From the day that it was revealed, Bungie has expressed that the studio wanted to make Destiny 2’s story much better than its predecessor’s.
We’ve heard time and time again that the story was a focus, but we’ve never known just how much to expect—until now, thanks to Edge Magazine and a post on Reddit.
When taking into account story missions, Strikes, Patrols, Adventures, Lost Sectors, and World Quests, Destiny 2 will launch with a lot of PvE activities. “In total there are over 80 missions and activities in Destiny 2, and each is substantial—in length, challenge, story, and reward,” according to Edge Magazine.
There was apparently too much story content at one point in the game’s development. Bungie told Edge that players were reaching the end of the game’s progression at around the 55-hour mark, with still more PvE content left to play. That has since been adjusted to create more of a drip-feed experience over the course of the whole game.
The vanilla version of Destiny launched back in 2014 to mixed reviews. Some fans loved it, but a lot of people were turned off from a lack of content to enjoy before the game grew over time with the course of several expansions.
Now, it seems as though Bungie has learned from the past and is ready to offer a full-fledged experience with Destiny 2. The game launches Sept. 6 on PlayStation 4 and Xbox One, and on PC on Oct. 24.