The best support champions of Season 7
Some champions in League of Legends are just flat-out stronger than others.
For the support role, there are three major archetypes of champions. There are healers and shielders, catchers, and pokers. Healers and shielders work well against pokers because they can block or heal back damage. Pokers are great against catchers because they can whittle them down before they have a chance to go all-in. Catchers work against healers and shielders because the crowd control and damage they bring into a fight usually trumps anything that can be shielded or healed in a pinch. Due to this triangle of strengths for supports, it's often very easy to counterpick your opponents, but what if there are some champions that fit into more than one of those categories?
Those supports are often the ones most worth learning. For example, Thresh can provide shields and peel to counter a poking lane while at the same time being one of the best catchers in the game. Sometimes, however, there's a champion that is so strong in their one category that it outweighs their weaknesses, like Janna's shielding or Soraka's healing.
This list of top-tier champions can be affected depending on a number of things. Sometimes the meta shifts for no apparent reason other than players’ tastes, but usually there’s some kind of balance change behind the whole thing.. It can be difficult to keep up on the flavor-of-the-month champs, so let us do it for you.
Here’s our mid lane tier list for League's Season 7.
Champions in this tier are the strongest in the current meta, and it doesn’t take much effort to carry yourself through the ranks of solo queue with them.
Hookin' and Flayin' never felt so good. Thresh has always had a spot in professional play with his godly abilities to make flashy game changing catches. He's a bit difficult, but as far as catchers go, none are better than Thresh, simply because none have as many tools to both catch enemies and peel for allies. Recently though, Thresh has become a solo queue monster as well, feeling right at home with a variety of high CDR support items and decent damage for trading in lane. His weakness is high damage supports that can harass him away, so if you find yourself against a Zyra as Thresh, get your juking boots on and get ready to catch her when she goes out of position to land spells on you.
When it comes to protection, there are no better supports than Janna. Her huge shields are on low cooldowns, and because of that, her ability to stall the deaths of both allied champions and towers is unparalleled. Combine her already high shields with items like Ardent Censer and Redemption, and she becomes even more useful. She has counters in the form of catchers like Blitzcrank and Thresh, but if their grabs are on cooldown or they miss with one, Janna rules the lane.
The golem is one of the few examples in the top tier of this list that aren't very effective in professional play. The reason? Most professional players know how to stop Blitzcrank before he can waddle up to a target, knock them up, and then pull when they try to escape. In solo queue though, the team isn't as coordinated, so there's no assistance when he makes his move. A good Blitzcrank knows that you never throw your hook first, you just walk up to knock them up so you can get a free grab. If they run away from you when you approach, once you get clear of minions, you have a clear line of fire for a Q. Blitz has been extremely strong in solo queue for a long while, and if the player is good at roaming, he can make some crazy plays in other lanes, too.
Sona is a top tier pick because of how much she can offer her team and lane partner. Unlike other supports, she's a healer, teamfighter, and high-damage mage all rolled into one semi-OP package. Her teamfight potential is among the best of any other support in the game with her ultimate ability, and combining that with her damage and sustain in lane, she really only has one weakness—squishiness. She is so squishy, that most high damage lanes can burst her down before she bursts them, but if she plays her cards right, she can heal all their damage back before they can engage again.
The second most powerful supports take a little bit more effort to play well, but when executed properly they can carry a game just as hard as the best.
Just like Janna has better shielding than any other support, Soraka has better healing than any other support. As such, she benefits from the same items as Janna, those that crank up CDR and shielding/healing power. Soraka has been dubbed the "no fun support," because, honestly, there's nothing very fun about her kit. Hitting buttons to keep her allies alive by replenishing health rather than peeling or making plays might be a little lackluster, but you can't doubt it's effectiveness. Soraka is probably the easiest support on this list, so if you're just looking for a support to learn for when you get autofilled, this is the one.
Nami is a support that fulfills two roles very well. With the crowd control in her kit, she works very well as a catcher, both individually and in teamfights, and her healing is very strong as well. It isn't quite as great as Soraka's healing, but she makes up for it by being a monster in teamfights. The damage buff she can give her marksman is extremely useful for trading in lane as well.
Ever since Bard's chime and meep overhaul in Patch 7.7, he's been an extremely sufficient support pick. He is, however, one of the most difficult supports in the game, and inexperienced players ruin games for their team just as often as they win them. When played correctly, he's a terror. He has high damage and can easily catch his opponents with a well placed Q. His Magical Journey also gives him the capability of roaming around the map quicker than most, which makes him a huge asset for claiming objectives.
Lulu would be at the very top of Tier One if she hadn't been nerfed significantly in Patch 7.10. Despite her shield strength and health both being lowered, she's still a solid pick. She has disruptions all over her kit, with slows, knock-ups, and transmogrification galore, not to mention, her shield still protects for plenty of damage even after the nerf. Her ultimate can even bring some much needed tankiness to a tankless team, making her useful in a myriad of situations.
This is an interesting tier because champions at this level aren’t exactly strong in the meta, but if you can learn how to play them well, you can still make them work to carry games. It might require a bit of extra effort to get there though.
Unlike her catcher counterparts (Blitzcrank and Thresh), Morgana can deal a ton of damage. Her snare also lasts a very long time, giving her team or lane partner plenty of opportunity to move in on her victims. Her ultimate makes her extremely useful in teamfights, boasting a potential five man stun if she plays her cards right. Combine her damage and disruption with her Black Shield, which grants any ally spell effect immunity, and she's a force to be reckoned with.
Karma had an interesting rise to the meta. Before Lulu's nerf she was banned in every game, so Karma, the next best shield and damage support champion, started to be played a lot. As it turns out, Karma is really strong, too. The difference between her and Lulu is that Karma has lest disruptions but a lot more damage, so if you wind up on a team with too much AD or not enough damage in general, Karma would be a great choice if you're looking to retain shielding.
As a warden tank, Braum excels at standing in front of his allies and taking a ton of damage for them while dishing out considerable peel. His passive gives his entire team more crowd control, and his ability to dive in front of friends makes him a great asset on certain comps. Braum has some substantial weaknesses though. When he goes up against Karma, Zyra, Sona, Nami, or any other damage-oriented support, he falters heavily. He needs to be tanky enough to dive in front of allies to shield them, and in the early stages of the game, which happens to be laning phase, he isn't that tanky. What results is Braum dying over and over again, so he really only works well in lane against other tanks or when paired with a marksman that is comfortable hiding under tower until late game. If he can make it that far, he's one tanky powerhouse.