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All Warzone season 5 weapon buffs and nerfs

There's a lot to digest in here.

The villains have arrived in Call of Duty: Warzone’s season five and they’ve brought a bunch of weapon buffs and nerfs with them.

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The list of changes to existing guns is extensive. Some major changes include a buff to the long-running favorite Grau 5.56 from Modern Warfare and some pretty large buffs to the Marksman rifles in the game.

Meanwhile, several meta weapons were hit hard with some substantial nerfs, including the Armaguerra 43, H4 Blixen, and Marco 5. A new meta could easily begin forming over the next few days and weeks.

Here’s every buff and nerf that came to guns in the season five update for Warzone.

Warzone season five weapon buffs

Assault rifles

AS44 (VG)

  • Max Damage decreased to 22, down from 24
  • Kovalevskaya 615mm 
    • Damage Range Increased to 30 percent, up from 20 percent
    • Vertical Recoil Control increased to 15 percent, up from 12 percent
  • ZAC 12B Custom
    • Initial Firing Recoil increased to 14 percent, up from 10 percent
    • Movement Speed penalty decreased to -3 percent, up from -4 percent 

BAR (VG)

  • 8mm Klauser 40 Round Mags
    • Magazine Capacity increased to 50, up from 40

Grau 5.56 (MW)

  • Max Damage Increased to 29, up from 28
  • Max Damage Range increased to 1240, up from 1200
  • Neck Damage multiplier increased to 1.15, up from 1.01 

Groza (BOCW)

  • Min Damage increased to 24, up from 23

Vargo 52 (BOCW)

  • ADS Transition In Time decreased to 280ms, down from 300ms 
  • ADS Transition Out Time decreased to 280ms, down from 300ms
  • Spetsnaz 60 Rnd 
    • ADS Time Penalty Decreased to -10 percent, down from -15 percent

Vargo-S (VG)

  • Min Damage increased to 22, up from 20
  • Neck Damage Multiplier increased to 1.5, up from 1.3
  • Mirzoyan 414mm Custom
    • Damage Range Penalty removed
    • Sprint to Fire penalty decreased to 1.1, up from 1.15
  • Nazaryan 336mm AG
    • Recoil Control Penalty decreased to -40 percent, up from -45 percent
    • Sprint to Fire penalty removed
  • Gabrielyan LW 298mm 
    • Vertical Recoil Control Penalty decreased to -60 percent, up from -80 percent
  • 6.5mm Sakura 45 Round Drums
    • Magazine Capacity increased to 50, up from 45
  • 8mm Mauser 30 Round Mags
    • Magazine Capacity increased to 40, up from 30
  • .30-06 38 Round Mags
    • Rate of Fire increased by 50 percent
  • Mirzoyan Custom SK2 
    • Movement speed penalty decreased to -2 percent, up from -4 percent

Light machine guns

Type 11 (VG)

  • Sakura 487mm Shrouded
    • Rate of Fire Penalty decreased to -11.5 percent, down from -15 percent
    • Horizontal Recoil Control increased to 32 percent, up from 30 percent
  • 5.6mm 45 Round Mags
    • Muzzle Velocity Penalty removed

UGM-8 (VG) 

  • Sustained Recoil Slightly Adjusted

Submachine guns

UGR (BOCW)

  • Magazine Capacity increased to 45, up from 40
  • Explosive Flechettes 
    • Magazine Capacity increased to 50, up from 36

Fennec (MW)

  • Neck Damage Multiplier increased to 1.4, up from 1.01
  • Leg and Foot Damage Multiplier increased to 1.0, up from 0.9

M1928 (VG)

  • Chariot 2.5″
    • Rate of Fire decreased to 10 percent, down from 15 percent
    • Vertical Recoil Control penalty decreased to -35 percent, up from -50 percent
  • Chariot 5.5″
    • Min Damage increased to 22, up from 21
  • 8mm Kurz 50 Round Drums
    • Damage Range decreased to 15 percent, down from 20 percent
    • Vertical Recoil Control penalty decreased to -25 percent, up from -30 percent
  • 8mm Kurz 100 Round Drums
    • Damage Range decreased to 15 percent, down from 20 percent
    • Vertical Recoil Control penalty decreased to -25 percent, up from -30 percent  

PPSh-41 (VG)

  • ZAC 300mm 
    • Hip Fire Accuracy penalty decreased to -15 percent, up from -20 percent
    • Damage Range increased to 25 percent, up from 20 percent
  • 8mm Nambu 71 Round Mags
    • Damage Penalty Removed
    • Damage Range Penalty increased to -25 percent, down from -20 percent
  • ZAC Folding
    • Recoil Recovery increased by 10 percent

P90 (MW)

  • Mid Damage increased to 22, up from 20 
  • Mid Damage Range decreased to 17.8 meters, down from 19.1 meters
  • Min Damage increased to 19, up from 18

Striker 45 (MW)

  • Neck Damage Multiplier increased to 1.15, up from 1.01
  • Upper Torso Damage Multiplier increased to 1.12, up from 1.01

