Animal Crossing: Pocket Camp brings bite-sized camping to mobile devices this November
At long last, Nintendo has unveiled the mobile game Animal Crossing fans have been waiting for: Animal Crossing: Pocket Camp.
Packed with cute animal campers and Animal Crossing style, the latest mobile title from Nintendo follows in the footsteps of games before it like Fire Emblem Heroes and Super Mario Run. Both put distinctly Nintendo spins on their core gameplay mechanics, and that’s exactly what Animal Crossing: Pocket Camp looks to do as well.
You can create your own camp manager in-game to kick things off. It's customizable in terms of eyes, skin tone, hair color, and gender. From there, it’s time to start sprucing up your camp site. You'll want to spend a lot of time keeping your camp site and camper looking good, as well as improving the community of animals who live around you.
You’ll gather resources as you play, such as fruit and wood, then craft items that can be used at the camp site or given to other animals to fulfill special requests. Build your friendship levels high enough, and you’ll find that your animal buddies become frequent visitors to your campground. This might include talking to them enough, decorating your camper with their favorite things, or giving them things that they ask for. This is explained more in-depth in the Animal Crossing Mobile Direct presentation in its entirety below.
Familiar villagers like Cyrus, who can help you craft items, or the Nook brothers, offer goodies to buy so you can deck out your surroundings the way you want to. If you hit up Cyrus to build something for you, like an item or even an “amenity” like a pool, it’s going to take some time to do so. Time will pass in-game as it does in real life, so it might be a while before your pool is finished.
That’s where the Animal Crossing: Pocket Camp microtransactions come in. This is a free-to-play game, but aside from the regular in-game currency Bells, there are also Leaf Tickets available for purchase. You can earn them by playing the game normally or bolster your stores by spending real-world money. From what was showcased of the game during the Nintendo Direct, it doesn’t appear that there’s a real, immediate need to spend money on Leaf Tickets, so hopefully this is an area Nintendo has been lenient with.
Animal Crossing: Pocket Camp is based on hanging out with your animal friends and real-world friends beyond becoming the best camp manager you can be, and it looks like the on-the-go game of Animal Crossing fans have clamored for since the previous 3DS iteration. Hopefully its free-to-play trappings will fall to the wayside in favor of an awesome, casual Animal Crossing experience when the game launches late November 2017.