L.A. Noire is more expensive on Nintendo Switch than PlayStation or Xbox
L.A. Noire is coming to Nintendo Switch, but prepare to spend a couple extra dollars to own it. The game is suffering from the so-called "Switch Tax" plaguing the console's games.
As Destructoid reports, L.A. Noire's physical cartridges are slightly more expensive to produce than discs, leading Rockstar Games to sell L.A. Noire for an extra $10. This means that, while the PlayStation 4 and Xbox One versions of L.A. Noire will cost $40, Switch owners will be paying $50 just to experience the action-adventure hit.
Of course, the Switch version has some nifty features that PlayStation and Xbox players will miss out on. L.A. Noire's Switch release comes with motion controls, HD Rumble, and touchscreen support, even though the PlayStation 4 and Xbox One releases will have better graphics. But it remains unclear if the Switch's portability and extra features will sell L.A. Noire fans if the game costs slightly more to play on-the-go.
As it stands, the Switch Tax remains a contentious issue among both publishers and consumers, with games such as Rime facing a price cut on the Nintendo eShop after Switch owners criticized the title's Switch Tax.
The problem largely stems from the sheer amount of data that can be stored on game cards. As Nintendo Life's Darren Calvert points out, the Nintendo Switch currently offers game cards up to 32GBs, but these cartridges cost $20 more for the publisher to produce. For games with a bigger file size, this means publishers have to put some of the cost on consumers to make profits.
Granted, Calvert suggests the Switch Tax will eventually subside as larger microSD cards become more affordable to produce. But for the time being, prepare to take a hit on major third-party Switch releases: Some are just too big for the game's smaller cartridge sizes.