Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Valve

Dota 2 patch adjusts matchmaking to zero in on a smaller percentage of toxic players

After several months of broken matchmaking, Dota 2's queues are getting a much-needed fix.
This article is over 7 years old and may contain outdated information

The Dota 2 community has been very vocal about issues with the game’s matchmaking system for a while now. Several months ago, Valve implemented a new criteria for matchmaking called “behavior score,” which matches players based on their in-game behavior towards teammates and opponents—sometimes more so than actual matchmaking rating (MMR).

Recommended Videos

This has been causing some games to have players with wildly varying MMR values, thus creating a frustrating gameplay experience where high-skilled players are matched with those who aren’t as well-versed with the game.

Today, however, Valve has rolled out a patch that adjusts the matchmaking system, such that behavior score is less significant as a matchmaking factor. Behavior score-based matchmaking will now focus on the worst offenders in terms of in-game conduct, rather than the general population of Dota 2 as a whole, according to the patch notes.

In addition, adjustments have been made to each account’s existing behavior score, in order to reflect the changes to the matchmaking system.

Matchmaking is also now more sensitive to an account’s number of games played, rather than behavior score. Smurf detection is still in place, however, so new accounts with higher-than-usual stats will be matched according to skill level instead of sheer game count.

This should, in turn, allow for better quality matches across the board. Players should see significantly smaller disparities in MMR, as well as less extreme toxicity throughout the community.

Lastly, Valve is now cracking down hard on account sellers, bot users, and feeders—primarily through improved algorithms for the purpose of automatically detecting and flagging accounts exhibiting such behavior. Matchmaking bans, which started some time last week, have been issued against known offenders.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Patrick Bonifacio
Patrick Bonifacio
Dota 2 Writer