Nov 3 2017 - 9:38 pm

Here are all of the basic training abilities in Call of Duty: WWII

The game was launched with 21 basic training abilities.
Weekend Editor
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Energetic
Screengrab via Activision
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WWII was released on Nov. 3
Image via Activision
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Primed
Screengrab via Activision
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Hunker
Screengrab via Activision
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Inconspicuous
Screengrab via Activision
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Energetic
Screengrab via Activision
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WWII was released on Nov. 3
Image via Activision

Call of Duty: WWII is now live, and players are already trying to figure out which basic training abilities are the best.

Sledgehammer Games decided to replace the traditional perk system in previous Call of Duty titles with basic training abilities in WWII. Each player can select one basic training to give their in-game character an ability, such as reloading faster or moving more quietly.

There were 14 basic training abilities in the WWII private betabut seven have been added to the game at launch, and even some of the preexisting abilities have changed.

Here are all 21 basic training abilities currently in Call of Duty: WWII.

Espionage

Screengrab via Activision

"Enemy Scorestreaks and enemies you damage appear on mini-map."

Launched

Screengrab via Activision

"Take Launcher as Secondary, and resupply it from enemies killed without explosives."

Requisitions

Screengrab via Activision

"Scorestreaks do not reset on death, but cost more and can only be earned once."

Instincts

Screengrab via Activision

"Warning when targeted off-screen, and detect enemy explosive equipment."

Rifleman

Screengrab via Activision

"Take two Primary Weapons, and swap weapons faster."

Hustle

Screengrab via Activision

"Reload faster and while sprinting."

Lookout

Screengrab via Activision

"Enemy targets appear from further away, and increased mini-map coverage."

Gunslinger

Screengrab via Activision

"Fire guns while sprinting and diving."

Ordnance

Screengrab via Activision

"Cheaper scorestreaks, and ability to re-roll your own Care Packages."

Primed

Screengrab via Activision

"Additional Primary Attachment, and flinch less when shot."

Undercover

Screengrab via Activision

"Killed enemy death locations hidden, and reticles do not change when targeted."

Serrated

Screengrab via Activision

"Take Melee Weapon as Primary, and melee faster.

Bonus: Two Throwing Knives and two Tacticals."

Duelist

Screengrab via Activision

"Take akimbo pistols as a Secondary.

Bonus: Extra pistol ammunition."

Forage

Screengrab via Activision

"Resupply bullets from killed enemies, and swap weapons faster."

Bang

Screengrab via Activision

"Take a Mk 2 Fragmentation as a Lethal and an extra piece of Tactical equipment."

Flanker

Screengrab via Activision

"While moving quickly, hidden from enemy Recon Aircraft.

Bonus; Delayed detonation of enemy mines."

Scoped

Screengrab via Activision

"While aiming down sights, have less idle sway and move faster."

Energetic

Screengrab via Activision

"Sprint again sooner, and no damage from falling."

Hunker

Screengrab via Activision

"Early grenade warning, and take less explosives damage.

Bonus: Fuse of Mk 2 Fragmentation is reset on throwback."

Inconspicuous

Screengrab via Activision

"Quieter movement, and walk fast while crouched."

Concussed

Screengrab via Activision

"Take a British N° 69 as a Tactical and an extra piece of Lethal equipment."


We will update this list if more basic training abilities are added to the game.

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