Aug 15 2014 - 1:10 pm

Your exhaustive list of LCS Summer Split records

Records are a key part of the fabric that makes up the history of any sport
Samuel Lingle
Dot Esports

Records are a key part of the fabric that makes up the history of any sport. They allow the comparison of exceptional performances, a way to recognize the standout play of athletes from eras that span the decades.

Joe Dimaggio’s 56-game hit streak has stood the test of time. It’s an amazing number, a full 15 games higher than the next best player. It stands as one of the seemingly unbreakable records in sports. But every baseball season, when some player puts together a 20 or 30 game run of hits, we start to wonder. Will we witness history? Is the year someone finally overtakes the Yankee Clipper?

Records help tie the performance of today to the achievements of the past. While the 60 home runs Babe Ruth hit in 1927 are almost so different than 73 home runs hit by Barry Bonds in 2001 that we’re comparing apples to oranges, it’s still a fun comparison to make, and one that helps us remember how we got to where we are today.

In esports, record keeping has largely been an exercise in futility. With little standardization in events and no centralized bureau keeping track of statistics, much of esports history has been lost.

The League Championship Series, the regular League of Legends league that mirrors the top competitions in major professional sports, has changed that with a consistent league format. Each season features regular competition between teams playing a set number of games.

The recent summer split, whose regular season ended last month, was the fourth regular season of the LCS. A number of records fell. Single season marks were tied, or obliterated. Some players hit career milestones, like Peter “DoubleLift” Peng, who tallied his 500th career regular season kill.

We compiled the top single season performances in LCS history for the primary individual performance statistics in League, and compared them to the numbers put up by this split’s class of pros.


 

The bread and butter of an arena game like League is kills. And in a season of LCS, no player has killed more than Martin “Rekkles” Larrson did during this split. Larsson tied the single-season record of 167 set by Zachary “mandatorycloud” Allan Hoschar last year.

If ever a player deserves a season MVP award, it’s Larsson. In addition to his kill record, he posted just the second double digit KDA ever at 11.26, the second best in history behind William “Meteos” Hartman’s insane 12.66 KDA last Summer.

But the overall theme of this split? Farming.

Supa Hot Crew mid laner Marcin “SELFIE” Wolski obliterated the previous creep score record with an insane 11,328 minions killed, over 600 more than second place finisher Konstantinos  “FORG1VEN” Tzortziou. That led to a new record in overall gold farmed, with Wolski pulling in 477,496 over the course of the season. You might think that’s because Supa Hot Crew plays such long matches, and you’d be right. But Wolski’s rate stats were historic, too: his 9.75 CSPM was the best ever.

Wolski was hardly unique this year. Seven of the top 10 marks in CSPM, CS, and Gold were set this split. Five of the top ten GPM numbers were set, with LMQ mid laner Yu “XiaoWeiXiao” Xian leading the pack with 419.77 GPM, a tad behind the all-time record of 422.44 GPM held by Jason “WildTurtle” Tran.

That shows a shift towards a lower kill, more tactical style game this split. Only two players, Larsson and Alliance marksman Erik “TabzZ” van Helvert, broke the top 10 of the all-time kills list. Just one player, Markus “KottenX” Tingvall, ranked in the top ten in deaths.

Those facts make Larsson’s record setting pace all the more impressive.

The overall records show how the historical environment affects the numbers players put up. It’s likely that today’s players are simply better at farming than those of three season ago, but it’s quite possible the current strategic environment in League had a lot to do with it, too. But even that doesn’t prevent certain standout players, like Larsson, from showing they are truly top class. (Click on the section title for a link to our complete stats database for each position.)

Top lane

The effects of the metagame were most apparent in the top lane (click here for all our stats on top lane records), where the lane swaps and tank champions that plagued the first half of the season prevented top laners from making a big statistical impact.

The leading killer in top was Kevin “Kev1n” Rubiszewski, who scored 90 total. That’s a whopping 20 higher than the second ranked player this split, and nearly 30 more than the rest of the top five. But it wasn’t even close to cracking the top 10 top lane seasons!

Farming statistics, on the other hand, were obliterated this season. That’s hardly a surprise when you consider the tanky champions favored in top for much of this season can barely hinder each other from racking up big creep scores.

Jungle

Junglers struggled to make an impact this split. They were the only role that put up small farm numbers compared to previous splits, and they didn’t make up the difference by being more active in player combat.

In Spring, William “Meteos” Hartman set the record for most kills from the jungle, with 107. This split the leaders clocked in at 69, outside the top ten overall numbers.

