Blizzard announces ambitious plan to fund collegiate esports
Blizzard, the developers behind esports blockbusters like StarCraft 2 and Hearthstone, are launching an ambitious program to fund collegiate esports throughout North America
Patrick Howell O'Neill
Blizzard, the developers behind esports blockbusters like StarCraft 2 and Hearthstone, are launching an ambitious program to fund collegiate esports throughout North America.
A new initiative called the “Membership Milestone Program” is being developed in a partnership with The eSports Association (TeSPA) to “establish the foundation of a vibrant eSports ecosystem that is supported from both the grassroots and professional level,” according to Blizzard spokesman Steven Khoo.
The program will grant money, merchandise, in-game rewards, and valuable connections with Blizzard personnel to help colleges around the continent run professional-level esports tournaments.
Collegiate esports clubs in the program will automatically receive websites, mailing lists, manuals, and t-shirts to help organize. Blizzard will throws more into the deal as clubs grow. When a club reaches 65 members, Blizzard will offer product sponsorships and $300 cash to organize events. At 80 members, clubs can have their equipment—computers, keyboards, mice, headsets, and more-—upgraded by Blizzard. The highest level, 300 members, yields $500 organizing cash, in-game rewards for the company's newest esport, Heroes of the Storm, signed gear, a meet-and-greet with Blizzard, and more.
“TeSPA has been a positive force in the eSports community built from the ground up by a small group of dedicated fans,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “By partnering with TeSPA we hope to give back to the players in a very new way to add fuel to an already thriving collegiate scene.”
One of Blizzard's biggest competitors in esports, Riot Games, the developers behind League of Legends, are pioneers in the collegiate esports space. Through the company's hugely successful Collegiate Program, Riot provides mostly merchandise and in-game money as prizes. That relatively small offering has helped build a dynamic and growing collegiate League of Legends competitive scene.
TeSPA dates back to 2010, when it organized a small inaugural tournament at the University of Texas Austin. Back then, the group kept its ambitions much smaller, calling itself the Texas eSports Association.
In 2011, TeSPA organized the Texas StarCraft Showdown and gained sponsorship from companies like AT&T. The event was a huge success and subsequent TeSPA tournaments, like the Lone Star Clash 1 and 2, featured world class talent and were widely praised by esports fans.
“Our goal is to empower passionate students to bring their eSports dreams to life,” said TeSPA co-founder Adam Rosen. “By doing this, we hope to cultivate thriving eSports communities while fostering the next generation of entrepreneurial business leaders in the gaming industry.”
In September 2013, TeSPA changed its name to the broader ESports Association, and announced plans to establish campus chapters across all of North America. It's specifically targeting 75 of the most influential campuses to seed student gaming programs on in 2014.
TeSPA’s chief competition in collegiate esports is the Collegiate Starleague, a long-running tournament founded by Duran Parsi that pits North American schools against one another in an NCAA-style season.
Adam and Tyler Rosen, the twins who cofounded TeSPA, are widely considered the driving force behind the group's success. As students responsible for hosting large tournaments, their professionalism won them scores of fans across esports. They’ve obviously impressed Blizzard brass as well.
In the past, automated IP address bannings have hamstrung college tournaments. Blizzard’s anti-cheating and piracy systems have been known to mistake tournaments—large clusters of computers on the same connection accessing Battle.net—as a threat. Although Blizzard has an appeals system set up to lift the “blacklisting” of IPs, appeals were not always handed in a timely manner.
Blizzard’s direct involvement in organizing these tournaments should help alleviate these types of issues.
Add to that prize money, equipment, and visibility, and you may have the recipe for collegiate success.
The LCS is back this weekend! We ranked each NA team heading into week one.
Season 6 in the North American League Championships Series was something special. Play reached a new level as two teams basically ran the table in both spring and summer. And for the first time, a North American team made the final at a major Riot-sponsored international tournament.
After a hectic offseason, we are almost ready to dive back into LCS play. Before we start, Dot Esports took a look at the NA LCS landscape and ranked the teams for the Spring Split. Ranking teams at the start of the year is extremely difficult because of roster changes and a new meta, but that won’t stop us from trying.
With a couple strong teams choosing to keep their rosters together and a few potential contenders adding exciting foreign stars, Season 7 could be the best yet.
We start where Season 6 ended: with TSM on top. For most of last summer, nobody could touch them as they out-laned, out-jungled, and out-macro’d everyone. Nobody could match Soren “Bjergsen” Bjerg in the mid lane, which unlocked the whole map for Dennis “Svenskeren” Johnsen to roam.
