Jun 20 2014 - 6:51 pm

Riot Games will pay you $25,000 to quit working for them

Accidentally accept that offer sheet from Riot Games? Stuck in that gaming dream job? Working at “THE place to be” in the gaming industry got you down? Now you can get paid to quit! Riot Games is offering up to $25,000 for employees to leave the company
Samuel Lingle
Dot Esports

Accidentally accept that offer sheet from Riot Games? Stuck in that gaming dream job? Working at “THE place to be” in the gaming industry got you down? Now you can get paid to quit!

Riot Games is offering up to $25,000 for employees to leave the company, an initiative they call “Queue Dodge.” New hires can drop their Riot job during their first 60 days, no questions asked, and receive 10 percent of their annual salary in return, up to $25,000.

If you "queue dodge" in League of Legends—leaving a match while in the game lobby— you’ll incur penalties. But in real life, Riot doesn’t want to be stuck with a bad team composition, or locked into a game with a troll playing Karthus in the jungle.

“Rather than allow mismatches to fester, we want to resolve them quickly,” explained Riot in the announcement. “This is good for the company, and good for the professional.”

Riot Games has a reputation for being a great place to work. Last year, they ranked no. 4 in the Business Insider’s list of “The 25 Best Tech Companies To Work For In 2013." But it has a reputation for having “high standards” and a unique company culture, one that just doesn’t work for some people.

In those cases, it often makes more sense for a company to offer an incentive to leave than to keep a cantankerous worker around. Offering money means a dissatisfied employee won’t need to stick around for just a paycheck.

It’s not the first time a company has offered its employees and incentive to leave. Riot credits Zappos and their CEO Tony Hsieh, who awarded $2,000 to employees who quit way back in 2009, for giving them the idea. Amazon also added a similar program, with up to $5,000 available to disgruntled workers.

The mantra from all three organizations is the same: they only want people who really want to work there sticking around. And what better way to ensure that than cold, hard, cash?

Photo by Chris Yunker/Flickr (CC BY-SA 2.0)

Photo by Chris Yunkjer

Jan 11 2017 - 10:17 pm

Practice Tool: League’s single player practice environment is finally on the way

The new feature promises practice dummies, console commands, and more.
Aaron Mickunas
League of Legends Writer
Image via Riot Games

It’s been months since Riot unveiled its plans to implement Practice Tool into the game, and now players finally have some news on what to expect.

So what exactly is it?

Practice Tool is the sandbox mode that players have been asking for over the past few years. A sandbox mode, as things like Practice Tool have been called in other games and software, is an environment where players can go and change the game to their liking to test things out before taking them into a real game. All the changes are then reverted to normal immediately upon leaving the sandbox.

The Practice Tool is just that—a place for you to manipulate leveling, minion waves, summoner spells, and more for the purpose of practicing.

Esports continues to grow rapidly as a booming professional atmosphere, and with League of Legends spearheading the movement, it makes sense that players should have an efficient way to practice in the game before hitting the ranked queues. With the option of consequence-free farming, the Practice Tool may also reduce the risk of getting flamed in your Bronze-ranked games.

Oddly enough, it took a lot of arguing to convince Riot that implementing the tool was the right call.

In fact, Riot originally released a statement in 2015 saying that it was not planning to develop such a feature. After an onslaught of Reddit posts and message board topics from players voicing their disagreement on the matter, the company decided to go back on its original plan and begin planning the sandbox mode after all.

Six months after deciding it would go forward with the new feature, Riot spread the word to the fans to clue them in. We’re all very happy it did, because the Practice Tool looks awesome.

For starters, there are practice dummies that look like a certain Satan-Yordle that we all love to hate. These dummies will grant tons of practical uses to players—from practicing trick-flashes to just figuring out different ways to angle Vel’koz Q’s.

That’s not all, though. Players will be able to manipulate the state of the game to their liking using console commands. These commands will be able to auto-refresh cooldowns, disable turrets, instantly max levels, and pretty much anything else you could think to try.

So, it sounds awesome, right? Today, the files for Practice Tool were actually added to the PBE, Riot’s Public Beta Environment. The tool isn’t available to be tested yet, but the assets were added.

Riot said today the update will be coming out soon, and in that case, perhaps it will even be in the next patch. We can all dream.