Shotguns

Striker 45 (MW)

  • Neck Damage Multiplier increased to 1.15, up from 1.01
  • Upper Torso Damage Multiplier increased to 1.12, up from 1.01

Sniper rifles and Tactical/Marksman rifles

  • Flinch Decreased on Heavy Sniper Rifles by 11 percent
  • Flinch Decreased on Light Sniper Rifles by 40 percent

LW3 – Tundra (BOCW)

  • Damage Range Increased to 69 meters, up from 61 meters
  • Upper Torso Damage Multiplier increased to 1.52, up from 1.1
  • Lower Torso Damage Multiplier increased to 1.3, up from 1.05  
  • Extremities Damage Multiplier increased to 1.0, up from 0.9
  • ADS Transition In Time decreased to 430ms, down from 460ms 

Type 99 (VG)

  • Shiraishi 712mm Sniper
    • Neck Damage Multiplier scale increased to 1.62, up from 1.0 
    • Upper Torso Damage Multiplier decreased to 1.1, down from 1.181
    • Sprint to Fire Penalty decreased to -15 percent, up from -18 percent

SVT-40 (VG)

  • Time to ADS decreased to 400ms, down from 450ms
  • ZAC 730mm Precision Barrel
    • ADS Time penalty increased to -8 percent, down from -7 percent
  • .303 British 15 Round Mag
    • Damage Penalty increased to -10 percent, down from -7 percent
    • ADS Time decreased to two percent, down from four percent
    • Recoil Control now five percent, down from 32 percent
  •  6.5 Sakura 20 Round Mag
    • Damage Penalty increased to -17 percent, up from -11 percent
    • Rate of Fire Bonus decreased to 30 percent, down from 50 percent
    • ADS Time decreased to one percent, down from two percent
    • Recoil control now 10 percent, down from 45 percent

M1 Garand (VG)

  • Muzzle Velocity increased by 13.4 percent
  • .303 British 12 Round Clips
    • Magazine Capacity Increased to 16 rounds, up from 12
    • Recoil Control decreased to five percent, down from 25 percent
  • 6.5 Sakura 20 Round Drum
    • Magazine Capacity Increased to 40 rounds, up from 20
    • Rate of Fire Bonus decreased to 25 percent, down from 43 percent
    • Movement Speed decreased to -4 percent, down from two percent
    • Recoil control decreased to 20 percent, down from 31 percent
  • .30-06 16 Round Mag
    • Magazine Capacity Increased to 30 rounds, up from 16
  • .30-06 20 Round Drum
    • Magazine Capacity Increased to 40 rounds, up from 20
    • Movement Speed penalty increased to -4 percent, up from -2 percent

G-43 (VG)

  • Max Damage increased to 35, up from 34
  • Min Damage increased to 31, up from 28
  • ZP 770mm Precision Barrel
    • ADS Time penalty decreased to -2 percent, up from -6 percent
  • Fitzherbert 500mm Rapid
    • Recoil Recovery now increased by 10 percent
  • Wyvern 570mm Full-Auto Barrel
    • Vertical Recoil increased to 20 percent, up from two percent
    • Horizontal recoil penalty decreased to -10 percent, up from -40 percent
  • 8mm Klauser 20 Round Mag
    • Magazine Capacity Increased to 40 rounds, up from 20
    • ADS Time penalty decreased to -2 percent, down from four percent

M1916 (VG)

  • Time to ADS decreased to 310ms, down from 340ms 
  • ZP Custom Barrel
    • Recoil Recovery now increased by 10 percent
  • 6.5mm Sakura 20 Round Mag
    • Rate of Fire Bonus decreased to five percent, down from 20 percent

Warzone season five weapon nerfs

Assault rifles

Cooper Carbine (VG)

  • Compressed Rounds
    • Recoil Control penalty increased to -4.5 percent, down from -3.5 percent
  • 22″ Cooper Custom
    • Horizontal Recoil Control decreased to 35 percent, down from 50 percent

KG M40 (VG)

  • Min Damage decreased to 23, down from 25
  • Sprint to Fire Time increased to 1.02, up from 1.0
  • Reisdorf 720mm Shrouded
    • Muzzle Velocity decreased to 38 percent, down from 45 percent 
    • Vertical Recoil Control decreased to 24 percent, down from 30 percent
    • Horizontal Recoil Control decreased to 17 percent, down from 20 percent
  • 6.5mm Sakura 40 Round Mags
    • Muzzle Velocity penalty increased to -15 percent, down from -10 percent
    • Vertical Recoil Control decreased to 12 percent, down from 14 percent
    • Horizontal Recoil Control decreased to 16 percent, down from 20 percent
  • 8mm Klauser 60 Round Drums
    • Movement Speed Scaler decreased to 0.98, down from 0.985
    • ADS Time Penalty increased to -5 percent, up from -2.5 percent
  • VDD 22G Padded
    • Recoil Control decreased to 12.5 percent, down from 14 percent

STG-44 (VG)

