Oct 13 2016 - 3:10 pm

In-game tournaments and doubles mode among several potential new Hearthstone features

With Blizzcon just a few weeks away, a new Hearthstone player survey has revealed some of the features that might be announced at the event
Callum Leslie
Weekend Editor, Dot Esports.

With Blizzcon just a few weeks away, a new Hearthstone player survey has revealed some of the features that might be announced at the event.

The survey, posted by one of the players who received it on Reddit, asks respondents to state their interest levels in 12 potential features for the game.

The list includes tournament mode, a feature highly sought after by the competitive Hearthstone community. The ability to stage tournaments within the game, with the potential for replays and easier spectating and broadcasting tools, has been frequently requested since the game's creation. In a 2015 interview with Icy Veins, Hearthstone game designer Mike Donais revealed that tournament mode was nearly implemented before the team created the Tavern Brawl game mode.

Another potential new way to play Hearthstone listed on the game is a "doubles" mode, where two players could play against two other players. Hearthstone has so far been a solo player experience, save for a cooperative Tavern Brawl that saw two players play together against one AI character.

The list is dominated by social features like chat options, guilds and an improved friend finder. A solo campaign mode, built into the game and separate from the purchasable adventures, is also among the features suggested.

The survey also asks for feedback on the implementation of set rotation in Hearthstone, including asking respondents if they feel Standard "is just a way for Blizzard to make more money."

Jan 15 2017 - 10:59 pm

Staz bests Orange in WESG Hearthstone final

It's the first major win for an SEA player.
Callum Leslie
Weekend Editor, Dot Esports.
Screengrab via Starladder_HS_en/Twitch

At the first major Hearthstone event of 2017, Euneil “Staz” Javinaz bested European star Jon "Orange" Westberg to win his first title—and the first for his region.

Staz and Orange went the full seven games in the stunning final set, trading games back and forth before Staz eventually came out on top 4-3. The final game was a grinding affair, a Reno Mage mirror that played over close to an hour.

Representing the South East Asia region, Staz is the first player from that region to win a major title.

Staz reached the final after beating out a pair of Europeans—Orange's countryman Elliot "Fluffy" Karlsson and the impressive Raphael "BunnyHoppor" Peltzer—arguably having the toughest road through the bracket stage.

Orange's run was no easy feat either as he had to take out Sebastian "Xixo" Bentert, one of the most successful players of 2016 playing in his first tournament since joining Counter Logic Gaming.

The loss meant that Orange was unable to string together back to back major victories, after winning his second Seat Story Cup title in December.

For his victory Staz takes home a whopping $150,000, one of the largest prizes ever awarded in Hearthstone. For second place Orange will have to make do with $70,000.

Jan 14 2017 - 6:23 pm

Hearthstone devs detail potential ranked revamp

Ranked play could be set for some drastic changes.
Callum Leslie
Weekend Editor, Dot Esports.
Image via Blizzard Entertainment

Hearthstone's ranked play ladder could see some significant changes in the near future, according to the game's development team.

In a Developer Insights Q&A yesterday, game director Ben Brode and designer Dean Ayala admitted that the ladder can be feel like a grind at times, and discussed possible ways to address the problem.

Potential fixes include increasing stars for win streaks, allowing win streaks above rank five and trying to have less players at the rank 20 mark to improve the new player experience.

However the team are concerned with not increasing the number of players reaching the legend rank, so as not to devalue it. Fundamentally the ladder system will stay broadly the same, with the numbered ranks giving a clear indication of progress.

Arena will also see some improvements in the coming months, with the top 100 rankings for arena being published on a regular basis.

The current prevalence of pirate decks in the meta was also the subject of much discussion, with the pair admitting that the volume of pirate decks being played is "a little higher than we're comfortable with."

While pirate deck winrates are apparently not a cause for concern, they are being closely monitored.