Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
A screenshot of Lilith entering the gates of Hell in Diablo 4
Screenshot by Dot Esports

Diablo 4 devs walk back controversial season one change in latest patch preview

Blizzard explained its reasoning.

Diablo 4’s upcoming 1.1.1 update will add numerous quality-of-life changes to the game. But for some, none may be bigger than the rolling back of a recent tweak to how long it takes to teleport out of a dungeon.

Recommended Videos

In the 1.1 update, Blizzard changed the teleport timer from three seconds to five seconds, and it was universally hated by players. Game director Joe Shely explained the team’s thought process behind the change in today’s dev stream and confirmed it’s being reverted.

“We were worried about a case where you’re in the middle of a high intensity combat fight or in the middle of a boss fight, and we felt like it was a little too easy to get out of that,” Shely said.

Related: Diablo 4 devs promise big buffs for the game’s 2 weakest classes

“I felt like I nailed it, but I guess, you know,” he said, referring to player outcry. “I guess there are other ways that we could have solved that. We could’ve said you get pushback on your cast, or it’s only increased to five seconds if you’re in a bossfight.”

The 1.1 update was met with anger from the large majority of Diablo 4’s players, which is not surprising, considering it either slowed down or nerfed most of the fun builds and abilities in the game. With 1.1.1, Blizzard has already begun to roll back some of those changes, like this one.

“But ultimately, what players really, accurately, pointed out is that it slows down the core loop of the game in a way that’s not fun, so we’re just changing it back to three seconds,” Shely said.

This is an excellent example of player feedback outweighing something that the developers clearly felt was necessary. In the end, player satisfaction is important, and a change that was so widely disliked needed to be addressed—and it was.

Diablo 4’s update 1.1.1 will release on Aug. 8, while the patch notes will become available on Aug. 2.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Scott Duwe
Scott Duwe
Staff Writer & Call of Duty lead. Professional writer for over 10 years. Lover of all things Marvel, Destiny 2, Metal Gear, Final Fantasy, Resident Evil, and more. Previous bylines include PC Gamer, Red Bull Esports, Fanbyte, and Esports Nation. DogDad to Yogi the Corgi, sports fan (NY Yankees, NY Jets, NY Rangers, NY Knicks), Paramore fanatic, cardio enthusiast.