This director is crowdfunding a documentary to tell the lost stories of Brawl
The Super Smash Bros. community is special in esports thanks to its history of passionate, grass-roots competition for nearly 17 years. But not all Smash games have been given the same attention. The scene has centered itself around the second iteration of the game, Melee, and the fourth iteration, Super Smash Bros for Wii U. The third in the series, Brawl, has never quite reached the same type of popular acclaim.
When the game was released in 2008, it was immediately contentious. Brawl was much slower than Melee and felt far less technical to many hardcore fans. Nintendo also deliberately added things like random tripping as a way to combat hyper competitiveness. A Brawl competitive scene did exist, but it was separate from Melee. Because of that, many stories stories of the Brawl scene have yet to be told.
If this new Kickstarter gets funded, however, that may soon change.