Jan 16 2017 - 8:53 pm

2017 NA LCS Preseason Rankings

The LCS is back this weekend! We ranked each NA team heading into week one.
Xing Li
Dot Esports
Photo via Riot Games

Season 6 in the North American League Championships Series was something special. Play reached a new level as two teams basically ran the table in both spring and summer. And for the first time, a North American team made the final at a major Riot-sponsored international tournament.

After a hectic offseason, we are almost ready to dive back into LCS play. Before we start, Dot Esports took a look at the NA LCS landscape and ranked the teams for the Spring Split. Ranking teams at the start of the year is extremely difficult because of roster changes and a new meta, but that won’t stop us from trying.

With a couple strong teams choosing to keep their rosters together and a few potential contenders adding exciting foreign stars, Season 7 could be the best yet.

1) TSM

We start where Season 6 ended: with TSM on top. For most of last summer, nobody could touch them as they out-laned, out-jungled, and out-macro’d everyone. Nobody could match Soren “Bjergsen” Bjerg in the mid lane, which unlocked the whole map for Dennis “Svenskeren” Johnsen to roam.

The big question for this team is who replaces Doublelift as a late game shot caller. We think it should be Vincent “Biofrost” Wang. Having an experienced lane partner in Jason “WildTurtle” Tran will also help him navigate the duo lane. But he will have to do better controlling vision and winning contested objectives. They’ll need stronger initiations that layer the abilities of all five members.

Deliver on that and TSM fans may be able to forget all of their 2016 disappointments.

Best case: Semifinals at Worlds

Worst Case: Semifinals in the NA LCS playoffs

2) Cloud9

After making it to the bracket stage at Worlds, there’s reason to believe that Cloud9 will be even stronger this year. Remember, the team initially struggled to integrate Jung “Impact“ Eon-yeong at the beginning of the Summer Split. Those memories were put to rest by Impact’s flashy “top die” plays at Worlds.

The real question is whether new jungler Juan “Contractz” Garcia can give the team better initiations and map control. William “Meteos” Hartman played a valuable role but didn’t have the mechanics to dictate games. Shot calling will be crucial now that Contractz doesn’t have Hai Lam, shot caller extraordinaire, next to him. Someone on this team will have to become its voice. We’re not sure who.

Coach Bok “Reapered” Han-gyu has a lot of work to do to make sure his team executes on their strategy and communicates effectively. He made great progress with the team last Summer, but can it continue?

Best Case: Contractz is the solution and they make someone nervous in the bracket stage at Worlds

Worst Case: Meteos is brought back in and they have to scrap their way into the LCS playoffs

3) Team Dignitas

There’s a lot of risk putting Dignitas this high. But the team has put a lot of thought into how to build this roster. It’s clear that they want to play around the solo lanes, where Kim “Ssumday” Chan-ho and Jang "Keane" Lae-Young will benefit from Lee “Chaser” Sang-hyun’s pressure. Meanwhile, Benjamin “LOD” deMunck was quietly one of the better AD carries last summer.

How this team communicates with two new Korean players will dictate their place in the standings. The jungle especially requires special synergy with the team. Dignitas has said all the right things about playing together and identifying communication as a major early issue. Knowing those things is one thing; executing is another.

Ssumday and Chaser have a shot at being the best top/jungle duo in NA. But the team could take more than one split to jell.

Best Case: They make the LCS finals in their first year together and compete for a Worlds spot

Worst Case: Communication is an issue all year, they can only win hour-long slog fests, and they fall to the relegation zone

4) CLG

We’re now getting to teams with major question marks on the roster. For Counter Logic Gaming, it’s mid laner Choi “HuHi” Jae-hyun. We wrote about HuHi in our “Players to Watch” piece. Mid lane’s priority could increase in a jungle-focused meta. And the rest of the team is ill-suited to make up for HuHi’s shortcomings.

It’s been a while since Darshan Upadhyaha has served as a consistent carry. Trevor “Stixxay” Hayes is probably their most consistent damage dealer, but playing around the AD carry is risky with regards to meta changes. Coach Tony “Zikz” Gray’s team is always well prepared and has some of the best early-level strategies in the game. But they desperately need some mid-lane pressure to start exploring next-level strategies.

Best Case: HuHi figures it out, they play multiple winning lanes, and split people to death

Worst Case: HuHi is the same, the competition has leveled up, and they miss the playoffs

5) Team Liquid

There is a risk that we’re ranking Liquid too low. Stars like Chae “Piglet” Gwang-jin and Kim “Reignover” Yeu-jin can be terrifying. New coach Matt Lim is highly regarded for his work on Team Liquid Academy last year. They should have better communication with Reignover calling the shots. What’s not to love?

