Oct 6 2017 - 5:22 pm

Destiny 2's hardcore players are upset by the current state of its endgame

Some of the community wants more "grind."
News Writer
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Image via Activision

Destiny 2's community has been pretty vocal about the state of the game's endgame over the past few weeks, and they're not happy about it.

With today marking the one-month anniversary of the game's launch on console, many players are reporting that they have run out of things to do and to grind for once they maxed out three characters to 305 Power.

Eventually, in any game, players will hit a wall and run out of things to do. But the main issue that players seem to have is that there isn't anything to aspire or "grind" for once you've gotten the weapons and armor you enjoy.

The discussion originally sparked a couple weeks ago when popular Destiny YouTuber Datto posted his thoughts on the endgame, and a lot of the game's community seemed to agree with him. Since then, the discussion has raged on.

For one, Destiny 2's armor rewards for "endgame" activities don't offer unique perks like they did in Destiny 1. For example, Iron Banner armor in Destiny 1 would feature perks that would increase your running speed on respawn, so it was good to equip in PvP.

The same can be said for weapons. Raid weapons had unique perks that helped you in the Raid, like dealing more damage to a specific kind of enemy. Outside of that, many of the other weapons in Destiny 1 had random rolls. This led to players grinding out hours and hours of things like Crucible and Strikes, lusting after the ever-elusive "God Roll" drop from RNG.

Related: Iron Banner and a harder version of the Leviathan Raid are coming to Destiny 2 this Tuesday

That is gone now in Destiny 2, as all weapons and armor have the same static rolls. Once you have one weapon, you have it, and repeats of that weapon are the exact same and not worth even looking at in hopes of it being something unique.

The situation came to a head yesterday with a paragraph posted in Bungie's weekly blog post by community manager David "DeeJ" Dague.

"My challenge to every Guardian is to look to the human element in Destiny 2 to fuel your appetite for ultimate re-playability," DeeJ said. "The ultimate loot is the friendships that can grow out of a game like this. There will be more gear to add to your character (next week, even). The rewards that I'm talking about are the people in the community that thrives in this game. If you let them, they'll make your hobby as a light-dealing hero on a starside campaign for glory even better."

The community reacted in a very negative way to this post, taking to Reddit and the forums to voice their displeasure with their interpretation of what Bungie expects players to enjoy as the endgame in Destiny 2. One of the top posts on the Destiny Reddit today is called "Petition to refer the end-game from here on as the "Friendgame." People are not happy.

DeeJ later responded to the uproar on Twitter, but the damage has been done in many players' eyes. Numerous Reddit posts have been made by people saying that they or their friends have already moved on from Destiny 2 due to a lack of meaningful things to do in the endgame.

Next week, Iron Banner returns, but Power advantages will not be enabled. The Prestige mode of the Leviathan Raid is also coming, but there will not be a Power level increase from the armor. 

In general, Destiny's community has always been very vocal about what they like and don't like. But the love affair that came with Destiny 2's feeling of newness after launch is now gone, and hardcore players are hoping for something more.

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