely turn invisible and dance around her enemies, thus playing as a better version of Kismet.

How to unlock Lancers in FragPunk

Zephyr from FragPunk holds a knife in a defensive pose in the game's Lancer screen. This image shows readers how much gold is needed to unlock a character
Always more characters to unlock. Screenshot by Dot Esports

All FragPunk players start with five free Lancers—Broker, Nitro, Hollowpoint, Jaguar, and Pathojen. To unlock more of them, you’ll either need Gold or FragPunk Points. Lancers cost 18,888 Gold, which can be earned through simply playing the game and completing daily, weekly, and seasonal challenges and events, or 480 FragPunk Points that can be purchased from the store.

Earning a lot of Gold isn’t very hard, and you should have no trouble unlocking all the available Lancers with enough time and effort. You can also check out some FragPunk codes to gain a head start and speed up the process of unlocking new lancers.

Your road to unlocking new lancers might also lead to your gaining additional rewards, such as free skins and cosmetics for weapons and Lancers, adding to your progress.


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Rachel Samples
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Managing Editor. In 2018, Rachel graduated from the University of Texas with a bachelor’s in Rhetoric and Writing and first entered the esports industry in the same year. Her favorite games include indies, deckbuilders, and the entire Mass Effect franchise. Need any calibrations?
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