Goredrinker, Ravenous Hydra, and Riftmaker targeted in Patch 11.3 with Riot making significant changes to systemic healing

Healing has been a huge point of contention for players.

Image via Riot Games

Riot Games gameplay design director Mark “Scruffy” Yetter has finally dropped the details of League of Legends’ upcoming Patch 11.3 and multiple big-ticket healing items are getting nerfed.

Healing has been one of the biggest talking points for fans and analysts alike this year since a few items have been taking over both the pro scene and solo queue. As a result, Scruffy said the team is bringing more reductions and adjustments to systemic healing.

Goredrinker, for example, has been touted as one of the strongest items in the game due to its massive healing on its active. The healing allows multiple champions, such as Olaf, Aatrox, and Kayn, to dive into an enemy team and then heal back to full with the press of a button. This healing is getting cut from 12 percent of one’s missing health to eight percent.

Ravenous Hydra is also getting some of its omnivamp taken away, going from 15 percent to 10 percent. Additionally, Leeching Leer, Riftmaker, and Eclipse are all being adjusted to reduce their omnivamp as well but are also gaining buffs or changes in other aspects.

Leeching Leer might be getting a five-percent reduction on its omnivamp, but it’ll also get a 100 health increase. In a similar vein, Riftmaker will be getting its omnivamp reduced from 15 percent to eight percent, but it’ll now give an extra 150 health. Its passive has also changed from five percent magic penetration to eight ability power and two percent omnivamp.

Lastly, Eclipse will be getting a decent shield increase from 150 to 180 and from 75 to 90 for ranged champions. The item’s omnivamp is being lowered by two percent, though.

League Patch 11.3 is scheduled to hit the live servers on Feb. 3.


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