Aug 10 2016 - 9:09 pm

Overwatch's hero limit is here to stay

Get used to the hero limit in Overwatch Competitive Play, because it is here to stay
Samuel Lingle
Dot Esports

Get used to the hero limit in Overwatch Competitive Play, because it is here to stay.

Overwatch game director Jeff Kaplan confirmed in a forum post today that Season 2 of Competitive Play will once again feature a hero limit, preventing teams from fielding duplicate heroes in the same lineup in the Competitive Play queue.

“We're not going to remove it," Kaplan wrote. "The response has been really good. We're keeping it for Season 2."

The hero limit has certainly seemed favorable among players on social media and the forums, preventing annoying stall situations like a stack of five D.Va’s defending the final checkpoint and combatting the lock the infamous 2-2-2 composition—two Winstons, two Tracers, and two Lúcios—had on the Control metagame.

Yet rumors recently circulated that Blizzard would remove the limit. Before it switched its stance, the developer claimed that class stacking was a core component of Overwatch, oft repeated in tweets regarding the game’s balance. But over the eight months since the game first entered closed beta, hero stacking seemed to be an insurmountable problem when it came to balancing the game. Winston, for example, received huge nerfs to his shield’s strength during the closed beta specifically because it was so powerful in situations where two of them were in play. But that greatly limited his effectiveness as a solo hero, which eventually forced some buffs to his mobility.

Balancing for single versus stacked is a problem in many other situations. Look at Hanzo. His Sonic Arrow cooldown is set so that a single Hanzo can’t have full up-time with his wallhack. But if you field two of them, as Luminosity Gaming did in some King’s Row games, they can stagger the ability so they can see through walls the entire match. That may be overpowered, offering the enemy team zero opportunity to counter the opposition. But nerfing the ability would render Hanzo even more useless as a solo hero.

So, considering the hero limit looks like a big success in Competitive Play, it’d be a surprise to see Blizzard move away from it. And while Kaplan’s statement does leave the door open for stacking to become a thing in the future, just not in Season 2 of Competitive Play, it’s hard to imagine a world where that happens, especially as the hero limit metagame should increase in variability as new heroes are added to the lineup.

Sleep easy, Overwatch fans. You’re safe from those nightmares of five Winstons, five Tracers, five Genjis, five D.Vas. For now.

Jan 20 2017 - 5:28 pm

Combo Breaker announcement may imply the end of auto-qualifiers for Capcom Pro Tour

Capcom may be trying to simplify its 2017 Pro Tour.
Steve Jurek
Dot Esports
Image via Capcom

A big change is coming to the 2017 Capcom Pro Tour, but yesterday's announcement may have hinted at an even larger change—a possible end to players winning automatic qualification into the Capcom Cup through Premier events.

The Street Fighter V tournament at Combo Breaker is being upgraded to a Premier event for the 2017 Pro Tour, Capcom announced via Twitter. The event, which will take place in the Chicago area over Memorial Day weekend, served as a Ranking event in 2015 and 2016. Its spiritual predecessor, the Ultimate Fighting Game Tournament, filled the same role in 2014.

Premier events award more Capcom Pro Tour points to top performers compared to Ranking events. A yet-to-be-announced number of the season's top points earners will earn a spot in the Capcom Cup, the season's championship event. Premier events also offer a Capcom-provided pot bonus. The figure has not yet been confirmed by Capcom, but it is believed to be $15,000.

In previous years, a player who won a Premier event received an automatic berth in that season's Capcom Cup. Thursday's announcement, however, may have implied that this is no longer the case.

An update on Combo Breaker's website stated that placing well at the event "will earn you valuable ranking points that put you well on your way to qualifying for the Capcom Cup!"

Notably, the statement makes no mention of an automatic berth into the Capcom Cup, something that every Premier event winner has been awarded since the Pro Tour's founding in 2014.

The statement does not necessarily confirm that auto-qualification into the Capcom Cup has been eliminated. It does, however, fall in line with statements made by Capcom esports director Neidel Crisan. In conversations with both Yahoo! Esports and EventHubs late last year, Crisan mentioned the possibility of eliminating auto-qualification berths in order to simplify the qualifying process.

A player had three ways to qualify for the Capcom Cup in 2016; winning a Premier event, placing high in the global Pro Tour points standings, or placing high in each region's Pro Tour points standings. The system confused fans, commentators, and players alike.

We may not know how qualification for the Capcom Cup will work in 2017, but we do know that the tour itself will look a bit different than it has in previous years.

Combo Breaker will presumably fill a gap left by Stunfest, a French gaming convention that that served as a Premier event on the Pro Tour in each of the last two years. Organizers of that event announced a "pause" for the convention late last year with plans to return in 2018.

The tour will also be without Cannes Winter Clash, the other French event that was part of the 2016 tour. Organizers of that event, which will take place during the last weekend in February, announced the change last week in a Reddit post. The event had served as the Pro Tour's season opener in both 2015 and 2016.

"Obviously with Cannes and Stunfest out there will need to be at least one French replacement event," Samad "Damascus" Abdessadki, a competitor and commentator who is involved in the organization of the Cannes Winter Clash, told Dot Esports. "[Capcom] can't leave France out of [the Capcom Pro Tour] when it's arguably the biggest community in Europe - and maybe [the] strongest."

France is the only European country that has sent two players to the Capcom Cup in each of the last two years. It is also home to Olivier "Luffy" Hay, the only player from outside of Asia to win a Street Fighter IV Evo title.

One event that will return is Final Round. On Wednesday, Capcom announced that Final Round will serve as the first Premier event of the season for the fourth straight year. That event, now in its 20th year, will take place in Atlanta during the second weekend of March.

Capcom will announce full details of the 2017 Pro Tour in late February.

Disclaimer: The author of this article has worked as part of the volunteer staff at Combo Breaker/Ultimate Fighting Game Tournament since 2014.

Jan 20 2017 - 9:49 pm

IEM Katowice’s CS:GO tournament is going to be awesome

The final two invites went out today, and the tournament's guaranteed to be exciting.
Sam Nordmark
Writer at @dotesports
Photo via Fragbite

The final two teams to be invited to one of the year's biggest events have been announced.

FaZe Clan and Danish soccer club FC Copenhagen's esports venture, North, will be attending IEM Katowice's Counter-Strike: Global Offensive finals from Mar. 1-5, ESL announced today. The teams, which showed impressive form towards the end of 2016 at multiple international LAN events, will be competing against some of the best teams in the world.

The two teams are also the last to receive invitations to the event, as four teams will be added after a series of online qualifiers. In total, three more European teams will be attending IEM Katowice, as well as one North American team. With an already-stacked ensemble of teams ready to attend, such as Brazil's SK Gaming, Polish hometown heroes Virtus Pro, and Denmark's top team Astralis, the four teams that will be advancing through the online qualifiers will be making an already-competitive event all the more fierce.

In October 2016, the current North roster, which was signed to Dignitas at the time, took home the $500,000 EPICENTER event in Moscow. Aside from being one of the biggest events of the year, it had all the top teams in the world in attendance. Since then, however, North has struggled to live up to the expectations placed upon them, and have recently fallen short at nearly all events they have attended since.

The opposite can be said about FaZe, since the team picked up former Astralis in-game leader Finn "Karrigan" Andersen. Since Karrigan's arrival, FaZe have had their best results since the team's inception, and have looked stronger at each event they have attended.

Taking place roughly one month after the ELEAGUE Major, which begins on Jan. 22, IEM Katowice will likely be the debut tournament of several new rosters—so make sure to keep an eye on what could be one of the biggest CS:GO events of the year.