Teamfight Tactics devs updated fans last week on the intergalactic-themed set taking over the Convergence in mid-March. And now, fans got their first look at three new traits that will debut in Set Three: Galaxies.
Riot revealed the Star Guardians, Cybernetic, and Mech-Pilot traits in today’s Dev blog post, inspired by the various space skins designed for League of Legends. Along with the trait bonuses and their respective champions, Riot also introduced some potential compositions that synergize well with the new classes and origins.
Trait Effect: Whenever a Star Guardian casts their spell, distribute mana among all the other Star Guardians.
- Three-unit bonus: 20 mana
- Six-unit bonus: 30 mana
Star Guardian units:
- Poppy – Tier one (Star Guardian/Vanguard): Tanky Frontliner
- Zoe – Tier one (Star Guardian/Sorcerer): Ranged CC
- Ahri – Tier two (Star Guardian/Sorcerer): Ranged Spell Damage
- Neeko – Tier three (Star Guardian/Protector): AOE CC
- Syndra – Tier three (Star Guardian/Sorcerer): Ranged Spell Damage
- Soraka – Tier four (Star Guardian/Mystic): Team Healing
Because Star Guardians focus on giving each other mana, the trait will work great for caster-heavy comps. Riot suggested mixing them with Sorcerers like Annie (Mech-Pilot/Sorcerer) to give increased spell power. And seeing that three Star Guardian units are also Sorcerers, getting its four-unit bonus should be fairly easy.
This Star Guardian Sorcerer comp is “easy to understand” and can help “less experienced” players do well, according to Riot. Players can effortlessly hit this comp at level seven, give their entire team increased spell power, and allow them to spam abilities left and right. Plus, Poppy and Annie will make a great frontline to buy time for the casters in the back.
Trait Effect: Cybernetic champions with an item equipped gain increased health and attack damage.
- Three-unit bonus: 300 health and 30 attack damage
- Six-unit bonus: 800 health and 80 attack damage
- Leona – Tier one (Cybernetic/Vanguard): Tanky frontliner
- Fiora – Tier one (Cybernetic/Blademaster): Fragile Melee DPS
- Irelia – Tier four (Cybernetic/Mana-Reaver/Blademaster): Melee DPS
Cybernetic comps will focus on making Irelia the unkillable carry. But instead of putting all your eggs in one basket, players will need to spread out items among their Cybernetic units to fully benefit from the trait.
Equipping Irelia with specific items would be exponentially magnified by the Blademaster buff, which gives an additional chance on hit to attack two extra times. Blademaster units include Xayah (Celestial/Blademaster), Shen (Chrono/Blademaster), Yasuo (Rebel/Blademaster), and Kayle (Valkyrie/Blademaster).
Trait Effect: At the start of combat, three Mech-Pilot champs are merged into a Super Mech until it dies.
- Annie – Tier two (Mech Pilot/Sorcerer): Frontline Spell Damage
- Rumble – Tier three (Mech Pilot/Demolitionist): Frontline Spell Damage
- Fizz – Tier four (Mech Pilot/Infiltrator): Backline CC and Damage
Nothing can possibly be cooler than Annie, Rumble, and Fizz combining together to create a Super Mech that shoots out a giant AoE spell that stuns every hit unit for 2.5 seconds. The uber robot takes on traits and stats from all three pilots and scales in strength based on the units’ star levels. But the Mech can only use up to three items, requiring some itemization strategy. And because it’s just one big robot, it’s susceptible to crowd control.
Pairing the Super Mech with Sorcerers can give it additional spell power. And Ziggs is also a Demolitionist, which causes all those units spells to stun for 2.5 seconds. It’s necessary to get that trait bonus for Rumble to create one huge stunning spell.
TFT devs will reveal the rest of the out-of-this-world traits and champions during the first week of March.