Aug 16 2016 - 6:21 pm

H2k stops Fnatic in their tracks with decisive quarterfinal win

Fnatic lost in decimating fashion today in the EU quarterfinals in one of their worst performances in LCS history
Sam Nordmark
Writer at @dotesports

Fnatic lost in decimating fashion today in the EU quarterfinals in one of their worst performances in LCS history. The best-of-five was decided in three straight games in what can only be described as an uninspired effort from the legendary organization, as H2K ran rampant over their opponents.

While the Riot broadcast decided to put the battle between the two teams’ botlanes under the microscope, breaking out a separate stream for the position, the most impressive players on H2K played in different positions across the map. Marcin “Jankos” Jankowski retained complete control over the jungle and teamfights throughout the three-game series, adding at least two more first bloods to his overall record for the season.

Even H2K’s toplaner Andrei “Odoamne” Pascu delivered a carry level performance in the first game of the series, as he solo-killed Mateusz “Kikis” Szkudlarek’s Gangplank at least three times. As if the performances from Jankos and Odoamne weren’t solid enough, the infamous Greek AD Carry Konstantinos “FORG1VEN” Tzortziou, who only died once in the entire series, consistently picked his opponents apart in the laning stage and teamfights.This result is the worst in Fnatic’s history in the EU LCS. Up until last split, the organization reached every final in the league’s history. The loss also comes just a week after the team’s famed head coach elected to leave the squad after a period of lackluster results.

The outcome of this series now also means that spring split winners G2 Esports are the first team from Europe to represent the region at the League World Championship this September.

Today - 8:14 pm

You’ll be able to watch DreamHack and ESL in virtual reality this year

A total of 14 events are set to be broadcast through the rapidly evolving technology.
Sam Nordmark
Writer at @dotesports
Image via Valve

Two of the world's largest esports tournament organizers will broadcast in virtual reality in 2017.

ESL and DreamHack will air a total of 14 events through Sliver.TV, a virtual reality platform that allows viewers to immerse themselves fully in a 360-degree rendition of live tournament matches. This can be done on computers and mobile devices via the HTC Vive, Oculus Rift, and Google Cardboard.

The platform was field-tested last year at ESL One New York and IEM Oakland, with the Oakland event attracting 130,000 unique viewers to its VR broadcasts. A result that appears to have convinced ESL and DreamHack that the demand for virtual reality in esports is growing in tandem with the increasing popularity of the technology itself, which is predicted to generate $30 billion in revenue by 2021.

The partnership between Sliver, ESL, and DreamHack will provide "360 virtual reality, live replays and stats technology to millions of esports fans worldwide," according to Sliver CEO and founder Mitch Liu. He added, rather ambitiously, that the company's vision is "to forever transform the esports spectating experience by providing new perspectives and insights into live esports streams."

The events that will feature broadcasting through Sliver's platform are:

  • DreamHack Masters Las Vegas - Feb 15-19
  • Unnanounced DreamHack Masters stop
  • DreamHack ASTRO Open Austin - Apr 28-30
  • DreamHack ASTRO Open Atlanta - Jul 21-23
  • DreamHack ASTRO Open Montreal - Sep 8-10
  • DreamHack ASTRO Open Denver - Oct 20-22
  • DreamHack ASTRO Open Winter - Nov 30-Dec 2
  • Intel Extreme Masters Katowice, Poland - Feb 25-Mar 5
  • 3 Addtl IEM Global events
  • ESL One Cologne - Jul 3-8
  • ESL One New York - Sep 1-15
  • Unnanounced ESL One event

While virtual reality may still be in its infancy, the billion-dollar industry looks to continue growing in the coming years, and it will be interesting to see its potential influence on esports.

Jan 17 2017 - 10:33 pm

These are the first four teams confirmed for the IEM World Championship

Eight teams will be competing at one of the largest international League of Legends events.
Sam Nordmark
Writer at @dotesports
Photo via Riot Games

Half of the teams slated to compete at one of League of Legend's largest international events in 2017 have been announced.

The IEM World Championship will once conclude at IEM Katowice in Poland in March after roughly four months worth of competiton across three international events. Eight teams in total will be attending the event. Earlier today ESL revealed the first half that are slated to compete at the event.

The first four teams that will attend are Europe's H2K and Unicorns of Love, North Americans Cloud9 and lastly the Eastern European M19 squad, which was formerly known as Albus NoX Luna.

A majority of teams attending the event have been invited based off of their performance in the 2016 League World Championship. Additionally the victors at IEM's events in Oakland and Gyeonggi, which were won by Unicorns of Love and Samsung Galaxy respectively.

Reigning world champions SKT T1 and Chinese supersquad EDward Gaming have also secured invites to the event after reaching the quarterfinals of the 2016 World Championship, but have not confirmed their participation yet.

Eight teams will be competing at the event in total, though the final contestants are yet to be decided. None of the competitors representing the East Asian League Master Series were able to advance from the group stage. They also failed to qualify through IEM Oakland or Gyeonggi.

The IEM World Championship will take place from Feb. 22 to 26.