Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Vince Carter in a Toronto Raptors jersey staring in a basketball arena
Image via 2K Games

All contact dunk requirements for NBA 2K25

All you need to dunk is skill, and VC.

Slamming the ball right on your opponent’s head is a feeling like no other, but you’ll have to put in some work before your MyPLAYER can do it. We’ve compiled all the contact dunk requirements for NBA 2K25, so you can track just how long until you have your own in-game dunk contest.

Recommended Videos

There are 12 contact dunk packages in NBA 2K25, including four alley-oop sets. Each package comes with its own attribute requirements. Some are also locked behind height limitations, though you’ll have access to at least six contact dunk sets and two alley-oop sets at any height. The full requirements for contact dunks in NBA 2K25 are listed below:

All contact dunk requirements in NBA 2K25

Contact dunk typeAttribute requirementsHeight requirements
Pro Contact Dunks Off OneDriving dunk – 89
Vertical – 78
5-feet-9-inches to 7-feet-3-inches
Pro Contact Dunks Off TwoDriving dunk – 87
Vertical – 75
5-feet-9-inches to 7-feet-3-inches
Elite Contact Dunks Off OneDriving dunk – 99
Vertical – 90
5-feet-9-inches to 7-feet-3-inches
Elite Contact Dunks Off TwoDriving dunk – 96
Vertical – 82
5-feet-9-inches to 7-feet-3-inches
Small Contact Dunks Off OneDriving dunk – 93
Vertical – 80
5-feet-9-inches to 6-feet-4-inches
Small Contact Dunks Off TwoDriving dunk – 86
Vertical – 75
5-feet-9-inches to 6-feet-4-inches
Elite Bigman Contact Dunks Standing dunk – 90
Vertical – 70
6-feet-10-inches to 7-feet-3-inches
Pro Bigman Contact DunksStanding dunk – 80
Vertical – 60
6-feet-10-inches to 7-feet-3-inches
Elite Contact Alley-OopDriving dunk – 92
Vertical – 80
5-feet-9-inches to 7-feet-3-inches
Pro Contact Alley-OopDriving dunk – 84
Vertical – 70
5-feet-9-inches to 7-feet-3-inches
Small Contact Alley-OopDriving dunk – 86
Vertical – 85
5-feet-9-inches to 6-feet-4-inches
Bigman Contact Alley-OopDriving dunk – 70
Standing Dunk – 85
Vertical – 60
6-feet-10-inches to 7-feet-3-inches
All contact dunk requirements in NBA 2K25

How to equip contact dunks to MyPLAYER in NBA 2K25

Jamal Murray shooting a jump shot in NBA 2K25
Jump shots are nice, but nothing compares to dunking your way through defenders. Image via 2K

You must purchase and manually equip a dunk package even after you’ve met all the requirements for it. To do so, you must follow these steps:

  • Open the MyTEAM menu.
  • Go to MyPLAYER, then click on Animations.
  • Open the Dunk Style Creator.
  • Click on Save New Dunk Style to create a new dunk profile, or load an already existing profile.
  • Select the contact dunks you want and add them to your cart.
  • Open your cart and confirm the purchase.
  • You’ll be asked if you wish to equip the contact dunks immediately.
  • For already purchased dunks, navigate to the dunks and press the equip/unequip button. The prompt is at the bottom of your screen.

Contact dunks, and dunks in general, are purchasable using NBA 2K25’s Virtual Currency (VC). Certain basic packages do come for free, but simply upgrading your MyPLAYER attributes won’t cut it past a certain point—you’ll also need VC to purchase the goods you want.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Kiril Stoilov
Kiril Stoilov
Dot Esports general gaming writer. Loves writing, games, and writing about games. Began working in the industry in 2018 with esports.com, before moving to earlygame.com, and later joining the Dot Esports staff. Though a single player gamer at heart, he can be seen noobing around CS:GO lobbies.