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The topless visitor standing outside a window, holding a decapitated soldier's head
Screenshot by Dot Esports

All No, I’m not a Human endings and how to get them

How will your tale end in this apocalypse?

Get your thinking cap on because it’s down to you to work out who’s human and who’s lying to determine which ending you get in No, I’m not a Human.

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Here is our guide on how to unlock every No, I’m not a Human ending and what each mean.

No, I’m not a Human: Ending guide and endings, explained

Pointing the shotgun at the cold woman
Everyone is a suspect. Screenshot by Dot Esports

There are six endings in No, I’m not a Human. As this is the demo version of the game, there’s no real way to differentiate between endings since it’s missing cutscenes. Instead, a black screen with a text overlay reveals which ending you got. The fate of the protagonist is determined by your choice to let guests in, kill guests (whether it’s by your hand or a visitor’s), or turn a guest away at the door.

The endings follow the same story: The protagonist boards up the windows and boards, leaving the outside world behind as you pray for the nightmare to end. Whoever ends up in your house by the end of the game alters the second-half of your ending, revealing how well you did at keeping the visitors out.

Here are all endings and their meanings.

Neutral ending

Pointing the sawed-off shotgun at the surgeon in No, I'm not a Human
Will you turn on your allies? Screenshot by Dot Esports

The neutral ending is achieved by killing visitors and humans. To get this ending, you must question and use the shotgun whenever the option appears. Be mindful that you cannot kill everyone as the topless visitor will take you away if you’re home alone at any point. So watch your numbers at all times.

We recommend killing more than 50 percent of the guests. Let everyone in, and then kill four visitors and two humans. The ending reveals that regardless of who stays inside the house, the remaining guests force you out for fear that you will turn that shotgun onto them. The protagonist doesn’t last a single day outside, as the scorching sun burns them alive, making them the newest victim of Mother Earth’s rage.

Bad ending

Telling the topless visitor that you're home alone when he's at the door
The worst decision you can make. Screenshot by Dot Esports

This ending is only unlocked by telling the visitor that you’re alone, regardless of whether you’re telling the truth. You can either have no one in the house at the time or lie to him. Either way, he’ll lure you from safety and into the wilderness.

Your fate isn’t revealed, but we can assume that the protagonist was murdered. The house remains abandoned as neighbors are too wary and scared to enter it.

Worst ending

A a visitor curled up next to the tall, thin man, in the living room of No, I'm not a Human
This isn’t home sweet home anymore. Screenshot by Dot Esports

The worst ending is to finish the game with more than three visitors. You can either turn neighbors away or let everyone in and see the humans fall one by one. The visitors will kill a guest if there’s more than one visitor in the house. This should leave the homeless woman, cold woman, amogus man, suited man, bearded man, and yellow t-shirt woman as the remaining residents.

In a house filled with visitors where you are the last human, your demise is inevitable. The protagonist’s body is quickly mutilated by the guests, lasting less than 24 hours since you blocked yourself off from the outside world. The visitors call this a “gift.”

Here is all guests to keep in, out, or (rather morbidly) watch die:

Bring in (visitors)Keep out or let die (humans)
Homeless woman (lifted shoulder)
Cold woman (won’t take her jacket off)
Amogus man
Suited man
Bearded man (plaid jacket)
Yellow shirt woman (hates FEMA)
Tall man (white shirt)
Widow (carrying corpse)
Surgeon (older man)
Stained t-shirt (wants beer)
Little girl (the neighbor’s daughter from the beginning of the game)

Good ending

Thin man sitting next to a bloody corpse after being shot by a shotgun
Take ’em out. Screenshot by Dot Esports

The good ending is similar to the best ending in that you must end the game with all humans in the house. However, the key difference is whether you figured out who’s human at the door, or if you killed all visitors. To get the “peace of mind” ending, you must kill at least two visitors. We recommend the homeless woman and cold woman for this, as they can be killed early on.

From here, be sure to open the door to all humans, and close the door on all visitors from night four onwards. You cannot predict who FEMA will take, so it’s best to keep the house strictly human after killing two visitors (before FEMA arrive on night four). To summarize:

KillSaveKeep out
Homeless woman (lifted shoulder)
Cold woman (won’t take her jacket off)
Tall man (white shirt)
Widow (carrying corpse)
Surgeon (older man)
Stained t-shirt (wants beer)
Little girl (the neighbor’s daughter from the beginning of the game)
Amogus man
Suited man
Bearded man (plaid jacket)
Yellow shirt woman (hates FEMA)

Coming to your senses, all visitors were either sent away or killed to protect the human guests. You all agree to board up the windows and doors like usual, but this time you know that you’re safe from the cosmic horror going on outside.

Best ending

Hovering over the leave option while talking to the yellow shirt woman
Pay attention to their dialogue and appearance. Screenshot by Dot Esports

The best ending follows a similar format to the good ending: You must save all humans and keep out the visitors. The only difference is that you cannot let a single visitor in. To do this, you must turn away every visitor when they knock on the door. This will leave you with four humans (including yourself) on the final night. FEMA will come and take two people regardless, so ensure that you have followed the table to get the “keen eye” ending.

Let inKeep out
Tall man (white shirt)
Widow (carrying corpse)
Surgeon (older man)
Stained t-shirt (wants beer)
Little girl (the neighbor’s daughter from the beginning of the game)
Amogus man
Suited man
Bearded man (plaid jacket)
Yellow shirt woman (hates FEMA)

Secret ending: Speedrun

The final ending is achieved by skipping dialogue and getting to the final night as quickly as you can. It doesn’t matter which ending you get as the speedrun ending overrides it, calling you out for rushing through the game. The horror of No, I’m not a Human is removed completely if you fly through this game with a specific conclusion in mind, so take your time and enjoy the story.

This ending can affect getting other endings, so wait at least two minutes before you go to the final night. That way you skip this ending.


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Hadley Vincent
Writer for Dot since Oct. 2023. Just a Psychology graduate trying to find the meaning of life through gaming. An enthusiast of indie horror and anime, where you'll often find them obsessing over a great narrative and even better twists that'd make M. Night jealous. Their shocking twist? They think The Last of Us II is a masterpiece.