Jul 20 2014 - 7:49 pm

New 'Ocarina of Time' speedrun record brings Cosmo Wright to tears

Records are made to be broken
Samuel Lingle
Dot Esports

Records are made to be broken. But usually, they last longer than a couple of days.

Popular streamer Cosmo Wright smashed the Legend of Zelda: Ocarina of Time speedrun world record he set just a few days ago with a time of 18:10, better than the previous mark by 19 seconds. That’s a full 40 seconds ahead of the next fastest player, an accomplishment that brought Cosmo to tears.

“I feel emotional now,” Cosmo said later that night, laughing awkwardly while trying to hold back tears. “I didn’t think this was going to happen.”

Speedrunning is like turning video games into a track meet. Players exploit the mechanics of the game, and their own individual skill at playing them, to complete a game in as little time as possible.

Cosmo’s Zelda record was an “any percent” run, which means beating the game by any means possible—including skipping large portions of it. The Nintendo 64 classic is notorious for glitches that allow players remarkable freedom, if the player can execute them just right. In this run, Cosmo took advantage of a warp glitch discovered in 2012 that skips the entire adult Link portion of the game.

The only mistake Cosmo made was pausing the game two extra times, costing him a couple of seconds.

“It’s over. Ocarina of Time is over. Any% is done. That’s it,” said an ecstatic Cosmo, moments after completing the run. “I don’t think I could beat this time. I really nailed almost everything.”

He would return later that night, spending some sentimental moments with his fans on his Twitch stream.

Cosmo had a pensive look on his face as he considered his accomplishment, reminiscing on what he called an “eight-year journey” to get there.

“It’s the best run I’ve ever done."

Image via TheRegister

Today - 9:07 pm

Yes, SKT played Ziggs ADC in a competitive game—and they dominated with him

The current League world champs show us all how OP bot-lane Ziggs can be.
Aaron Mickunas
League of Legends Writer
Image via Riot Games

ADC Ziggs has been spreading like the plague (a really, really annoying plague) through ranked games in League of Legends over the past few weeks, and SK Telecom T1 reminded everyone why they’re the World Champions by taking him into a League Champions Korea game—and destroying their opponents with him.

Jin Air, the team that fell at the hands of the mighty ADC Ziggs in the LCK earlier today, probably thought that SKT’s Bae ‘Bang’ Jun-sik was joking around when he hovered over Ziggs in Champ Select. Surely Ziggs is only a troll pick that streamers play to entertain their audiences or that Bronze players choose because they saw Shiphtur do it once, right? Right?

Wrong.

The irritating, familiar sound of Ziggs saying “This’ll be a blast!” rang loud as Bang locked him in, ready to take the AP terror down into the bot lane. It was a bloody sight to see, as Bang dominated his lane opponents. At the end of the laning phase, Bang had 3-0’d his adversary as the explosive-crazed Yordle. He won trades, outplayed tower-dives, and showed us all just how possible it is to take an AP mage into a role overrun by Marksman champions and thrive.

Was it because Ziggs is OP in that particular position? Was it, perhaps, because the state of ADCs is so pathetic that you can take any old champion into that role and do better than a traditional ADC? Actually, it’s a little bit of both.

This Ziggs pick may begin a trend of meta-breaking within professional play, and because of that casual players will follow suit. Soon, we may see more mages in bot lane, more marksmen up top, and even some supports pick Janna in the jungle.

Ziggs is an important lesson for the future of League. Playing him in the highest level of competition suggests that there may be more instances like this Ziggs game—where pro players figure out ways to use unorthodox champion picks to their advantage.

Sometimes, the meta doesn’t have to be followed—if you can find another champion to play a specific role well enough. A few seasons ago, after all, you’d dodge a ranked lobby if you saw a Rumble lock the jungle role, and now you wouldn’t bat an eye.

Love him or hate him, Ziggs is here to stay, and since the god-team of SKT has now played him in a pro game, you can expect even more ADC Ziggs appearances in your Bronze ranked games. He even has the second highest win percentage out of any other ADC, according to League stats website Champion.gg. Don’t worry if you’re having trouble winning against him, you could always go ADC Syndra.

Today - 8:14 pm

You’ll be able to watch DreamHack and ESL in virtual reality this year

A total of 14 events are set to be broadcast through the rapidly evolving technology.
Sam Nordmark
Writer at @dotesports
Image via Valve

Two of the world's largest esports tournament organizers will broadcast in virtual reality in 2017.

ESL and DreamHack will air a total of 14 events through Sliver.TV, a virtual reality platform that allows viewers to immerse themselves fully in a 360-degree rendition of live tournament matches. This can be done on computers and mobile devices via the HTC Vive, Oculus Rift, and Google Cardboard.

The platform was field-tested last year at ESL One New York and IEM Oakland, with the Oakland event attracting 130,000 unique viewers to its VR broadcasts. A result that appears to have convinced ESL and DreamHack that the demand for virtual reality in esports is growing in tandem with the increasing popularity of the technology itself, which is predicted to generate $30 billion in revenue by 2021.

The partnership between Sliver, ESL, and DreamHack will provide "360 virtual reality, live replays and stats technology to millions of esports fans worldwide," according to Sliver CEO and founder Mitch Liu. He added, rather ambitiously, that the company's vision is "to forever transform the esports spectating experience by providing new perspectives and insights into live esports streams."

The events that will feature broadcasting through Sliver's platform are:

  • DreamHack Masters Las Vegas - Feb 15-19
  • Unnanounced DreamHack Masters stop
  • DreamHack ASTRO Open Austin - Apr 28-30
  • DreamHack ASTRO Open Atlanta - Jul 21-23
  • DreamHack ASTRO Open Montreal - Sep 8-10
  • DreamHack ASTRO Open Denver - Oct 20-22
  • DreamHack ASTRO Open Winter - Nov 30-Dec 2
  • Intel Extreme Masters Katowice, Poland - Feb 25-Mar 5
  • 3 Addtl IEM Global events
  • ESL One Cologne - Jul 3-8
  • ESL One New York - Sep 1-15
  • Unnanounced ESL One event

While virtual reality may still be in its infancy, the billion-dollar industry looks to continue growing in the coming years, and it will be interesting to see its potential influence on esports.