Super Smash Bros. Ultimate version 1.2.0 patch fixes some online matchmaking issues, adjusts characters

A host of changes came in today's patch.

Image via Nintendo

The second major update for Super Smash Bros. Ultimate has gone live today on the game’s one week anniversary.

As with typical Nintendo patches, however, details are scarce. The adjustments to a number of fighters have not been detailed by Nintendo, for example, which means that it will be up to the competitive community to work out exactly what Nintendo has changed.

We do know, however, that online play has been given a significant boost, with Nintendo changing quickplay matchmaking. You will now be more likely to go into a match with other players with the same rule-set, but this is not guaranteed.

Here is a look at the update’s full patch notes.

Offline

  • Adjusted difficulty of new challengers.

Online

  • When matchmaking in Quickplay, the setting of your Preferred Rules will be more highly prioritized. This may cause matchmaking to take more time, and there’s still no guarantee that you’ll find a match with your exact preferred rules, however.
  • Increased stability in Battle Arenas.

Fighter Adjustments

  • Donkey Kong, Link, Kirby, Luigi, Ice Climbers, Young Link, Olimar, Toon Link, Villager, Greninja, PAC-MAN, Duck Hunt, and Isabelle have all been changed in some way.

General

  • Game Balance adjustments
  • Bug fixes
  • Old replays made before Patch 1.2.0 are no longer compatible with the new version of the game.