Like CLG, it goes back to the mid lane. It’s not clear who will start, but it will either be a Challenger player who’s never put it all together on the LCS stage (Grayson “Goldenglue” Gillmer) or someone who hasn’t even seen the stage in years (Austin “LiNK” Shin).

This is a roster that has the talent to win it all if a few breaks go their way.

Best Case: Things click between Reignover and Piglet and they break the fourth-place curse on the way to Worlds

Worst Case: They never find a solution to the mid lane and we get version two of the Donezo Manifesto (or Break Point, part two)

6) Immortals

We’re now getting to teams where the win condition is not immediately obvious. For Immortals, it starts with the jungler they basically traded Reignover for: Joshua “Dardoch” Hartnett. He can be a win condition in himself.

But there are more question marks than certainties. Top laner Lee “Flame” Ho-jong hasn’t really been at Flame Horizon level (+100 CS over his lane opponent) for some time. The bot lane is a mystery. Finally, there’s the potential that Dardoch self-destructs.

Best case: Flame and Dardoch click, Cody Sun stays alive, and they compete for a playoff spot. Dardoch keeps an even keel and their steady improvement gives fans something to hope for

Worst case: Dardoch blows up, everyone blows up

7) Phoenix1

This was one of the hardest rosters to rank.

P1 was ascending in the latter half of the Summer Split. Then they signed Ryu Sang-wook and No “Arrow” Dong-hyeon. Unlike other teams adding Koreans, P1 should have a better time integrating these two. Ryu has played in Europe since 2014. And AD carry is an easy position to integrate communication-wise, as long as there’s good synergy with the support.

Whether Arrow and Adrian can develop synergy is the primary question. Adrian was able to do some great things for the carries on Immortals in 2016. But his champion pool was also called into question and his duo lane was not usually a strength.

Best Case: Inori and Ryu stand out with flashy plays, Arrow is the second best ADC behind Piglet, and the team makes it to the LCS semifinals

Worst Case: Arrow and Adrian never jell, they get beat in the macro and late game, and head to the promotion tournament

8) Echo Fox

Echo Fox has two star solo laners: Jang “Looper” Hyeong-seok and Henrik “Froggen” Hansen. Beyond them, the roster is a complete mystery. Not that players like Yuri "Keith" Jew are unknown—we just don’t know what their true talent level is. It’s not clear how many players on this team are really LCS-level.

Then there’s the question of shot calling. It’s anyone’s guess how this team coordinates. You can’t turn every game into a farm fest (though Froggen would surely prefer that). At some point, someone needs to go in with Looper and start fights.

Best Case: The make a surprising run at the playoffs behind unstoppable play from Looper and Froggen. Who needs a jungler?

Worst Case: Froggen sets another CS record, but Echo Fox can’t survive the promotion tournament

9) Team EnVyUs

This team started out strong in their first LCS split last summer. Behind stellar play from top laner Shin "Seraph" Wu-Yeong, they went 5-1 in series before other teams started figuring them out.

The team will need to regain their footing in 2017 and play more patiently around Seraph. New jungler Nam “lira” Tae-yoo may help, but his addition results in a strange situation with three Koreans in the solo lanes and jungle and two native English speakers in the duo lane. Can they figure out how they want to play and stick with it?

Best Case: They don’t get relegated. The duo lane follows the Koreans around and Seraph and Ninja put their carry pants on

Worst Case: None of that happens, they make too many mistakes, and there’s not enough talent on the roster for Seraph to carry

10) Fly Quest

It may seem obvious to stick the new team at the bottom. But this decision was not made easily. The reason? Hai.

We don’t know how teams like P1, Echo Fox, or even Dignitas will communicate. Not so for Fly Quest, who should continue relying on Hai’s impeccable shot calling. There’s a lot of value to a team being on the same page and knowing what to do as a unit. Just ask TSM about their experience with that last spring.

The problem is, it’s unclear what Hai is working with. Stomping on Challenger squads is completely different to facing LCS competition each week in best-of-three settings. Teams are going to identify Fly Quest’s weaknesses quickly and pounce repeatedly. It’s just hard to find winning matchups anywhere on this roster.

Best Case: Hai’s shot calling allows the team to grind out late-game victories off of superior macro play. They go .500 in the regular season and get a game in the playoffs

Worst Case: It becomes apparent that they just don’t have LCS-level stuff anymore. They go back to the Challenger Series where they romp

All photos via Riot Games