fallout vs Mass Effect
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Mass Effect fans beg for Fallout-style TV show, but ex-BioWare dev not so eager

I'd do anything for David Lynch to direct a Disco Elysium TV show, though.

After Fallout’s TV hit, everyone’s buzzing about the next game-turned-show. Ex-BioWare dev David Gaider just shook things up by nominating Disco Elysium over the Mass Effect trilogy.

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In the aftermath of the Fallout TV show’s splashy premiere, armchair critics from every corner are clamoring to crown the next big video game adaptation. David Gaider, renowned for his work on the Dragon Age and Mass Effect series, expressed his views on potential video game TV adaptations. Surprisingly, he advocated for a David Lynch-style rendition of Disco Elysium, relegating the obvious option, Mass Effect, to the sidelines.

Shepard and his crew looking in front of themselves.
Not my Shepard. Image via Electronic Arts

Gaider’s unexpected stance caught many hopeful fans off guard. But most importantly, it has reignited discussions about the feasibility and potential pitfalls of adapting complex narrative-driven games like Mass Effect for television.

In a Reddit thread on April 14, fans share Gaider’s worry that a Mass Effect adaptation might suffer the same fate as Halo, known for straying from the source material and earning a low audience score of 52 percent. They fear that faithfully adapting the Mass Effect trilogy could lack originality compared to the gaming experience.

But most Mass Effect fans remain optimistic about the prospect of a Mass Effect TV show, particularly if it explores untapped aspects of the series’ expansive universe, such as the First Contact War or the aftermath of Mass Effect 3. With streaming giants like Amazon demonstrating a keen interest in sci-fi epics like The Expanse, there’s no denying the potential for a Mass Effect adaptation to captivate audiences on a global scale.

Thanks to the Fallout TV hit, we’re eyeing more game adaptations. Whether it’s Mass Effect or Disco Elysium, it’s bound to stir the pot. If these shows drop, gaming fans will unite, ready for action-packed debates and, hopefully, some epic storytelling showdowns.


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Author
Cande Maldonado
Though Cande started her journey in the video game industry as a localization specialist six years ago, she soon realized that her true calling was to annoy NPCS and smash virtual pottery. Under Nintendo and Square Enix's chokehold, she will willingly pour hours upon hours into reaching 100% completion in the longest roleplaying games ever made. But hey, who needs fresh air and sunlight when you can just live in Ivalice?