The big question for this team is who replaces Doublelift as a late game shot caller. We think it should be Vincent “Biofrost” Wang. Having an experienced lane partner in Jason “WildTurtle” Tran will also help him navigate the duo lane. But he will have to do better controlling vision and winning contested objectives. They’ll need stronger initiations that layer the abilities of all five members.
Deliver on that and TSM fans may be able to forget all of their 2016 disappointments.
Best case: Semifinals at Worlds
Worst Case: Semifinals in the NA LCS playoffs
After making it to the bracket stage at Worlds, there’s reason to believe that Cloud9 will be even stronger this year. Remember, the team initially struggled to integrate Jung “Impact“ Eon-yeong at the beginning of the Summer Split. Those memories were put to rest by Impact’s flashy “top die” plays at Worlds.
The real question is whether new jungler Juan “Contractz” Garcia can give the team better initiations and map control. William “Meteos” Hartman played a valuable role but didn’t have the mechanics to dictate games. Shot calling will be crucial now that Contractz doesn’t have Hai Lam, shot caller extraordinaire, next to him. Someone on this team will have to become its voice. We’re not sure who.
Coach Bok “Reapered” Han-gyu has a lot of work to do to make sure his team executes on their strategy and communicates effectively. He made great progress with the team last Summer, but can it continue?
Best Case: Contractz is the solution and they make someone nervous in the bracket stage at Worlds
Worst Case: Meteos is brought back in and they have to scrap their way into the LCS playoffs
3) Team Dignitas
There’s a lot of risk putting Dignitas this high. But the team has put a lot of thought into how to build this roster. It’s clear that they want to play around the solo lanes, where Kim “Ssumday” Chan-ho and Jang "Keane" Lae-Young will benefit from Lee “Chaser” Sang-hyun’s pressure. Meanwhile, Benjamin “LOD” deMunck was quietly one of the better AD carries last summer.
How this team communicates with two new Korean players will dictate their place in the standings. The jungle especially requires special synergy with the team. Dignitas has said all the right things about playing together and identifying communication as a major early issue. Knowing those things is one thing; executing is another.
Ssumday and Chaser have a shot at being the best top/jungle duo in NA. But the team could take more than one split to jell.
Best Case: They make the LCS finals in their first year together and compete for a Worlds spot
Worst Case: Communication is an issue all year, they can only win hour-long slog fests, and they fall to the relegation zone
We’re now getting to teams with major question marks on the roster. For Counter Logic Gaming, it’s mid laner Choi “HuHi” Jae-hyun. We wrote about HuHi in our “Players to Watch” piece. Mid lane’s priority could increase in a jungle-focused meta. And the rest of the team is ill-suited to make up for HuHi’s shortcomings.
It’s been a while since Darshan Upadhyaha has served as a consistent carry. Trevor “Stixxay” Hayes is probably their most consistent damage dealer, but playing around the AD carry is risky with regards to meta changes. Coach Tony “Zikz” Gray’s team is always well prepared and has some of the best early-level strategies in the game. But they desperately need some mid-lane pressure to start exploring next-level strategies.
Best Case: HuHi figures it out, they play multiple winning lanes, and split people to death
Worst Case: HuHi is the same, the competition has leveled up, and they miss the playoffs
5) Team Liquid
There is a risk that we’re ranking Liquid too low. Stars like Chae “Piglet” Gwang-jin and Kim “Reignover” Yeu-jin can be terrifying. New coach Matt Lim is highly regarded for his work on Team Liquid Academy last year. They should have better communication with Reignover calling the shots. What’s not to love?
Like CLG, it goes back to the mid lane. It’s not clear who will start, but it will either be a Challenger player who’s never put it all together on the LCS stage (Grayson “Goldenglue” Gillmer) or someone who hasn’t even seen the stage in years (Austin “LiNK” Shin).
This is a roster that has the talent to win it all if a few breaks go their way.
Best Case: Things click between Reignover and Piglet and they break the fourth-place curse on the way to Worlds
Worst Case: They never find a solution to the mid lane and we get version two of the Donezo Manifesto (or Break Point, part two)
We’re now getting to teams where the win condition is not immediately obvious. For Immortals, it starts with the jungler they basically traded Reignover for: Joshua “Dardoch” Hartnett. He can be a win condition in himself.
But there are more question marks than certainties. Top laner Lee “Flame” Ho-jong hasn’t really been at Flame Horizon level (+100 CS over his lane opponent) for some time. The bot lane is a mystery. Finally, there’s the potential that Dardoch self-destructs.
Best case: Flame and Dardoch click, Cody Sun stays alive, and they compete for a playoff spot. Dardoch keeps an even keel and their steady improvement gives fans something to hope for
Worst case: Dardoch blows up, everyone blows up
This was one of the hardest rosters to rank.