  • VDD 760mm 05B
    • Horizontal Recoil Decreased to 20 percent, down from 30 percent
    • Muzzle Velocity decreased to 40 percent, down from 45 percent
  • 8mm Kurz 60 Round Drums
    • ADS Time Scaler penalty decreased to -10 percent, up from -7 percent 

Submachine guns

Armaguerra 43 (VG)

  • ADS Movement Speed Scale decreased to 1.32, down from 1.36
  • Imerito 550mm 03P
    • Vertical Recoil Control decreased to 10 percent, down from 15 percent
    • Horizontal Recoil Control decreased to 15 percent, down from 20 percent  
  • Imerito 180mm Short
    • Vertical Recoil Control Penalty increased to -15 percent, up from -10 percent
  • Botti 570mm Precisione
    • Headshot Damage Multiplier decreased to 1.14, down from 1.2 
    • Muzzle Velocity decreased to 30 percent, down from 40 percent
    • Horizontal Recoil Control decreased to 25 percent, down from 35 percent
  • 8mm Kurz 72 Round Mags
    • Muzzle Velocity decreased to 10 percent, down from 20 percent
    • Damage Range Bonus removed, down from five percent
  • 9mm 60 Round Mags
    • Movement Speed Penalty increased to -3 percent, down from -1 percent
    • ADS Time penalty increased to -8 percent, down from -6 percent
  • Imerito TA Skeletal 
    • Initial Recoil decreased to 10 percent, down from 15 percent
    • Sustained Recoil penalty increased to -10 percent, down from -7.5 percent 

Marco 5 (VG)

  • Max Damage decreased to 32, down from 34
  • Mid Damage decreased to 29, down from 30
  • Mid Damage Range increased to 20 meters, up from 15 meters
  • Imerito 342mm 04P
    • Muzzle Velocity decreased to 40 percent, down from 50 percent
    • Recoil Control decreased to five percent, down from eight percent
  • Perfetto Lesto 355mm
    • Vertical Recoil Control penalty increased to -25 percent, down from -21 percent
    • Horizontal Recoil Control decreased to -15 percent, down from -12 percent

H4 Blixen (VG)

  • Bergström 17″ F3
    • Recoil Control Decreased to 30 percent, down from 45 percent 
  • 7.62 Gorenko 54 Round Mags
    • Headshot Multiplier Removed
    • Upper Torso Damage Multiplier increased to 1.13, up from 1.0 
    • Movement Speed Scale Decreased to 0.97, down from 1.02
    • ADS Time Scalar Penalty decreased to -4 percent, up from -3 percent 

Shotguns

Combat Shotgun (VG)

  • Headshot Locational Damage Multiplier decreased to 1.05, down from 1.1
  • Neck Locational Damage Multiplier decreased to 1.05, down from 1.1
  • 12 Gauge 5 Round Tube
    • Locational Damage Multipliers decreased to 2.5 percent, down from five percent
  • Sawed-Off 
    • Damage Range Penalty increased to -25 percent, down from -20 percent 
    • Bonus Damage decreased to 15 percent, down from 20 percent

Sniper rifles

3-Line Rifle (VG)

  • .30-06 20 Round Mags
    • Damage Bonus decreased to seven percent, down from 10 percent
    • Rate of Fire Penalty decreased to -6.5 percent, up from -10 percent

Attachment changes

» Muzzles «

MX Silencer

  • Recoil Control decreased to three percent, down from four percent
  • Muzzle Velocity decreased to 10 percent, down from 12 percent
  • Damage Range decreased to 7.5 percent, down from 10 percent
  • M1928 Silencer
  • Recoil Control decreased to three percent, down from four percent 
  • Muzzle Velocity decreased to 10 percent, down from 12 percent
  • Damage Range decreased to 7.5 percent, down from 10 percent 

Mercury Silencer 

  • Horizontal Recoil Control decreased to four percent, down from five percent 

» Scopes «

SVT-40 PU Scope 3-6x

  • Sniper Glint has been enabled
  • Recoil Control Decreased to one percent, down from five percent
  • Flinch Resistance decreased
  • Assault Rifles:
    • ADS Penalty increased to -10 percent, up from -4 percent 

1913 Variable 4-8x

  • Sniper Glint has been enabled
  • Recoil Control decreased to five percent, down from 10 percent
  • Flinch Resistance decreased
  • Assault Rifles:
    • ADS Penalty increased to -12 percent, up from -8 percent

» Gunperks «

Tight Grip

  • Sustained Recoil Control decreased to nine percent, down from 10 percent 

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Scott Duwe
Senior Staff Writer & Call of Duty lead. Professional writer for over 10 years. Lover of all things Marvel, Destiny 2, Metal Gear, Final Fantasy, Resident Evil, and more. Previous bylines include PC Gamer, Red Bull Esports, Fanbyte, and Esports Nation. DogDad to corgis Yogi and Mickey, sports fan (NY Yankees, NY Jets, NY Rangers, NY Knicks), Paramore fanatic, cardio enthusiast.