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Image via Activision

Here are all of the Basic Training abilities in Call of Duty: WWII

The game was launched with 21 Basic Training abilities.
This article is over 6 years old and may contain outdated information

Call of Duty: WWII is now live, and players are already trying to figure out which Basic Training abilities are the best. Sledgehammer Games decided to replace the traditional perk system in previous Call of Duty titles with Basic Training abilities in WWII. Each player can select one Basic Training to give their in-game character an ability, such as reloading faster or moving more quietly. There were 14 Basic Training abilities in the WWII private beta—but seven have been added to the game at launch, and even some of the preexisting abilities have changed. Here are all 26 Basic Training abilities in Call of Duty: WWII.

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Espionage

Screengrab via Activision

“Enemy Scorestreaks and enemies you damage appear on mini-map.”

Launched

Screengrab via Activision

“Additional launcher ammunition, and resupply launchers from enemies killed without explosives.” (Updated on April 10.)

Requisitions

Screengrab via Activision

“Scorestreaks do not reset on death, but cost more and can only be earned once.”

Instincts

Screengrab via Activision

“Warning when targeted off-screen, and detect enemy explosive equipment. Bonus: Immune to Shell Shock and Tactical equipment.” (Updated on April 10.)

Rifleman

Screengrab via Activision

“Take two Primary Weapons, and swap weapons faster.”

Hustle

Screengrab via Activision

“Reload faster and while sprinting.”

Lookout

Screengrab via Activision

“Enemy targets appear from further away, and increased mini-map coverage.”

Gunslinger

Screengrab via Activision

“Fire guns while sprinting and diving.”

Ordnance

Screengrab via Activision

“Cheaper scorestreaks, and killed enemies drop streak packs that fill your meter.” (Updated on April 10.)

Primed

Screengrab via Activision

“Additional Primary Attachment, and flinch less when shot.” (Removed from WWII on April 10.)

Undercover

Screengrab via Activision

“Killed enemy death locations hidden, and reticles do not change when targeted.”

Serrated

Screengrab via Activision

“Take Melee Weapon as Primary, and melee faster. Bonus: Two Throwing Knives and two Tacticals.”

Duelist

Screengrab via Activision

“Take akimbo pistols as a Secondary. Bonus: Extra pistol ammunition.”

Forage

Screengrab via Activision

“Resupply bullets from killed enemies and over time. Bonus: Extra magazines.” (Updated on April 10.)

Bang

Screengrab via Activision

“Take a Mk 2 Fragmentation as a Lethal and an extra piece of Tactical equipment.” (Removed from WWII on April 10.)

Flanker

Screengrab via Activision

“While moving quickly, hidden from enemy Recon Aircraft. Bonus; Delayed detonation of enemy mines.”

Scoped

Screengrab via Activision

“While aiming down sights, have less idle sway and move faster.”

Energetic

Screengrab via Activision

“Increased sprint speed, and no damage from falling.” (Updated on April 10.)

Hunker

Screengrab via Activision

“Early grenade warning, and take less explosives damage. Bonus: Fuse of Mk 2 Fragmentation is reset on throwback.”

Inconspicuous

Screengrab via Activision

“Quieter movement, and walk fast while crouched.”

Concussed

Screengrab via Activision

“Take two pieces of Lethal and Tactical equipment.” (Updated on April 10.)

Saboteur

Screengrab via Activision

“Shortens fuse of explosives and an extra piece of Lethal equipment.” (Added to WWII on Jan. 23.)

Shifty

Screengrab via Activision

“Additional pistol attachment and unlimited pistol ammunition Bonus: Pistol magazine is always full when switched to.” (Added to WWII on Jan. 23.)

Clandestine

Screengrab via Activision

“Slain enemies drop Intel Packs that reveal nearby hostiles. Bonus: Intel ping at the start of each life.” (Added to WWII on April 10.)

Blitzkrieg

Screengrab via Activision

“Streaks are earned by kills (instead of score). Bonus: Streaks are improved and select a fourth streak.” (Added to WWII on April 10.)

Escalation

Screengrab via Activision

“Shortly after kills, aim down sight significantly faster. Bonus: Multi-kills instantly refill magazine.” (Added to WWII on June 26.)

Wanderlust

Screengrab via Activision

“Spawn with a random gun (has up to six attachments). Pressing Triangle (on PS4) will always provide a new weapon.” (Added to WWII on June 26.)

Specialist

Screengrab via Activision

“When equipped, Specialist allows you to select three Basic Trainings to earn instead of Scorestreaks. At 200, 400, and 600 score, you unlock each Basic Training. And at 800 score, you are granted all Basic Trainings in the game.” (Added to WWII on June 26.)

Catalyst

Screengrab via Activision

“Access to a serum which improves weapon handling while active. Serum replenishes over time.” (Added to WWII on Aug. 28.)

Remedy

Screengrab via Activision

“Health regenerates quicker.” (Added to WWII on Aug. 28.)


We will update this list if more basic training abilities are added to the game.


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Author
Image of Justin Binkowski
Justin Binkowski
Dot Esports Editor. I primarily play, watch, and write about Call of Duty but can also occasionally be found feeding the enemy ADC in League of Legends. I have been following competitive Call of Duty since 2011 and writing about it since 2015.