P1 was ascending in the latter half of the Summer Split. Then they signed Ryu Sang-wook and No “Arrow” Dong-hyeon. Unlike other teams adding Koreans, P1 should have a better time integrating these two. Ryu has played in Europe since 2014. And AD carry is an easy position to integrate communication-wise, as long as there’s good synergy with the support.
Whether Arrow and Adrian can develop synergy is the primary question. Adrian was able to do some great things for the carries on Immortals in 2016. But his champion pool was also called into question and his duo lane was not usually a strength.
Best Case: Inori and Ryu stand out with flashy plays, Arrow is the second best ADC behind Piglet, and the team makes it to the LCS semifinals
Worst Case: Arrow and Adrian never jell, they get beat in the macro and late game, and head to the promotion tournament
8) Echo Fox
Echo Fox has two star solo laners: Jang “Looper” Hyeong-seok and Henrik “Froggen” Hansen. Beyond them, the roster is a complete mystery. Not that players like Yuri "Keith" Jew are unknown—we just don’t know what their true talent level is. It’s not clear how many players on this team are really LCS-level.
Then there’s the question of shot calling. It’s anyone’s guess how this team coordinates. You can’t turn every game into a farm fest (though Froggen would surely prefer that). At some point, someone needs to go in with Looper and start fights.
Best Case: The make a surprising run at the playoffs behind unstoppable play from Looper and Froggen. Who needs a jungler?
Worst Case: Froggen sets another CS record, but Echo Fox can’t survive the promotion tournament
9) Team EnVyUs
This team started out strong in their first LCS split last summer. Behind stellar play from top laner Shin "Seraph" Wu-Yeong, they went 5-1 in series before other teams started figuring them out.
The team will need to regain their footing in 2017 and play more patiently around Seraph. New jungler Nam “lira” Tae-yoo may help, but his addition results in a strange situation with three Koreans in the solo lanes and jungle and two native English speakers in the duo lane. Can they figure out how they want to play and stick with it?
Best Case: They don’t get relegated. The duo lane follows the Koreans around and Seraph and Ninja put their carry pants on
Worst Case: None of that happens, they make too many mistakes, and there’s not enough talent on the roster for Seraph to carry
10) Fly Quest
It may seem obvious to stick the new team at the bottom. But this decision was not made easily. The reason? Hai.
We don’t know how teams like P1, Echo Fox, or even Dignitas will communicate. Not so for Fly Quest, who should continue relying on Hai’s impeccable shot calling. There’s a lot of value to a team being on the same page and knowing what to do as a unit. Just ask TSM about their experience with that last spring.
The problem is, it’s unclear what Hai is working with. Stomping on Challenger squads is completely different to facing LCS competition each week in best-of-three settings. Teams are going to identify Fly Quest’s weaknesses quickly and pounce repeatedly. It’s just hard to find winning matchups anywhere on this roster.
Best Case: Hai’s shot calling allows the team to grind out late-game victories off of superior macro play. They go .500 in the regular season and get a game in the playoffs
Worst Case: It becomes apparent that they just don’t have LCS-level stuff anymore. They go back to the Challenger Series where they romp
All photos via Riot Games
Jan 15 2017 - 10:31 pm
Kinguin and Fnatic Academy secure spots in European Challenger Series
The two teams made short work of the opposition.
Writer at @dotesports
Fnatic Academy and Team Kinguin qualified for the European League of Legends Challenger Series, taking themselves one step closer to the game's premier competition.
In rather emphatic fashion, the two teams completely decimated their opposition. Both teams were able to secure quick 3-0 victories, and will now be competing in the upcoming season of the EU CS league.
While both teams fell short of first place in the qualifiers group stage, the teams made up for it in spades in the tournament finals. The Polish Kinguin roster were the first team to qualify for the league, as the team completely decimated opponents on Nerv.
Despite featuring former EU CS players such as mid laner An "SuNo" Sun-ho, as well as support Christophe "je suis kaas" van Oudheusden, it seemed as if Nerv weren't able to find any opening against the Polish team.
The final series of the day saw Fnatic Academy, in equally as dominant fashion, defeat Team Forge.
The academy team's display in the three games was incredible impressive, in particular the performances of mid laner Yasin "Nisqy" Dinçer and former FC Schalke AD carry Rasmus "MrRalleZ" Skinneholm, as both players only died once throughout the entire series.
With the qualifiers over, Kinguin and Fnatic Academy now join FC Schalke, Paris Saint-Germain, Millenium and Misfits Academy in the 2017 Spring Season of the EU CS.
The 2017 League of Legends season gets underway next week, when all regional leagues begin their spring seasons.