The only jungle record set this split was a dubious one. Markus “KottenX” Tingvall died more times than any other jungler in history, save Joshua “NintendudeX” Atkins, who also went to respawn 115 times last season. But Tingvall managed to back it up with 69 kills and 247 assists, the most from the jungle of each tally.

While Hartman, the superstar of the jungle who holds two of the top three highest kill jungle seasons, didn’t rank in the top five this season, he still managed a 305.94 GPM, tops at the position this split and good for 9th all-time. While this wasn’t close to his best season, Hartman is still king of the jungle.

Mid lane

Adrian “Kerp” Wetekam ranks seventh in mid lane history with 142 kills this split, a mark besting the next highest tally, XiaoWeiXiao’s 114, by double digits.

Interestingly, Alliance mid laner Henrik “Froggen” Hansen, who ranked fourth in mid lane kills this split with 112, had the highest assist total. His 201 assists on the season rank third in history for mid laners. That helped Hansen set the record for KDA for a mid laner with a 7.28 KDA this split. New Dignitas mid laner Danny “Shiphtur” Le was right on his heels however with a 7.23 KDA.

The mid lane was also farm heavy this season. The top seven CSPM numbers in mid were set this season, along with seven of the top ten GPM numbers, including XiaoWeiXiao’s mid lane best 419.77 GPM.

Marksman

All those kills missing from other lanes ended up with the AD carries. Larsson was the headliner, but three other players joined him in the top 10 for kills in a season by an ADC. Still, the Fnatic man’s season was historic, and the rankings for his role drive home that point.

He was first all-time in kills, gold, and KDA for the marksman role, while also finishing third in GPM, fourth in CSPM, and fifth in CS. While players like Johnny “Altec” Ru, Erik “TabzZ” van Helvert, and Jakub "Creaton" Grzegorzewski also put together solid seasons statistically, no one came close to Fnatic’s juggernaut.

Support

Part of Larsson’s success was likely due to his strong support. Bora “YellOwStaR” Kim had a historic season of his own, as far as supports go.

Kim posted 277.5 GPM, the highest ever for a support player and over 20 GPM above the next ranked player this split. Kim led the league in kills from the support position with 34, tying him for 6th overall at the position. He earned the most gold ever for a support, 309212 gold, breaking his own mark from last split. His 6.73 KDA topped his position by a whopping 2.0, ranking 2nd all-time for support players.

...

This season we saw a historically good performance by Martin “Rekkles” Larsson. It just might be the best season ever put together by a marksman. But we wouldn’t have known just how great it truly was without the proper context.

That’s why keeping records is so exciting and important. Larsson’s 167 kills may not be the same as Hoschar’s 167 kills in a much different metagame last year. Wolski’s new farming records were made in a very different environment than the ones in which he broke. But the ability to compare them is something we should cherish and one of the things that makes the LCS so great.

Photo via Riot Games

Today - 11:07 pm

How to Watch the ESL Hearthstone Trinity Series: Players, Format, Times, and More

It's the biggest team league the game has seen in over a year.
Callum Leslie
Weekend Editor, Dot Esports.
Photo via Blizzard Entertainment

It's been well over a year since Hearthstone last had a major team league in the West—something fans have been crying out for. Tomorrow the wait ends, and the ESL Trinity Series begins.

Eight trios, flying the banners of some of the biggest franchises in esports, will compete in best-of-11 matches until Mar. 2. The top teams will advance to a live finals at the ESL studios in California, with $75,000 up for grabs for the winning team.

This is a big moment for Hearthstone esports. After growth slowed in 2016, this league could get 2017 off to a big start as the major players in the scene attempt to stabilize and consolidate their positions.

Here's everything you need to know about the league, the teams involved, and how the matches will play out.

What is the format?

For each match, the teams will submit nine decks—one for each class in the game. Each team will ban out two of their opponent's decks, leaving seven decks from which the teams pick a final lineup of six.

The teams then play a best-of-11 match in the Last Hero Standing format—once a deck loses a game it is locked for the rest of the match, and you lose when you have no decks left. Unlike the Archon Team League Championships where each player was assigned a couple of decks to play, all six players will be playing every game of every series. They will do so with open communication, which viewers will be tuned in to throughout the broadcast.

The format requires a huge amount of strategy, deckbuilding skill, and team work. The teams will have to argue out each individual play, make their move within the short timeframe of a turn, and try not to fall out in the process. Matches will be long, and real-life fatigue will play a part.

How will the league be broadcast?

