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Promotional art for Killer Frequency.
Image via Team17

How to save everyone in Killer Frequency

Do you have what it takes? With this guide, you do.

Forrest Nash’s job is covering the night shift at Gallows Creek’s radio station, The Scream. When a serial killer returns, he must solve puzzles and guide callers to safety, and you might need our Killer Frequency walkthrough to save them all.

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While saving every caller throughout the longest night of Forrest’s life doesn’t change the ending you get, it unlocks each caller’s corresponding trophy and an achievement for protecting all Whistling Man targets. So, if you’re looking to lift that Platinum trophy, here’s our guide on how to save everyone in Killer Frequency.

Killer Frequency save all callers walkthrough

The studio for The Scream's radio station.
A horror-comedy romp awaits you. Image via Team17

Forrest has his hands full with 18 possible victims to save, dealing with various situations where selecting the right dialogue choices will save the desperate caller’s life. Some deaths are canon, but you can save everyone else. Here are all the correct responses in Killer Frequency.

1) Deputy Martinez

The first victim calls into The Scream Radio Show, and the game dives right into the action. Deputy Martinez is knocked out and locked up in a cell with the key trapped inside, which means Forrest and Peggy need to band together and work with Leslie to help out Martinez.

Once you learn that Sheriff Matthews is dead, it’s up to Forrest to find the best moves for the Whistling Man’s intended victims to make.

Select the following options to save Deputy Martinez:

  1. Find another set of keys?
  2. Check Sheriff Matthews?”
  3. That’s the right thing to do.”
  4. (Quick time event) “Lock the doors!
  5. Take a police cruiser!
  6. Is there a weapons lockup?
  7. Take Taser.
  8. No.”
  9. Be careful.”
  10. Try not to crash.”

2) Prank caller (N/A)

3) Sandra Sharpe

You don’t have to worry about what to say the first time Sandra calls since this call is just for building the narrative. Choose whatever dialogue options you like until she says she will call you back. When she finally does, this starts the second call with Sandra, where you have to be deliberate with what you say.

Choose these exact options to save Sandra Sharpe:

  1. Put the screwdriver into the ignition and twist clockwise.”
  2. Unscrew the steering column.”
  3. What’s the serial number on the steering column?”
  4. Strip and twist together the red and yellow wires.”
  5. Strip the purple wire and brush against the twisted wires!”

4) Ponty’s Pizza (N/A)

5) Maurice Russell 

This call is split into two parts. The first part entails Maurice simply talking to you without any input from your end. Soon, you must head to the fax machine to receive what he just sent you. Head back to the call to continue.

Choose the following options to save Maurice Russell, the decisions of which are split into two parts:

  1. Call the editor’s office.”
  2. Select “kitchen.”
  3. Use a radio?

Following these options, you must wait until he calls you back. Then, proceed to choose these exact options:

  1. (Quick time event) “Maurice, turn the volume down!
  2. Select “board room.”
  3. I’m sure. Make the call.”
  4. I’ll impersonate Mr. Russell.”
  5. Hide in your cabinet.”
    • Don’t say anything while you let the timer run out; Peggy informs you when it’s safe to speak again.

6) Murphy (N/A)

7) Virginia Sullivan

Choose the following options to save Virginia Sullivan, the decisions of which are split into three parts:

  1. Call a neighbor?
  2. Don’t worry…

Virginia calls you back after you have completed a couple of tasks that Peggy asked you to do. Choose the following options:

  1. Call Ponty’s Pizza.”
  2. FRAT MAN CALLING
  3. Garlic bread!

Now, you have to wait a bit so that Peggy can get Frat Man Plunker on the call. Then, this is how you should proceed:

  1. This is Forrest.”
  2. Play “The Flow” when the Frat Dudes request you to

8) Small business owner (N/A)

9) Eugene Stine

Once you have talked with Eugene for a little, you need to head downstairs to get the Maize Maze map. Get on the call with him once more, and then choose the following options to save Eugene Stine:

  1. Go left!
  2. Go backwards!
  3. Go left!
  4. Go right!
  5. Go right!

10) Dawn (N/A)

11) Murphy

Your first call with Murphy goes awry, with him inviting the Whistling Man to meet him for a one-on-one showdown. It’s up to you to ensure Murphy doesn’t cement his impending demise.

The Whistling Man locked Murphy in a dumpster, and with the fire department unable to help, your only option is to rely on Peggy’s friends.

