Call of Duty: Warzone’s new era is here, and it’s just one part of the big update for season three.
This is a big update—22.6 GB on PlayStation 4 and 5, 25.9 GB on Xbox, and 25.2 GB on PC. There’s a lot in it, including numerous changes to weapons, gameplay, attachments, and more.
There are substantial changes in this update, including changes to many meta guns, and a sweeping change to ground loot—weapons that spawn on the map will exclusively consist of Black Ops Cold War weapons.
As for Warzone’s new map, Raven is still being tight-lipped about that after Verdansk was destroyed by a nuke this afternoon. The new map and more is expected on Thursday, April 22, at around 2pm CT when the new area could be added to rotation. For now, only Rebirth Island is available.
Specific weapon tuning can be found below, but the Cold War AK-47, FARA 83, FFAR 1, Groza, Krig 6, QBZ-83, LC10, MAC-10, AUG, M16, and Pelington 703 all have seen some changes. Many weapon attachments were tweaked, too.
Here’s the full list of patch notes for Warzone’s update:
General
- NVIDIA DLSS is now available in on PC. Players with NVIDIA GeForce RTX graphics cards can enable NVIDIA DLSS to boost performance and play at higher resolutions and graphics settings.
- End-of-game open mic has been turned off for modes with infinite respawn mechanics.
- Player rank will now display the correct rank icons in the After-Action Report.
Gameplay
- Loot that spawns across Verdansk has once again been updated.
- Now exclusively consists of Black Ops Cold War weapons, including the new Swiss K31 Sniper Rifle and PPSh-41 SMG.
- Only Legendary Weapons will spawn as Blueprints.
- Players no longer take armor-bypassing damage when using a riot shield and facing an active thermite grenade.
- Sticking a player with Semtex will now always down them.
Accessibility
- Added Mono Audio to the Volume settings in Audio Options. It is disabled by default. When enabled, left and right audio channels are combined into one channel.
Bug fixes
- Fixed a bug with most Cold War barrels where Hip Spread and ADS Idle Sway were being increased when they should not have been.
- Fixed a bug with some ZRG 20mm optics that disabled the ability to hold breath.
- Fixed a bug where some loot would drop in close proximity on death.
- Fixed a bug where if the player is downed while switching to a gunner seat, they would become invisible and/or invulnerable.
- Fixed a bug causing the random Operator select option to only select Coalition Operators from Modern Warfare.
- Fixed a bug causing Baker’s fourth Operator Mission Objective to not track properly (eliminate 15 enemies using a weapon with an attached 2x magnified scope or greater).
- Fixed a bug causing certain Operator models to appear headless while using the FFAR 1.
Weapons
- Cold War weapons have had their ammo names updated.
- The FFAR 1 crosshair has been updated to match other Assault Rifles.
New weapons
- PPSh-41: SMG (Launch Weeek) – Tier 15 of the Battle Pass
- Swiss K31: Sniper Rifle (Launch Week) – Tier 31 of the Battle Pass
New weapon unlock challenges
- LC-10 – Using SMGs, get three kills without dying in 15 different matches.
- FARA 83 – Using Assault Rifles, get two headshot kills in 15 different matches.
Assault Rifles
Cold War AK-47
- Recoil pattern has been adjusted
FARA 83
- Minimum damage increased from 25 to 26
- Maximum damage decreased from 33 to 31
- Maximum damage range increased by 17 percent
- Recoil pattern has been adjusted
FFAR 1
- Maximum damage decreased from 30 to 27
- Maximum damage range decreased by 15 percent
- Neck damage multiplier changed from 1.1 to 1
- Upper torso damage multiplier changed from 1.1 to 1
- ADS speed decreased slightly
Groza
- Recoil increased slightly
- ADS speed decreased slightly
- Upper torso damage multiplier changed from 1.3 to 1.1
Krig 6
- Head damage multiplier changed from 1.4 to 1.5
- Neck damage multiplier changed from 1 to 1.3
- Upper torso damage multiplier changed from 1 to 1.1
- Lower torso damage multiplier changed from 1 to 1.1
QBZ-83
- Move speed increased
- ADS move speed increased
- Neck damage multiplier changed from 1 to 1.2
- Upper torso damage multiplier changed from 1 to 1.1
Submachine Guns
LC10
- Bullet velocity increased slightly
Mac-10
- Maximum damage decreased by 1
Sniper Rifles
Pelington 703
- ADS speed increased
- Raise time increased slightly
Tactical Rifles
Cold War Tactical Rifle Charlie
- Time between bursts increased by 33 percent
- Neck damage multiplier changed from 1.8 to 1.3
M16
- Time between bursts increased by 10 percent
- Neck damage multiplier changed from 1.8 to 1.1
Attachments
Barrels
- 16.3” Rapid Fire (M16) – Increase to rate of fire reduced by 58 percent
- 18” Rapid Fire (Tactical Rifle Charlie) – Increase to rate of fire reduced by 56 percent
- 15.9” Strike Team (M16) – Increase to rate of fire reduced by 66 percent
- 18.2” Strike Team (Tactical Rifle Charlie) – Increase to rate of fire reduced by 64 percent
- 16.3” Titanium (M16) – Increase to rate of fire reduced by 61 percent
- 17” Titanium (Tactical Rifle Charlie) – Increase to rate of fire reduced by 59 percent
- Sorokin 140mm Auto (Sykov) – Minimum damage reduced from 23 to 19
- Sorokin 140mm Auto AND Akimbo (Sykov) – Minimum damage reduced from 19 to 14
Lasers
- Ember Sighting Point – ADS speed penalty reduced by 20 percent
- SOF Target Designator – Flashlight is now visible during hip-fire and ADS
Magazines
- Salvo/VDV Fast Mag – ADS speed penalty reduced by 20 percent
Speed Mag – ADS speed penalty reduced by 40 percent for Pistols, ADS speed penalty reduced by 30 percent for SMGs, and ADS speed penalty reduced by 20 percent for Snipers
Muzzles
- Flashguard – Added Position Concealment pro
- SOCOM/KGB Eliminator – Added Position Concealment pro
Optics
- SUSAT MultiZoom – ADS speed penalty reduced by 10 percent
- Ultrazoom Custom – ADS speed penalty reduced by 20 percent
- Vulture Custom Zoom – ADS speed penalty reduced by 20 percent
Rear Grips
- Increases to ADS speed reduced by roughly 10 percent
Operators
Roze
- Adjusted to improve Operators readability/visibility where sources of light are available.
New Operators added
- Wraith: Warsaw Pact (Launch Week) – Unlocked via Battle Pass
- Knight: Warsaw Pact (In-Season) – Unlocked via Store Bundle
- Antonov: Warsaw Pact (In-Season) – Unlocked via Store Bundle
Published: Apr 21, 2021 10:38 pm