League of Legends reportedly generated $1.75 billion in revenue in 2020

Riot Games continues to get a huge payday from its flagship title.
Photo via Riot Games

League of Legends is unsurprisingly still a revenue-generating machine for Riot Games. The massively popular MOBA brought in around $1.75 billion in revenue in 2020, according to intelligence firm SuperData.

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Amid the global COVID-19 pandemic, League was reportedly the highest-earning, non-mobile free-to-play title over the last year and the sixth highest-earning FTP title overall.

Riot’s expansion into other gaming genres with Legends of Runeterra and VALORANT didn’t impact the success of League. In fact, the game grew its revenue to $1.75 billion, up from $1.5 billion in 2019. 

Tencent’s Honor of Kings and Peacekeeper Elite topped the FTP revenue list, bringing in $2.45 and $2.32 billion respectively. In total, the FTP market increased by nine percent to gross $98.4 billion in 2020, while games media as a whole earned $139.9 billion, up from $120.1 billion in 2019.

The entire games industry grew 12 percent year-over-year from 2019, with North America and Europe seeing significant growth in both the number of people playing games and spending money on their chosen titles. Meanwhile, FTP games continued to dominate, generating 78 percent of the industry’s revenue and accounting for nearly 60 percent of the Asian market’s total earnings—equating to more than $2 billion.


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Cale Michael
Lead Staff Writer for Dota 2, the FGC, Pokémon, Yu-Gi-Oh!, and more who has been writing for Dot Esports since 2018. Graduated with a degree in Journalism from Oklahoma Christian University and also previously covered the NBA. You can usually find him writing, reading, or watching an FGC tournament.