Image via Activision

All of the scorestreaks in Call of Duty: Black Ops Cold War

Rack up the score, rack up the kills.

There’s nothing like sitting in the seat of a Chopper Gunner and unloading on a Call of Duty map.

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That feeling is back in Call of Duty: Black Ops Cold War, along with many more options, with the game’s scorestreaks. It’s time to pop off in pubs and dominate.

Unlike Modern Warfare‘s killstreaks, Black Ops Cold War uses scorestreaks, which means you rack up points by getting kills, playing the objective, shooting down enemy air support, and more.

In Black Ops Cold War, score carries over even after you die but at a much slower rate. If you want the big streaks, you’ll need to stay alive and rack up score to get them.

Here are all of the scorestreaks in the game.

Call of Duty: Black Ops Cold War scorestreaks

Combat Bow – 500

Arrows burn targets and the surrounding area. Cooldown: 120 seconds.

RC-XD – 800

Remote-controlled car strapped with explosives. Cooldown: 90 seconds.

Spy Plane – 1,000

Screengrab via Activision

Reveal enemy positions through the Fog of War. Cooldown: 90 seconds.

Counter Spy Plane – 1,400

Scramble enemy mini-maps and disable hostile Missile Turrets for a short time. Cooldown: 90 seconds.

Flamethrower – 1,500

Shoots a steady gout of flame, scorching enemies within close range. Cooldown: 90 seconds.

Armor – 1,600

Reduces incoming bullet damage. Destroyed after it absorbs too much damage. Cooldown: 120 seconds.

Sentry Turret – 1,800

Deploy a deadly automated turret that targets enemy players, vehicles, and equipment. Cooldown: 60 seconds.

Care Package – 2,000

Airdrop a random Scorestreak. Crate self-destructs after use. Cooldown: 90 seconds.

War Machine – 2,200

Screengrab via Activision

Deadly machine gun with high damage rounds that suppress enemies in the line of fire. Cooldown: 90 seconds.

Air Patrol – 2,400

Screengrab via Activision

Call in a squadron of jets to attack enemy air Scorestreaks. Counter enemy Air Patrols. Cooldown: 0 seconds.

Napalm Strike – 2,500

Screengrab via Activision

Launch a targeted carpet bomb strike of explosive napalm. Cooldown: 30 seconds.

Hand Cannon – 2,800

A semiautomatic handgun that delivers lethal damage to anywhere on the body.

Artillery – 3,000

Launch three targeted artillery strikes. Unused strikes can be saved for later. Cooldown: 30 seconds.

Cruise Missile – 3,500

Steer a trio of missiles with boost and airbrake controls. Secondary misiles auto-fire at painted targets. Cooldown: 90 seconds.

Attack Helicopter – 3,800

Call in an armed support helicopter. Cooldown: 60 seconds.

War Machine – 4,000

High-explosive grenade launcher. Cooldown: 60 seconds.

Strafe Run – 5,000

Twin strafing planes attack with heavy machine gun fire and air-to-air rockets. Cooldown: 30 seconds.

H.A.R.P. – 6,000

High-Altitude Reconnaissance Plane that shows both enemy position and direction on the mini-map. Cooldown: 60 sec

VTOL Escort – 6,200

Lay waste to enemy infantry and vehicles from the cockpit of a powerful VTOL jet. Cooldown: 90 seconds.

Chopper Gunner – 8,000

Screengrab via Activision

Be the gunner in a close air support helicopter. Cooldown: 60 seconds.

Gunship – 10,000

Screengrab via Activision

Be the gunner in a close air support gunship. Cooldown: 90 seconds.


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Author
Scott Duwe
Staff Writer & Call of Duty lead. Professional writer for over 10 years. Lover of all things Marvel, Destiny 2, Metal Gear, Final Fantasy, Resident Evil, and more. Previous bylines include PC Gamer, Red Bull Esports, Fanbyte, and Esports Nation. DogDad to Yogi the Corgi, sports fan (NY Yankees, NY Jets, NY Rangers, NY Knicks), Paramore fanatic, cardio enthusiast.