Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Riot Games

Riot explains why TFT is being kept as a League game mode instead of a separate game

There are pros and cons that Riot has considered.
This article is over 4 years old and may contain outdated information

Teamfight Tactics has been one of the most popular autobattler games since its release in June 2019. Its player base is strong and the game is constantly shifting with new content, so many people have wondered why it hasn’t been split off into its own game.

Recommended Videos

But today, Riot Games provided some of the reasons why that’s the case in a recent developer’s blog.

“The current approach gives development efficiencies when it comes to building code and content, both for TFT and for the MOBA side of LoL, meaning we can get more done than we otherwise could,” Riot game director Andrei “Meddler” van Roon said.

Riot also said that since both TFT and regular Summoner’s Rift players overlap, there’s value in keeping movement between the two games easy and hassle-free. Players don’t need to log into another client since they just have to access it alongside ranked and normal Rift matches.

The work needed to split the two games would be pretty significant, too. That project would take up time that “could be spent on developing or improving other features,” Meddler said. Ultimately, the move wouldn’t be worth the time when things are already running smoothly for users.

Riot did reveal some future plans for TFT, including separating ranked TFT game history, a dedicated news hub for the game, and making sure that TFT borders aren’t being seen on Summoner’s Rift.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Tyler Esguerra
Tyler Esguerra
Lead League of Legends writer for Dot Esports. Forever an LCS supporter, AD carry main, with more than five years in the industry. Sometimes I like clicking heads in Call of Duty or VALORANT. Creator of the Critical Strike Podcast.