League of Legends jungle tier list
Some champions in League of Legends are just flat-out stronger than others.
For junglers, there are multiple considerations when weighing which champions are better. The most important thing to look at, and the most obvious, is whether or not the champion would be good at ganking and either securing kills or aiding their teammates in doing so. Behind the scenes, though, is where things get complicated. Clear speed, invasion pressure, and macro mobility are all factors that need to be evaluated for keeping up with the enemy jungler. The best jungle champions are the ones that can do it all.
This list of top-tier champions can change depending on a number of things. Sometimes the meta shifts for no apparent reason other than players’ tastes, but usually there’s some kind of balance change, small or significant, that is behind the sudden change. It can be difficult to keep up on the flavor-of-the-month champs, so let us do it for you.
Here’s our jungle tier list for League's Season 7.
Champions in this tier are the strongest champions in the current meta, and it doesn’t take much effort to carry yourself through the ranks of solo queue with them.
Tanky junglers typically don’t work in the current state of the game simply because they can’t clear jungle camps fast enough to keep up with the likes of high-damage junglers. Ivern, however, doesn’t suffer from that problem. With his passive, spammable big shields, utility, and Daisy, Ivern is a very effective tank jungler that takes little effort to play well.
The void bug himself has been more than a pest in the jungle since the armor penetration system was reworked at the end of last year. High AD damage was never so affordable, and Kha’zix has been running the Rift like he owns the place. Even as the lethality meta has died down a bit, Kha remains a strong pick, especially since items such as the Ravenous Hydra and Death’s Dance are still strong despite having no lethality.
Rengar has been through a couple of nerfs this season, but they were definitely needed. He was ridiculously broken, and the nerfs have taken him down to a manageable level, especially the removal of the CC-immunity on his roar. He still deals an insane amount of damage, and his ultimate has to be one of the strongest jungler ultimates in the game for its potential to guarantee a kill.
The feral doggo known as Warwick was reworked earlier this year, and the update turned him into quite the menace. He’s now an extremely tanky carry-killer with a big, flashy ultimate and a lot of CC. Even if you do manage to knock him down through his massive health bar and damage reduction, he can just heal it back up with a well-timed Q.
The second most powerful junglers take a little bit more effort to play well, but when executed properly they can carry a game just as hard as the best.
Graves’ recent nerf hit him pretty hard, but he’s still a powerful pick, because the nerf didn’t hurt his damage at all. What it did hurt was his tankiness, so he has to be more careful about positioning, but he can still nuke down carries with ease.
The sad little mummy was buffed in Patch 7.7 to the point that he went from a little weakling to a prominent meta pick. He’s a bit situational, as his passive really helps out teams with an AP presence in at least one lane, so if your team is all-AD, consider another jungler. Amumu is about as easy to play as it gets, and every ability in his arsenal has a very good use in both ganks and teamfights. His early camp clear is a little risky, as he’s especially prone to counter-jungling, so be safe and ward if you pick him up.
Despite a buff to the big man early in the season, it took a while for players to realize how strong it had made him. After a few picks in professional play, regular players figured it out soon after, and he became a common pick in solo queue. He can either build pure tank or a little bit of AP damage, so you can build situationally depending on what your team needs the most.
Demacia’s crowned prince also received a buff in Patch 7.7 alongside Amumu, and he’s been better for it. It was a small buff, but it was enough to make J4 a strong AD bruiser. The buff added a percent-max-health scaling to his shield, so building tons of health alongside a bit of AD makes him powerful enough to blow up some squishies while at the same time being very hard to kill.
No tanks in Patch 7.9 benefited as much as Sejuani. She was one of three tanks targeted with big reworks, and she came out the other side extremely potent. In fact, she was so powerful that Riot had to issue an emergency nerf the following day. After the nerf, she's still very strong, and she provides another excellent tank option if your team is looking a little squishy. She's still a bit vulnerable to early-game invades to the likes of Xin Zhao and Lee Sin, but she's in a much safer spot than she was before her update.
Lee has always been a strong pick in any meta due to the sheer power of his abilities alone. The only reason he’s not at the top of this list is because he’s a very difficult champion to learn, let alone carry games with. If you put the extra time into the blind monk, and you have some patience, you can learn to deal massive damage while at the same time being too hard to pin down and kill.
This is an interesting tier, because champions at this level aren’t exactly strong in the meta, but if you can learn how to play them well, you can still make them work to carry games. It might require a bit of extra effort to get there though.
She has a long-ranged stun, poke, and decent close-ranged damage that make her a terror in the early game. Unlike Lee, another strong early game champ, she doesn’t have a slick ultimate that still makes her useful in the lategame, so she falls off hard if you can’t close out the game quickly.
The horseman of the Shadow Isles has never really had a comfortable place in professional play, but in solo queue, players up through Platinum rank tend to have difficulty dealing with his insane damage and speed. With his ultimate and late-game effectiveness, he’s useful at all points of the game, but players at high elo that are mechanically-gifted have an easy time kiting him to death, so don’t expect to get far past Diamond V as the pony.
Olaf has the opposite problem. He’s a bit more difficult, and requires a more coordinated team to be executed properly, but there are few tank junglers that have such a terrifying presence. Olaf is one of the best champions for running down carries and stomping them brutally into the dirt, but that leaves his own back line open as well, so he works best when there’s another tank on the team.
The piltover enforcer is another champion that always seems useful, regardless of the meta. She has decent damage, and decent CC, and her ultimate is very hard to deal with in the right circumstances. She’s also easy to play, so she’s a solid choice if you want to climb the ladder. She hasn’t been nerfed recently, but due to the sheer power of choices like Rengar and Kha’zix, she’s falling to the wayside a bit. Where she isn’t quite as strong as most meta picks, Vi will probably always be a contender as a viable jungler.
With the addition of the Hextech Protobelt last year, Evelynn has been in a great spot. She doesn’t have any CC aside from a slow on her ult, so if you choose to pick her up, make sure your team has CC somewhere else to help team-fighting. She can still blow up carries with ease, but she falls off into the late-game like Elise, but at least Elise has some CC to stay semi-relevant. Evelynn takes some practice, but if learned can be a solid choice as well.