Choose the following options to save Murphy:

  1. Call “Katherine.”
  2. Katherine – Recycling!
  3. Katherine, go to the crusher!
  4. Henderson!

12) Teddy Gallows Jr. (N/A)

13) Carrie

With a few of her friends already dead, it is time to save Carrie from this untimely fate. As the Whistling Man approaches her while she attempts to hide from the killer, you must ensure she stays calm. The first part of this call is not important.

Once you have gotten Jeanie’s friendship quiz from downstairs, you need to choose these specific options (in order) to save Carrie:

  1. Heather
  2. Jennifer
  3. Hot David
  4. Lisa
  5. Chad

Don’t select Scott for any of the roles. Carrie soon ends the call, and you eventually come back to choose one option:

  • Focus

14) Dawn (N/A)

15) 2:40 am – Chuck Brody

Peggy and Forrest now take charge of the situation and attempt to pinpoint where the Whistling Man will strike next. Using the clues on the corkboard, you need to figure out the killer’s next location, along with his next target.

Talk to Peggy and choose the following options to save Chuck Brody:

  1. Chuck Brody
  2. The Gas Station
  3. RUN!

16) 3:00 am – Roller Ricky and Jason

In the beginning, the calls do not put anyone in any real danger, but a single decision shapes the fate of Roller Ricky. First, talk to Virginia, and then when you start talking to Sandra, choose the following options, even if it feels like the results don’t seem all that great:

  1. That sounds nice.”
  2. Are you keeping secrets?
  3. You okay?
  4. We know.”
  5. Sure.”
  6. Of course.”

Now, get ready to go through a lot of calls until Dawn comes back once more. She asks for your help with home alarm security codes. 

Head down to the basement where you found the recorders and retrieve the user manual and delivery note. Place them at your desk and give Dawn the alarm test activation code. Do not give any of the other codes with you. This then set off the alarms to the rink, giving Ricky enough time to make a move and escape from the Whistling man, revealing some hard-to-swallow truths.

The next call comes from a girl named Casey. She informs you that her friend, Jason, was stabbed by the Whistling Man and needs immediate medical help. Once the nurse gives you the instructions, you need to save Jason by relaying them to Casey, selecting the following options:

  1. How is Jason?
  2. Don’t touch the knife.”
  3. We need to secure the knife.”
  4. Use the cleaning rags.”
  5. Okay.”
  6. Any suggestions?”

Following this, you must go through the offices to find someone skilled in first-aid. Speak with Peggy through the intercom, and then select the following options:

  1. He’s going into shock.”
  2. Elevate Jason’s legs.”
  3. Apply an additional bandage.”
  4. Be strong for Jason.”
  5. John Hedges.”
  6. Someone’s been stabbed.”

17) Interview with The Whistling Man – Teddy Gallows Jr., Forrest Nash, Peggy

The final objective in Killer Frequency is to distract Dawn—the Whistling Man—for long enough so that the cops can move in and apprehend her. Head down to the basement first to turn the power back on, as a certain someone took it out.

Return to the booth to find Peggy missing, and you get greeted by the elusive Whistling Man, who explains everything.

But as we said, you need to stall for time. To do that, you must try to keep the conversation with Teddy going for as long as possible.

  1. I’ll do it.”
  2. I can do that.”
  3. Be honest, Teddy.”
  4. Whistling night, right?
  5. Did you ask Ricky?
  6. Just a prank?
  7. How did you feel?
  8. Who was under the mask?
  9. How do you know?
  10. Then why the cover up?
  11. (Quick time event) “He wasn’t a blip.”
  12. Answer the question.”
  13. You’ve been through hell.”
  14. The School Gym!

After selecting the final response, make sure you grab the birthday card off of Peggy’s desk. Keep it in your hands while the conversation continues and everything unfolds, causing you to save Peggy and Forrest. Not only that, but you have also saved everyone possible in Killer Frequency.

Tips to save every caller in Killer Frequency

Although we have already provided a detailed Killer Frequency walkthrough above, there are other things you can do to increase your chances of being successful. Here they are:

  1. Quick save: Frequently use the quick save option before making key decisions. This allows you to reload if you make a mistake and avoid losing progress.
  2. Caller patterns: Pay attention to patterns in caller behavior. These patterns can help you predict the correct choices and improve your decision-making.
  3. Narrative clues: Listen closely to narrative clues during the game. These often hint at the correct decisions and can guide you through tricky situations.

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Author
Image of Hadley Vincent
Hadley Vincent
Writer for Dot since Oct. 2023. Just a Psychology graduate trying to find the meaning of life through gaming. An enthusiast of indie horror and anime, where you'll often find them obsessing over a great narrative and even better twists that'd make M. Night jealous. Their shocking twist? They think The Last of Us II is a masterpiece.