Andrei “Meddler” van Roon, a veteran of Riot Games and the designer behind Ziggs, Syndra, and Varus, is now the head of the Riot studio. Now overseeing the production of League of Legends, Wild Rift, and Teamfight Tactics, Meddler is full of ideas on how to improve these games.
Openly talking about the successes and fumbles of Riot teams, Meddler has admitted that both the Sentinel event and the Star Guardian event fell short of the players’ expectations when compared to the original alike event, Spirit Blossom. “I think we’re seeing that the visual novel is probably something we shouldn’t be doing this often,” Meddler said in an interview with Polygon. “It was great for Spirit Blossom, it’s a great tool to have in our repertoire, but it’s not something to lean on constantly.”
Although the Riot team is still figuring out these large-scale events carefully telling multiple intertwined stories, they probably won’t repeat a similar experiment in the near future now that they have more than one means to get their message through.
On top of that, the Riot team does not want to rely on impeccable storytelling, in-client interactive features, and an entirely fresh art style to deliver a great battle pass.
Although there’s no doubt that the Riot team needs to polish both the battle pass system and the thematic events as a whole, it’s rather disappointing to see the fully-fledged events leave the official Riot’s repertoire. Nonetheless, we can always satiate our needs for more League content with other sources like comics, music, TV shows, and even books now.
Published: Sep 1, 2022 03:18 am