Jan 5 2017 - 3:55 pm

Blizzard vows to fix Ecopoint: Antarctica Mei wall exploit

The hope is to have it fixed today.
Nicole Carpenter
Dot Esports
Image via Blizzard

Overwatch players invested in the game's three-on-three mode have been furious about a glitch that allows heroes to get outside Ecopoint: Antarctica. But that's about to change: Blizzard is vowing to fix the glitch as early as today.

Mei players are able to build the hero's ice wall in a certain point inside the spawn room to boost themselves—and their team—past the map's boundaries. Players outside the map can still attack the enemy team, but the enemy team won't be able to attack back.


Overwatch principal level designer Dave Adams responded to a post in the game's forums to tell players that a fix is on its way. Game director Jeff Kaplan expanded on the bug: "This bug was surprisingly tricky for us to track down but we believe we have identified a fix," he said. "Our hope is to have it fixed sometime tomorrow (1/5/2017 PST) but there is always the chance that our fix could fail."

Players that used the exploit to win games in Overwatch aren't getting off easy. Blizzard will be "taking action" against players that abused the glitch. "Overwatch is a PvP experience so that means exploiting the game mechanics like this comes at a cost to those you are competing against," Kaplan said. "We take aggressive action against people who abuse game mechanics, hack, or cheat."

So there's your warning: Don't use Mei's ice wall to climb outside the map. Kaplan's message comes across loud and clear. "This bug is clearly an exploit and we consider this cheating," he added. Kaplan also encouraged players who encounter folks using the glitch to report it.

Mei's ice wall glitch works on new Overwatch map Oasis, too—but it sounds like Blizzard is working to clear that up as well.

Jan 19 2017 - 2:51 am

Lunar New Year Overwatch update confirmed by Blizzard

Its scope is still anyone's guess, though a Mei skin is practically inevitable.
Nicole Carpenter
Dot Esports
Image via Blizzard Entertainment

Mei has her red envelopes ready. Do you have yours?

This year, Blizzard Entertainment's Overwatch will get an update in celebration of the Lunar New Year. "Good luck and great fortune await," a tweet from Overwatch's official Twitter account reads. The short video reveals the event will go live next week on Jan. 24, but otherwise details are sparse.

In December, Blizzard teased that a new Mei skin would be released early in 2017, sparking speculation that a Lunar New Year event was coming. If the outfit in Overwatch's video is any indication, it's certain to make fans very happy—a stark contrast from the response toward Mei's legendary Winter Wonderland skin that disappointed many. An update from Overwatch's Korean Twitter suggests D.Va is getting a skin for the holiday, too.

Given the proximity to the Winter Wonderland event, which ended earlier in January, it's unclear just how big the Year of the Rooster event will be. It could just be a couple of skins, but we're hoping the event rivals Winter Wonderland and Halloween Terror and gets its own special brawl.

A celebration of the start of the lunisolar Chinese calendar, Lunar New Year begins Jan. 28, ushering in the Year of the Rooster.

Jan 16 2017 - 6:06 pm

Third-person health bars make competitive Overwatch easier to spectate

And Blizzard has added them to the game's public test region.
Nicole Carpenter
Dot Esports
Image via Blizzard Entertainment

Thank you, Blizzard! Overwatch in-game spectators can now toggle on third-person floating health bars for both teams.

It's a feature that's going to make Overwatch esports much more pleasant to watch—and it'll have a positive influence in caster analysis, too. Blizzard quietly implemented floating health bars for spectators in the latest Overwatch public test region patch, though the feature is expected to make it to the live server soon.

"I think this is going to help casting quite a bit in some of these bigger fights," OGN Overwatch caster Erik "DoA" Lonnquist said in a video on the feature. "You call tell the narrative of the fight a little bit more. You can kind of see who is getting lower."

Previously, this information was only available in the third-person perspective by looking away from the fight and to the team lineup bars at the top. And given how chaotic Overwatch can be, looking away for any amount of time could cause confusion.

Third-person health bars are one of the features fans and casters have been clamoring for, with Blizzard promising that increased spectator functionality would continue to roll out. "I think it really shows that [Blizzard] is listening to us," DoA added. "They're looking at what needs to be done in spectator mode. They're taking the steps they need to make it better. Props to Blizzard for putting it in there."

Blizzard has not commented on when this feature will hit Overwatch's live server, but we're guessing DoA wants it before he starts casting season two of the OGN Overwatch APEX on Jan. 17.