May 9 2016 - 7:35 pm

Street Fighter V falls far short of sales projections

Street Fighter V fell short of its initial sales projections by 30 percent, Capcom revealed in its annual financial statements earlier today
Steve Jurek
Dot Esports

Street Fighter V fell short of its initial sales projections by 30 percent, Capcom revealed in its annual financial statements earlier today.

Street Fighter V sold 1.4 million copies on PlayStation 4 and PC, well short of the 2 million copies the company had projected to sell in the first six weeks of release.

The game has been incredibly popular among serious players, with many tournaments seeing massive increases in entrants over last year's events, but word of the game's lack of single-player content scared off many casual players. At release, each character's "story" consisted of a few static images and a handful of one-round fights against low-difficulty opponents, although this is expected to expand to some extent in June via an update. The game lacks a typical arcade mode and did not have any sort of combo trial mode until late March.

To date, 47 percent of the game’s user reviews on Steam are positive. The PC version’s Metacritic user score is 2.7 out of 10, despite earning a 74 out of 100 among professional reviewers. The PlayStation 4 version has received similar scores on both counts.

Much of the funding for the development of Street Fighter V, along with much of the $1,000,000 in prizing that has been and will be awarded on the Capcom Pro Tour in the 2015 and 2016 seasons, came from Sony in exchange for console exclusivity. It's unclear what impact, if any, these sales figures will have on the future of that relationship.

Despite the failure to meet sales expectations, Monday's report featured lots of good news for Capcom. The company reported tremendous sales for Monster Hunter X, which sold 3.3 million units for the Nintendo 3DS compared to its expected 2.5 million. The latest mobile entry to that series, Monster Hunters Explore, was downloaded more than 3 million times. The success of that series was a key part of Capcom's success in FY2015, as the company reported a net profit of nearly ¥7.75 billion (approximately $71.5 million), a 17 percent increase over last year.

Today - 1:25 am

Get your Red Envelopes ready—the Lunar Revel event in League starts today

Riot is kicking off the 2017 Lunar Revel with some slick new skins.
Aaron Mickunas
League of Legends Writer
Image via Riot Games

The Lunar New Year is a sacred, historic holiday that is celebrated by nations in the far east. It marks the beginning of the year based on the cycles of the moon. There’s dancing, festivals, parades, but much more importantly: A special League of Legends event. Why is that so important? Because you can get sweet new skins, of course!

The Lunar Revel Event is a yearly occurrence in League that features shiny new goodies to buy in-game. The event was announced and started today, so after you update the client, you’ll be able to take part in the festivities.

1) Free Icon

That’s right, for the small cost of going to the official Lunar Revel web page, you can claim a free Summoner Icon! The interactive home page acts as the hub for the Lunar Revel event, and you can click through the menu to see all the features. There’s even some lore tying each of this year’s Lunar Revel skins to their respective champions.

2) Champion Skins

There are three skins coming out for the Lunar Revel event this year: Garen, Azir, and Vi. Each has a matching Summoner Icon available in the store.

Garen’s sword and rad man-bun make this skin what it is: Awesome. When he spins to win, a green dragon swirls around him. When he ults, the giant sword that falls from the heavens... well, it’s green.

Azir seems to be more of a themed skin specific to this year, as it’s the Year of the Rooster—and Azir is as rooster-like as any League champion gets. His soldiers are also made to match his skin, sporting golden armor.

Vi’s theme is “the green demon” and when she ults, a big green dragon swirls up into the air and slams back into the ground as she does. This one’s our favorite, but mostly because it’s the only time we’re ever going to see Vi in a ponytail.

Not only are those three new skins available now, but past Lunar Revel skins and bundles are in the shop as well.

3) Crafting

A brand new Lunar Revel crafting system will also be in the client until the end of the event. It uses the same crafting page as usual, where you open chests with keys you earn from playing games and combine shards to form skins and champions. You can buy a Revel Red Envelope for 250 RP and visit the crafting page in your client to turn it into a skin shard and one random relic.

The relics come in three types: the Pauldron Relic, the Golden Relic, and the Gauntlet Relic. Once you have all three, you can combine them into Epic Skin Shards (1350 RP skins), random skin permanents, Gemstones, or Hextech Chests and Keys.

4) Merch

Finally, you can visit the Lunar Revel merch store to check out some IRL event goodies. Want a shirt featuring each Chinese Zodiac with League champions instead of the usual animals? Well it’s in the merch store, as well as a collectible figurine of Lunar Revel Azir.

The event is running from now until Feb. 2, so be sure to log into the game and check it out!

Today - 12:27 am

University of Toronto students can now apply for an esports scholarship

Who said gaming was a waste of time?
Sam Nordmark
Writer at @dotesports
Image via CC 3.0

Canada's top-rated university will begin taking applications for an esports scholarship to be awarded next year.

University of Toronto alumnus Victor Xin started the scholarship program as a way of providing extra support to students who want to hone their skills in competitive gaming. While this is the first such scholarship to be introduced in Canada, several U.S.-based universities such as University of California, Irvine began offering esports scholarships in 2016.

Xin works at Toronto-based wealth management firm Athena Capital Partners, which also funds the scholarship. He told the university that students that display competitive drive through computer games shouldn't be distracted from trying achieving success in the world of esports.

"There are trailblazers on campus who are rallying a different set of students to build campus organizations focused on an alternative way of learning to lead and succeed in life," Xin told the university. The former student, who graduated in 2008 after studying at its Faculty of Applied Science & Engineering, began following StarCraft during his tenure at the institution and also founded the University of Toronto eSports Club. For Xin, the fund is aimed at making sure that students who show drive and leadership through esports won't "fall through the cracks."

Are you thinking of applying for the Victor Xin scholarship? The requirements are: That you're an undergraduate at the university's Faculty of Applied Science & Engineering, you've got a 3.5 GPA, and participate regularly in gaming-related extra-curricular activities. If it means we get to play League of Legends during school hours, we're totally in.