2 September 2016 - 18:24

Call of Duty: Infinite Warfare Multiplayer Reveal

Fans around the globe just got their first look at Call of Duty: Infinite Warfare, and we have everything you need to know about the game right here.

Just a few short moments ago, Eric Hirshberg, the CEO of Activision, went on stage at The Forum in Los Angeles, California to provide the Call of Duty community with a ton of information about multiplayer in Call of Duty®: Infinite Warfare.

If you weren’t able to watch the multiplayer reveal trailer live, you can watch it in the video embedded above.

To start, many fans and players were relieved to hear that the “pick 10” create-a-class system would be making a return in IW. But, the first thing that jumped out to everyone was the introduction of combat rigs.

Combat rigs are essentially Infinity Ward’s take on specialists from Black Ops III. There are six basic rigs (that we know of right now), each with three unique “payloads” and “traits.” As of now, it seems like payloads are equivalent to specialist weapons or abilities, which means that the payloads will be unique for each rig. Similarly, traits appear to be perks that are only available to each rig.

Here is a basic list and description of the rigs that were revealed earlier today:

  • Warfighter - close range SMG
  • Merc - heavy infantry
  • Stryker - tactical support
  • Phantom - marksman
  • Synaptic - close quarters combat
  • FTL - evolution in stealth combat/assassin

With all of these different rigs, payloads and traits, there are over 50 different combinations for players to choose from.

To continue with the trend of customizable in-game features, it was revealed that for the first time in Call of Duty history, players will be able to craft base weapons into “prototype weapons.” These prototype weapons allow players to go above-and-beyond what they have done in the past, including the introduction of gun perks.

Several different tactical grenades and scorestreaks were introduced in the multiplayer trailer, and it was also announced that the Black Ops III momentum-based movement system will be making a return in Infinite Warfare.

It also seems like almost all of the traditional game modes that Call of Duty fans have come to know and love will be returning in IW, with the introduction of a new game mode known as Defender. This game mode, comparable to Oddball in Halo, appears to be a giant game of keep-away, with players fighting for control of the ball objective.

At the end, fans around the world and in the arena at Call of Duty XP were treated to a first look at Call of Duty: Modern Warfare Remastered, where it was also announced that all 16 maps from the original game will be remastered in the newest edition.

Despite some early criticism from when the game was first announced, everyone was surely glad to get their first look at footage from both IW and Modern Warfare Remastered.

For a more in-depth and personalized look at IW multiplayer, check out Josh Billy’s article, in which he describes his first-hand experience playing the game at Call of Duty XP.

If you aren’t at Call of Duty XP, don’t worry; you can play the game yourself in the multiplayer beta set to release first on PlayStation 4 on Oct. 14.

Are you excited to play Infinite Warfare and Modern Warfare Remastered in November? Let us know by commenting below or tweeting us @GAMURScom.

Justin Binkowski is the Managing Editor for GAMURS and he can be contacted by email at justin.b@gamurs.com or on Twitter @JBinkk.

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