The broadcasts will be presented from ESL's studios in Burbank, California, with TJ Sanders and Brian Kibler slated to call the action.

The players themselves will be playing from home, adding another level of difficulty to the communication, until the league reaches its final stages.

The matches will be played on Tuesdays and Wednesdays starting tomorrow, with two matches per day. Games will start at 1pm ET (10am PT) for the duration of the seven week season and will be aired on ESL's Hearthstone Twitch channel.

Who are the teams?

The lineup features some of the biggest brands in esports. Two Hearthstone world champions, over a dozen tournament winners, and some wildcards too.

G2 Esports are easily the favorites to win it all. The trio of Dima "Rdu" Radu, Thijs Molendijk, and Adrian "Lifecoach" Koy is the most decorated in the game, with the Archon Team League Championships title also under their belt. The weight of expectation is firmly upon this European trio.

Although the team is relatively new, having just brought on a third member in time for the league, Alliance will be one of the teams to watch. The Swedish organization picked up a trio of players to represent the team and their country in three-time major winner Jon "Orange" Westberg, 2015 world champion Sebastian "Ostkaka" Engwall, and consistent journeyman Harald "Powder" Gimre.

Virtus Pro will be a force to be reckoned with. After starting out as rivals at the 2016 European Winter Championship, Artem "DrHippi" Kravets, Ole "Naiman" Batyrbekov, and Raphael "BunnyHoppor" Peltzer have formed a formidable unit. The team has been represented in countless major tournaments this year, with DrHippi finishing second in the world championship.

CompLexity will be looking to turn potential and underdog determination into results. Jan "SuperJJ" Janssen was impressively consistent throughout 2016, but did not win a major title. Simon "Crane" Raunholst has long been considered one of the best minds in the game but he has also not borne this out with results, while perennial prospect Tugay "MrYagut" Evsan will be looking to show just why he was so highly touted for so long.

The only all-American lineup in the tournament, Luminosity Gaming will also be hoping to live up to their billing. Branded a U.S. "super team" when they were formed last year, DreamHack Austin winner Keaton "Chakki" Gill and the experienced Paul "Zalae" Nemeth will be partnered by top young talent Frank "Fr0zen" Zhang.

The experienced but somewhat out-of-favor hand of Peter "Gaara" Stevanovic will look to guide Tempo Storm's young prospects David "JustSaiyan" Shan and Victor "Vlps" Lopez to success, while the veteran Team Liquid trio of David "Dog" Caero, Jeffrey "Sjow" Brusi, and Yevhenii "Neirea" Shumilin will aim to prove the value of experience.

Speaking of veterans, 2014 world champion James "Firebat" Kostesich, early leader Cong "StrifeCro" Shu, and 2014 World Esports Championship winner Andrew "TidesofTime" Biessener will round out the lineup for Cloud9. With Firebat having casted more than competed in 2016, StrifeCro having made just the odd appearance and TidesofTime having spent the past two years struggling with whether or not he loved the game anymore, this lineup will now have to deliver on a big stage.


Though 2017 is only a few weeks old, the ESL Trinity Series promises to be one of the most entertaining and competitive events of the year. The players will be tested to the limits of their skills—and Hearthstone fans will finally have another team league to get invested in.

Today - 10:33 pm

These are the first four teams confirmed for the IEM World Championship

Eight teams will be competing at one of the largest international League of Legends events.
Sam Nordmark
Writer at @dotesports
Photo via Riot Games

Half of the teams slated to compete at one of League of Legend's largest international events in 2017 have been announced.

The IEM World Championship will once conclude at IEM Katowice in Poland in March after roughly four months worth of competiton across three international events. Eight teams in total will be attending the event. Earlier today ESL revealed the first half that are slated to compete at the event.

The first four teams that will attend are Europe's H2K and Unicorns of Love, North Americans Cloud9 and lastly the Eastern European M19 squad, which was formerly known as Albus NoX Luna.

A majority of teams attending the event have been invited based off of their performance in the 2016 League World Championship. Additionally the victors at IEM's events in Oakland and Gyeonggi, which were won by Unicorns of Love and Samsung Galaxy respectively.

Reigning world champions SKT T1 and Chinese supersquad EDward Gaming have also secured invites to the event after reaching the quarterfinals of the 2016 World Championship, but have not confirmed their participation yet.

Eight teams will be competing at the event in total, though the final contestants are yet to be decided. None of the competitors representing the East Asian League Master Series were able to advance from the group stage. They also failed to qualify through IEM Oakland or Gyeonggi.

The IEM World Championship will take place from Feb. 22 to 26.