Nuba’s Corner – The Spire’s Decks to Watch

So it has been some time since we started writing articles, longer than I can remember and with the huge number of written articles, so came the knowledge and the perfectioning process that is likely without an end. After tons of articles I came to the conclusion that decks such as the ones I am […]

Introduction

So it has been some time since we started writing articles, longer than I can remember and with the huge number of written articles, so came the knowledge and the perfectioning process that is likely without an end.

After tons of articles I came to the conclusion that decks such as the ones I am going to be introducing today shouldn’t be considered Brews, as they’re simply too obvious to come out of a single place and they’re likely to be known the second the expansion comes out.

In this article i’ll discuss these decks: the obvious ones that you’re likely to be facing a lot during The Spire’s release, trying to point out the building changes and how they’re likely to occur.

Welcome to Decks to Watch out For!

Dragon Priest

So if you played tons and tons of Resurrect Priest like I did, you’ll notice the same thing that I did: It won’t last long. The deck reminds me a lot of N’Zoth Priest – A tier 2 deck that was played for one or two months, then dropped into oblivion because it just wasn’t good enough. Sadly, that is the destiny of such “inconsistent but fun” decks.

Most players, however, haven’t given up on Priest just yet and the Dragon Priest seems to be the way to go as far as Standard Priest deck build is concerned.

Since Priest has become such a subject lately, I expect people to play a lot of Dragon Priest during the release of The Spire, and the strongest build will likely be a Tempo-based one such as the one display here for you.

I thought a lot about how the Tempo factor on Dragon Priest is supposed to make the deck work, and temple-enforcer helps quite a lot with that. Putting so much stats on the board while having immediate impact – Never before Priests were able to use a card such as Enforcer without it being a bad card, but I believe we are on the right time to use it as a good one.

As for the rest of the deck, it is likely this version will be initial playtesting build for Priests, as there doesn’t seem to be enough room for Teching, and big Legends such as ysera just seems off for multiple reasons, mostly all of them regarding Tempo.

In any case, if you’re willing to try out Dragon Priest, and you likely are, this is the build I would suggest you running.

Control Warrior

Another deck that should be super strong and highly played during The Spire’s release is Control Warrior.

ironforge-portal seems like an obvious card to have in Control Warrior, likely to be as powerful as shieldmaiden, while costing less, just makes me wonder how strong Control Warrior will be now that it got yet another powerful proactive armor generating card.

In any case: Control Warrior is going to be played a lot, and the build presented here is the most standard possible Control Warrior you’ll have.

The reason I left yogg-saron-hopes-end out of Control Warrior despite the deck having 16 spells is the same behind leaving Yogg aside of Control Priests playtesting builds the previous weeks: The card just doesn’t seem to fit Control style of Decks and is likely to cause more harm than good in such decks.

If you’re looking for a deck that is likely to win a lot of games for you in the Ladder, I believe this is the deck you should be looking for as Control Warrior always seems to be the perfect Anti-Tempo strategy, and it should be even more now with ironforge-portal.

Zoo Warlock

To avoid being completely destroyed by every Warrior build that exists in the Ladder, Zoo adapted. Now, Zoo’s new version is based on Discarding cards and generating even more Tempo than ever before.

With Karazhan so came cards such as silverware-golem and malchezaars-imp, these cards made other Warlock discard-oriented cards viable by themselves, we even playtested Discard Zoo with only Silverware Golem and it worked, so the chances of the Deck working with Malchezaar’s Imp is just too high to be considered anything else other than a certainty.

So pay close attention to this deck as you’re likely to be playing against it a lot the coming days: Discard Zoo.

Yogg Druid

moonglade-portal is yet another card that is highly likely to see obvious play in the first days of The Spire.

The reason behind it is that it seems like a much better healing-up card than feral-rage simply because it puts stuff on the board (is proactive) and can be used to heal up your ancient-of-war as well.

The card also takes up minion slots from the deck and pushes it toward Spells, feeding your yogg-saron-hopes-end while making the deck less vulnerable to burn effects.

Another nice thing about this card being used on Yogg Druid over Feral Rage is that you’re actually allowed to run double of those because of its proactivity.

In the end, I believe that Yogg Druid could be running one of each (Moonglade Portal AND Feral Rage), but since it is playtesting week, people will likely be playing with 2 Portals.

Closing

And these are the obvious Decks that you are likely to be facing a lot during The Spire’s launch.

Today I decided to separate the decks between Obvious ones and Brew ones, and since it is the first time I am doing this, I still don’t know if that was the wise choice – Only time will tell.

This means that in the next article we’re going to be seeing a lot of Brews – Awesome, and innovative, decks to playtest during the last week of Karazhan Release!

Hope you guys are excited and waiting for the next article, because I sure am to write it!

Brews ready, now get yourselves ready for the next article, coming up soon!

Cuddles,

Nuba