Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Wyll and Astarion and Gale at the Baldur's Gate 3 epilogue party.
Image via Larian Studios

BG3 Patch 5: Full patch notes listed

A party for the party before the credits roll.

The latest major patch for Baldur’s Gate 3 has officially arrived via Patch Five, and this massive patch offers easily the most free additional content of any BG3 patch so far, plus a handful of significant fixes and improvements.

Recommended Videos

The main highlights are the major additions of new end-game content, via a new epilogue meant to provide closure, an even more daunting difficulty mode, and a chance to hone your DM chops with a completely customizable experience.

The complete Patch Five notes on the Baldur’s Gate 3 website are so lengthy they can’t even fit on the game’s Steam page, which isn’t the first time this has happened. But if you want just the must-know information, here’s our summary.

Baldur’s Gate 3 Patch Five patch notes

New Epilogue section

One of the biggest pieces of originally cut content is finally making its full release with the launch of Patch Five, the epilogue. A major talking point amongst players who finished all three acts was the feeling that the third felt rushed, and the devs believe this epilogue will provide a great deal of closure and satisfaction.

The epilogue takes the form of Withers’ Epilogue Party, which takes place six months after the end of the game’s story, and it will serve as “the culmination of every choice and consequence that you’ve made since the very start of your adventure.” To access the epilogue, players will have to load up the game before the final fight, meaning you’ll need to complete said fight again.

Honor Mode

After rolling credits following the epilogue, a new challenge awaits those who truly wish to be tested. Patch Five will introduce a new difficulty called Honor Mode, which makes the already devastatingly hard Tactician Mode even more difficult.

Honor Mode “ups the intensity” of Tactician Mode and adds 30 new “tweaks” to all of the game’s boss-fights. A new “Legendary Action” system has also been added, allowing bosses to perform new actions that should catch players off guard. And the cherry on top? One single save file. For the truly elite roleplayers, completing the game on Honor Mode will award you the beautiful Golden D20.

Custom Mode

Custom mode menu for Baldur's Gate 3.
Customize the way you play. Image via Larian Studios.

Custom Mode is a dungeonmaster’s dream, allowing players to completely customize their experience to create gameplay similar to a traditional tabletop experience. There are a plethora of options to tinker with:

  • Enemy aggression levels
  • Multipliers and modifiers for camp costs, trader prices, and proficiency bonuses
  • Hiding enemy HP, roll-to-succeed dice checks, or perception checks

Bug fixes and quality-of-life improvements

There are a large amount of bug fixes and improvements in Patch Five, but here are the ones that stood out:

  • Dynamic resolution for PS5
  • Performance improvements, most notably in Act Three
  • Access to companion inventories that aren’t in your active party while you’re in camp
  • Korean language added
  • “Improved the physics of characters and walls to prevent NPCs being able to shoot through ceilings inside houses”

The full patch notes for Patch Five can be found on the BG3 website.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Scott Robertson
Scott Robertson
VALORANT Lead / Staff Writer
VALORANT lead staff writer, also covering CS:GO, FPS games, other titles, and the wider esports industry. Watching and writing esports since 2014. Previously wrote for Dexerto, Upcomer, Splyce, and somehow MySpace. Jack of all games, master of none.