Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Photo via Riot Games

Challengeme and eSports Hero merge, secure nearl $5 million investment

Challengeme Esports has absorbed eSports Hero.
This article is over 7 years old and may contain outdated information

Germany-based tournament and matchmaking platform Challengeme Esports acquired its U.S.-based competitor eSports Hero this week, building itself as one of the biggest matchmaking platforms in competitive gaming.

Recommended Videos

Alongside the acquisition,Challengeme has secured an investment of $4.9 million from Australian esports media company Esports Mogul, Challengeme’s partner in the Asia-Pacific region.

Following the acquisition, Challengeme is eager to expand its tournament and matchmaking platform ChallengeMe.gg beyond the European market.

“The roll-out in new territories including North America, Southeast Asia, and Australia will begin immediately,” the company stated in a press release.

“We are incredibly excited to be joining forces with Esports Mogul and Esports Hero,” said Simon Seefeldt, CEO of Challengeme Esports. “Combining ESM as a strategic partner and investor with the acquisition of Esports Hero, will allow ChallengeMe.gg to expand faster and more aggressively on a truly global scale.”

Esports Mogul, which is listed at the Australian stock exchange market (ASX ESH), had a 20 percent equitable interest in eSports Hero before the acquisition already. It also held a ten year exclusivity agreement for the APAC region.

The new structure uses eSports Hero’s foothold in the U.S. market as a starting point to facilitate Challengeme Esports moving into live events, the company noted. Half a million users have registered and played via ChallengeMe.gg since its open beta launch in March 2016, according to the company’s own admission.

Both, ChallengeMe.GG and eSports Hero, cater to gamers of all skill levels to compete in tournaments with automated match-making. The merger creates one of esports’ larger tournament and matchmaking platforms to date.

While it’s the first merger of its kin, this year, it’s safe to assume that more are yet to come. Many small and medium-sized businesses in esports struggle to cope with the rapid growth of the industry, and consolidation is one answer to this challenge.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author