Season 26 ended, and with it the secret builds were shown. A lot of already known decks got some amazing players to the top of the ladder, meanwhile we saw quite the number of awesome Brews that people used to maximum performance in the last days of ladder, and I just couldn’t help myself but post these brews here!
It feels awesome to know that even now a lot of different builds are showing up on the ladder, and when we look at these builds we know these might not even be the final versions, and we’re still a long way into getting the perfect lists! So much room for brewing!!
It is taking me some time to start writing all of this, but let’s finally get to it with our new Decks to Play!
Pavel’s N’Zoth Dragon Warrior
So N’Zoth is more and more getting together with the Dragon Strategy. This time, the Warrior Class adopted the Necromancer’s strategy, bringing back all these Deathrattle minions that happen to have Dragon sinergy and taunt!
Pavel managed to finish season 26 in an amazing top 5 position on the ladder, and not only that: this deck is amazing, even on tournaments!
I believe I already said a lot about the combination of nzoth-the-corruptor and Dragon synergic cards, mostly because the only neutral good Deathrattle taunt that exists in standard is chillmaw, and it happens to only be good if you’re playing it on a Dragon based strategy. Dragon decks happen to not be bad, so combining both Dragons and N’Zoth seems just like a decent choice.
To top it all, this deck is the only Control Warrior list I can imagine that is actually able to consistently out-tempo opponents with Bad hands instead of giving them free time to build up, which is a bonus that you’ll have when playing this list.
This is, as of right now, the strongest Warrior Control build in the game, and is the one I recommend you playing this week, for both Ladder and Tournaments!
Jambre’s Secret Paladin
Ok, this deck confuses me a lot. Sure, it finished season 26 in the top 10, so it obviously is a very good one, but damn does this even work?
There are so many things to talk about this deck, let’s start with the Secrets: it only runs 3!
But Nuuubaa, it has two mysterious-challengers!!?
Yeah, that is kinda the idea of the deck. According to the deck’s creator, you never want to draw any of the secrets before playing the Mysterious Challenger, but you don’t want to mulligan for it either, and while you’ll always be getting no value out of the second one’s battlecry, this deck isn’t made to actually do that, and playing a 6/6 for 6 sometimes is enough.
This deck is basically played around getting Control of the board on the early turns (1-3), and then buffing the already existing board with one of the many 4-drop buff cards, snowballing from there.
This deck was created to fight off against a Warrior-heavy metagame, and is not recommended to be played on the non-Legend ladder as you won’t face as many Warrior Control decks as you would be facing in Legend.
As a personal note, I would make thousands and thousands of changes on it to be able to play this in the ladder, but then again I wasn’t the one who got top 10 Legend with it.
Nickchipper’s Midrange Hunter
And the last of the Top-Legend brews from season 6 is Nickchipper’s Top 8 Legend N’Zoth Midrange Hunter!
So, much like Jambre’s Secret Paladin list, this one is also a list fully made to play against Warrior Control and its variances.
Hunter is likely to be the only class capable of pulling so many (savannah-highmane + infested-wolf) persistent Deathrattle cards post-rotation, and is the only one capable of playing the attrition game against Control Warrior without being a Control deck itself.
N’Zoth helps a lot with that, you are playing a deck that is likely to pull one, sometimes two brawls before the big N’Zoth turn, and since dealing with one Highmane can be very troublesome, imagine having to deal with 3 or more.
The beauty of this deck lies in the fact is can play the attrition game against Control decks without actually being a Control deck, meaning this can easily play the Aggressor in many matchups, even rush down a few opponents, having a powerful late game without sacrificing any of its early game.
For Ladder (and even Open internet tournaments) I would recommend:
- Tournaments: -1 bear-trap +1 carrion-grub.
- Ladder: -1 bear-trap +1 eaglehorn-bow.
At this point you end up noticing that Bear Trap failed in the playtests I did, while a proactive drop-3 was felt lacking, so we just replace a Bear Trap with stuff we can actually play on turn 3.
Back to the Deck I still don’t know if this version is better or not than MrYagut’s list (the one featuring double doomsayer), and I have to say I like MrYagut’s list better, but this list indeed is much better at beating Control Warrior than MrYagut’s list simply because of its snowballing power and N’Zoth.
Hope you guys enjoyed this edition of Decks to Play, I noticed how much you like my actual brews over top-Legend decks, since they can be found on scattered across the internet anyway, so i’ll be working on some awesome new Brews later this week, probably Mage since I am still farming my golden Mage Hero, so close!! 😀
And this is it for today’s Decks to Play! I am a little late on schedule so i’ll be making a Power Rankings very soon! Stay tuned on Hearthstoneplayers!
Love you guys, see you around in our next article, coming shortly!